/*

 @name    : 锅巴汉化 - Web汉化插件
 @author  : 麦子，JAR，小蓝，好阳光的小锅巴
 @version : V0.6.1 - 2019-07-09
 @website : http://www.g8hh.com

*/

//1.汉化杂项
var cnItems = {
    _OTHER_: [],

    //1.1.待归类
    'sewer': '下水道',
    'refinery': '炼油厂',
    'Market': '市场',
    'Square': '广场',
    'Hospital': '医院',
    'Tent': '帐篷',
    'Campfire': '营火',
    'campfire': '营火',
    'Campfires': '营火',
    'Generator': '发电机',
    'Injury': '受伤',
    'storage': '存储',
    'NE': '右上方',
    'north': '上方',
    'SW': '左下方',
    'Trading post': '贸易站',
    'Inn': '旅馆',
    'Lights': '灯火',
    'Improvement': '改良',
    'Research center': '研究中心',
    'Tower block': '塔楼',
    'Tower Block': '塔楼',
    'Smithy': '铁匠铺',
    'Cement mill': '水泥厂',
    'Apothecary shop': '药剂师商店',
    'water': '水',
    'food': '食物',
    'metal': '金属',
    'rope': '绳索',
    'herbs': '草药',
    'fuel': '燃料',
    'medicine': '药品',
    'tools': '工具',
    'concrete': '混凝土',
    'Workers': '工人',
    'Collectors': '搜集者',
    'collectors': '搜集者',
    'collector': '搜集者',
    'calendar': '日历',
    'Trappers': '猎人',
    'Scavengers': '拾荒者',
    'Rope-makers': '制绳工',
    'Chemists': '化学家',
    'Light': '光源',
    'Bag': '背包',
    'Exploration': '探查',
    'Ingredient': '原料',
    'UniqueEquipment': '特殊装备',
    'Artefact': '人工制品',
    'Strained ankle': '扭伤脚踝',
    'Burn': '烧伤',
    'Broken rib': '肋骨骨折',
    'Base': '基础',
    'Camp': '营地',
    'Being in camp': '在营地',
    'Population': '人口',
    'blueprint': '蓝图',
    'Libraries': '图书馆',
    'stamina': '耐力',
    'lose items': '丢失物品',
    'lose an item': '丢失一件物品',
    'Matches': '火柴',
    'matches': '火柴',
    'Rubber bands': '橡皮筋',
    'rubber bands': '橡皮筋',
    'Spider silk': '蛛丝',
    'spider silk': '蛛丝',
    'Lock pick': '开锁器',
    'Basic First Aid Kit': '基础急救箱',
    'Full First Aid Kit': '完整急救包',
    'Glowstick': '荧光棒',
    'Map': '地图',
    'Starchart': '星图',
    'Pamphlet': '小册子',
    'Seashell': '海贝',
    'Temple key': '寺庙钥匙',
    'Volcanic rock': '火山岩',
    'Pearl': '珍珠',
    'Fountain pen': '钢笔',
    "Scientist's notebook": '科学家笔记',
    'ID Chip': 'ID芯片',
    'Canned tuna': '金枪鱼罐头',
    'Leather pouch': '皮革袋',
    'Round stone': '圆石',
    'Charred seed': '烧焦的种子',
    'Runestone': '符石',
    'Automatic luggage': '自动化皮箱',
    'Scavenger bag': '拾荒者的包',
    "Hicker's rucksack": '乡巴佬的帆布包',
    'Jumbo backpack': '特大背包',
    'jumbo backpack': '特大背包',
    'Basic backpack': '基础背包',
    'Plastic bag': '塑料背包',
    'Lantern': '灯笼',
    'electric light': '电灯',
    'Ghost light': '幽灵灯',
    'Mittens': '连指手套',
    'max vision': '最大视野',
    'attack': '攻击力',
    'bag size': '背包容量',
    'defence': '防御力',
    'warmth': '保暖度',
    'radiation protection': '辐射防护',
    'poison protection': '毒药防护',
    'sunblindness protection': '遮阳防护',
    'light': '光源',
    'bag': '背包',
    'weapon': '武器',
    'armor': '盔甲',
    'shirt': '衬衫',
    'legs': '腿部',
    'head': '头部',
    'hands': '手部',
    'shoes': '脚部',
    'Shiv': '小刀',
    'Spear': '矛',
    'Crossbow': '弩',
    'Pistol': '手枪',
    'Revolver': '左轮手枪',
    'Custom SMG': 'SMG冲锋枪',
    'Improvised bazooka': '简易火箭筒',
    'Warm Coat': '暖和的大衣',
    'Biker jacket': '机车夹克',
    'Scrap metal armor': '碎金属护甲',
    'Kevlar vest': '防弹衣',
    'Riot police vest': '防暴警察背心',
    'Exoskeleton': '外骨骼',
    'Tattered shirt': '破旧的衬衫',
    'Factory uniform shirt': '工厂制服衬衫',
    'factory uniform shirt': '工厂制服衬衫',
    'Guard shirt': '警卫衬衫',
    'Protective shirt': '防护衫',
    "Scavenger's raincoat": '拾荒者雨衣',
    'Ragged pants': '破旧的裤子',
    'Guard uniform pants': '警卫制服裤',
    'Padded pants': '衬裤',
    'Long underwear': '秋裤',
    'Sunglasses': '太阳镜',
    'sunglasses': '太阳镜',
    'Wollen hat': '羊毛帽',
    'Pollution mask': '防污染面具',
    'Scrap metal helmet': '碎金属头盔',
    'Gas mask': '防毒面具',
    "Explorer's helmet": '探索者之盔',
    'Work gloves': '劳动手套',
    'work gloves': '劳动手套',
    'Quality gloves': '高质量手套',
    "Scavenger's gloves": '拾荒者手套',
    'Improvised flip-flops': '简易人字拖',
    'worn trainers': '破旧的运动鞋',
    'Hiking boots': '登山鞋',
    'movement cost': '移动消耗',
    'health': '健康',
    'Hut': '棚屋',
    'Library': '图书馆',
    'Fortification': '要塞',
    'Moss garden': '苔藓花园',
    'rumours': '传闻',
    'urban pests': '城市害虫',
    'aggressive animals': '侵略性动物',
    'bandits': '强盗',
    'bots': '机器人',
    'pack': '一团',
    'mob': '乌合之众',
    'patrolled by': '巡逻着',
    'guarded by': '守护着',
    'infested with': '到处都是',
    'covered in': '覆盖着',
    'cleared': '已清除',
    'disabled': '已禁用',
    'killed': '已杀死',
    'driven away': '已赶走',
    'pests': '害虫',
    'stairwell': '楼梯井',
    'south': '下方',
    'north': '上方',
    'west': '左方',
    'east': '右方',
    'Gang': '怪物群',
    'gang': '怪物群',
    'W': '左',
    'E': '右',
    'N': '上',
    'S': '下',
    'NE': '右上',
    'NW': '左上',
    'SW': '左下',
    'SE': '右下',
    'Hunger': '饥饿',
    'Thirst': '口渴',
    'Healthy': '健康',
    'Augmented': '增强型',
    'Radiation sickness': '受辐射而呕吐',
    'Poisoned': '中毒',
    'Encumbered': '负重',
    'Cold': '寒冷',
    'Export': '导出',
    'Export / import save': '导出/导入存档',
    'empty': '空',
    'Enemy name & strength': '敌人名称及兵力',
    'Raid!': '袭击！',
    'Other items': '其它物品',
    'Leave all': '全部留下',
    'Items': '物品',
    'Load': '加载',
    'Locations': '位置',
    'location': '位置',
    'Vision ': '视野',
    'vision': '视野',
    'Nothing here': '这里什么都没有',
    'Outside': '野外',
    'Projects': '工程',
    'Rename': '重命名',
    'Shiv  (attack  +3, speed -': '刀  (攻击  +3, 速度 -',
    'Markets': '市场',
    '': '',
    '': '',
    '': '',
    '': '',
    '': '',
    '': '',
    '': '',
    '': '',
    '': '',
    '': '',
    '': '',
    '': '',
    '': '',
    '': '',
    '': '',
    '': '',
    '': '',
    '': '',
    '': '',
    '': '',
    '': '',
    '': '',
    '': '',
    //怪物
    'huge rat': '大老鼠',
    'huge rats': '大老鼠',
    'giant centipede': '巨型蜈蚣',
    'poisonous centipede': '毒蜈蚣',
    'radioactive cockroach': '辐射蟑螂',
    'cave bat': '洞穴蝙蝠',
    'ghost bat': '幽灵蝙蝠',
    'vampire bat': '吸血蝙蝠',
    'poisonous spider': '毒蜘蛛',
    'gigantic spider': '巨蜘蛛',
    'camel spider':'驼蛛',
    'ratsnake': '鼠蛇',
    'albino salamander': '白化蜥蜴',
    'fire salamander': '火蜥蜴',
    'duskboar': '幽暗野猪',
    'rusted guard bot': '生锈的守卫机器人',
    'ancient guard bot': '远古守卫机器人',
    'robot from a forgotten war': '被遗忘的战争中的机器人',
    'drone from a forgotten war': '被遗忘的战争中的无人机',
    'malfunctioning fire door': '故障的防火门',
    'antagonistic fire door': '敌对的防火门',
    'territorial sewer varanid': '区域下水道巨蜥',
    'predatory sewer varanid': '掠夺下水道巨蜥',
    'haywire guard bot 1': '故障守卫机器人1号',
    'haywire guard bot 2': '故障守卫机器人2号',
    'haywire guard bot 3': '故障守卫机器人3号',
    'wasp': '黄蜂',
    'bee': '蜜蜂',
    'spirit of earth': '大地之灵',
    'spirit of wind': '微风之灵',
    'spirit of fire': '火焰之灵',
    'spirit of sun': '太阳之灵',
    'vengeful dryad': '复仇森林女神',
    'vampire': '吸血鬼',
    'ape': '猿',
    'bear': '熊',
    'drove of boars': '一群野猪',
    'security bot': '安保机器人',
    'rabid dog': '狂犬',
    'leaking gas pipe': '泄漏的煤气管',
    'mugger': '掠夺者',
    'doomsayer': '灾难预言者',
    'armed gangster': '武装歹徒',
    'sector emergency system': '应急防御系统',
    'thorny bush': '尖刺灌木',
    'overgrown nettle': '巨型荨麻',
    'hawk': '鹰',
    'a group of seagulls': '一群海鸥',
    'scorpion': '蝎子',
    'territorial magpie': '喜鹊',
    'great black pelican': '鹈鹕',
    'swarm of pidgeons': '大群鸽子',
    'agitated murder of crows': '一群发狂的乌鸦',
    'aggressive raccoon': '发狂的浣熊',
    'escaped pet boa': '逃出的宠物蟒',
    'military bot': '军用机器人',
    'escaped zoo panther': '逃出动物园的豹',
    'injured zoo panther': '受伤的动物园豹',
    //按钮文字
    'Rest': '休息',
    'Storage': '仓库',
    'Snail farm': '蜗牛农场',
    'Snail Farm': '蜗牛农场',
    'Shrine': '圣地',
    'Barracks': '军营',
    'Fortifications': '要塞',
    'Sit down': '坐下',
    'Aqueduct': '沟渠',
    'Tent cover': '帐篷盖',
    'Treatment': '治疗',
    'Augment': '增加',
    'Recruit': '招募',
    'Radio tower': '广播塔',
    'Radio Tower': '广播塔',
    'Caravan stable': '商队马厩',
    'Go': '出发',
    'Enter camp': '进入营地',
    'Back to camp': '返回营地',
    'Move up': '向上',
    'Move down': '向下',
    'Despair': '绝望',
    'Scavenge': '清理',
    'Scout': '侦察',
    'scout': '侦察',
    'Investigate': '调查',
    'Scout workshop': '侦察车间',
    'Refill water': '补给水',
    'Bucket': '水桶',
    'Collect': '收集',
    'Trap': '陷阱',
    'Launch': '开始',
    'Flee': '逃离',
    'Fight': '战斗',
    'Cancel': '取消',
    'Trade': '贸易',
    'Confirm': '确认',
    'Continue': '继续',
    'Take all': '全部拿走',
    '': '',
    //Header
    'dark   square': '黑暗的广场',
    '': '',
    '': '',
    //描述
    'Set up camp.': '建立营地。',
    'Recover stamina.': '恢复体力。',
    'A place for 4 people to stay.': '可以待四个人的地方。',
    'Houses 10 people.': '可以待10个人',
    'Increases resource storage.': '增加资源存储',
    'Increases reputation bonus from housing (0.3% per house)': '增加增加来自房子的声望奖励（每个房子 +0.3%）',
    'Produces food': '生产食物',
    'Workspace for toolsmiths.': '工具匠的工作场所',
    'Accumulate and store more evidence.': '积累和储存更多的线索。',
    'Allows 10 soldiers.': '允许10名士兵。',
    'Increases rumour generation and unlocks upgrades.': '增加传言生成和解锁升级。',
    'Collect rumours from the population.': '从人群中收集传言。',
    'Keep the darkness at bay for good.': '永远远离黑暗。',
    'Water infrastructure to improve collecting efficiency.': '改善供水基础设施的收集效率。',
    'Enables healing injuries.': '启用伤痛治愈。',
    'Heal injuries.': '医治受伤。',
    'Enables foreign traders to visit.': '启用外国商人来访。',
    'Increases rumours and enables recruitment.': '增加传言并招募人才。',
    'Recruit followers.': '招募追随者。',
    'Connect camps to a trade network.': '将营地连接到贸易网络。',
    'Space to set up a trading caravan.': '建立贸易大篷车的空间。',
    'A place to relax and socialize.': '一个放松和社交的地方。',
    'A dash of beauty in the concrete desert.': '水泥沙漠里的一丝美丽。',
    'Venture out into the corridors.': '外出到走廊。',
    'Rest and manage camp.': '休息以及管理营地。',
    'Shortcut back to the nearest camp.': '抄近路回最近的营地。',
    'Sleep rough and regain a bit of stamina.': '睡个好觉，恢复一点体力。',
    'Give up. Stop moving. Rest.': '放弃。停止移动。休息。',
    'Look for resources.': '寻找资源。',
    'Scout the area for evidence.': '在这一地区寻找线索。',
    'Scout the workshop to see if it can be used.': '检查车间，看看是否能用。',
    'Get water.': '取水。',
    'Accumulates water.': '积累水。',
    'Collect accumulated water.': '收集积累的水',
    'Accumulates food.': '积累食物。',
    'Collect accumulated food.': '收集积累的食物。',
    'A place to rest.': '一个休息的地方。',
    'Leave this planet and launch for the great unknown.': '离开这个星球，前往未知的地方。',
    'Abandon what you were doing and run.': '放弃你正在做的，逃跑吧。',
    'Confirm trade.': '确认交易。',
    'item_res_medicine': 'item_res_medicine',
    'Clinic': '诊所',
    'Camp defences: +6': '营地防御 +6',
    'Camp defences: +10': '营地防御 +10',
    'dark crumbling  square': '黑暗的摇摇欲坠的广场',
    'crumbling slum square': '摇摇欲坠的贫民窟广场',
    'Went scavenging. ': '去清理。',
    'Went scavenging.': '去清理。',
    'scavenge': '清理',
    'Rummaged in the dark. ': '在黑暗中翻遍了。',
    'Rummaged in the dark.': '在黑暗中翻遍了。',
    'A crude single-shot pistol, like a hand-held miniature cannon.': '一把粗制的单发手枪，就像一把手持式微型加农炮。',
    'A deadly ranged weapon consisting of a horizontal limb assembly mounted on a stock that shoots projectiles.': '一种致命的远程武器，由一个水平组件组成，安装在射击射弹的枪托上。',
    'A huge backpack with plenty of space.': '一个巨大的背包，有充足的空间。',
    'A more sophisticated handgun that allows several shots before reloading.': '一种更复杂的手枪，可在重新装弹前进行多次射击。',
    'A more spacious bag with lots of pockets.': '一个更宽敞的包，有很多口袋。',
    'Advanced light for serious travellers.': '适合认真的旅行者的高级灯。',
    'Based on the old Surface Guard uniform with additional environmental proection.': '在旧的防护制服的基础上增加了额外的环境保护措施。',
    'Basic protection for hands.': '对于手的基本防护。',
    'Feeble light for basic survival in the dark undercorridors.': '在黑暗的地下走廊里，为了基本的生存而发出的微弱的光。',
    'Gloves that protect from almost all environmental hazards.': '防护几乎所有环境危害的手套。',
    'Headgear designed specifically for scavenging in the City.': '专为城市清理而设计的头盔。',
    'Heal all injuries on the go.': '在旅途中治愈所有伤痛。',
    'Heal light injuries on the go.': '在旅途中治疗轻伤。',
    'Heavy, but worth it.': '很重，但值得。',
    'Improvised sharp poking implement.': '锋利的戳具。',
    'It may be made from scrap metal but it is still a serious weapon.': '它可能由废金属制成，但它仍然是一种厉害的武器。',
    'It\'s not fancy, but allows one to carry around more stuff than their hands and pockets can hold.': '它不是花哨的，但允许一个人携带比他们的手和口袋能装下的更多的东西。',
    'Looks official, but not particularly protective.': '看起来很正式，但不是特别好的保护。',
    'No scavenger ever regretted having good gloves.': '没有一个拾荒者曾经后悔戴着这个好手套。',
    'Nothing keeps hands warm like fluffy mittens.': '没有什么比毛茸茸的手套更保暖的了。',
    'Nothing keeps you warm like long underwear.': '没有什么比秋裤更保暖的了。',
    'Old-fashioned but reliable weapon.': '老式但可靠的武器。',
    'Perfect apparel for the post-apocalyptic knight.': '完美的后末日骑士服装。',
    'Powerful but heavy and somewhat unreliable construction of pipes, reclaimed weapon parts and improvised ammunition.': '强大但沉重，有些不可靠的管道建设，回收的武器部件和临时弹药。',
    'Protects a scavenger\'s feet from sharp things that might be lying around.': '保护清理者的脚不受周围尖锐物体的伤害。',
    'Protects from bites and scratches.': '防止咬伤和划伤。',
    'Something against the chill.': '对抗寒冷的东西。',
    'Something that\'s actually produced with the aim of keeping one safe.': '实际上是为了保护一个人的安全而生产的东西。',
    'Specifically made for keeping travellers warm and safe.': '专为旅客保暖和安全而设计。',
    'Temporary light. Can be used as a distraction.': '临时的光。可以用来分散注意力。',
    'The best protection an explorer can hope for.': '这是探险家能得到的最好的保护。',
    'Useful tool when exploring and scouting.': '探索和侦察时的有效工具。',
    'Warm basic headwear.': '温暖的基本的头饰。',
    'abundant': '丰富',
    'scarce': '稀缺',
    'common': '常见',
    'cleared for use': '可以使用',
    'not cleared': '未侦察',
    'Determines maximum stamina': '决定最大耐力',
    'Required for exploration': '探索需求',
    'Makes exploration safer': '让探索更安全',
    'Helps you navigate the City.': '帮助您在城市中找到方向。',
    'There are still many unvisited streets on this level.': '在这一层仍有许多还未到过的街道。',
    'This level has been thoroughly explored.': '这一层的地图已被完全绘制出来了。所有的地点都已经被检查过了。',
    'This level has been mapped, but there are a few unexplored locations left.': '这一层的地图已被完全绘制出来了。但还有几处还未探查过的地方。',
    'There are still unscouted streets on this level.': '在这一层仍有还未侦察过的街道。',
    'There are still some unvisited streets on this level.': '在这一层仍有一些还未到过的街道。',
    'A wide street or corridor. It\'s hard to find anything in the vast darkness.': '宽阔的街道或走廊。 在浩瀚的黑暗中很难找到任何东西。',
    'A wide street or corridor that doesn\'t seem to be in very good repair. It\'s hard to find anything in the vast darkness.': '宽阔的街道或走廊。它似乎没有很好的维修。 在浩瀚的黑暗中很难找到任何东西。',
    'A rare empty space inside the City; there is no floor or walls, no buildings, nothing. Only vast empty darkness.': '城内罕见的空地; 没有地板或墙壁，没有建筑物，什么都没有。 只有浩瀚空虚的黑暗。',
    'A street or corridor with an abandoned air. Details fade in the darkness.': '有废弃空气的街道或走廊。 它的样子在黑暗中逐渐消失。',
    'A street or corridor with several buildings. In the darkness it\'s hard to say what they are.': '有几座建筑的街道或走廊。 在黑暗中很难说它们是什么。',
    'A dense corridor with barely enough space to walk and plenty of sharp edges, uneven paths and crumbled walls. You feel your way in the darkness.': '一条密集的走廊，几乎没有足够的空间可以走动，还有许多锋利的边缘，不平坦的小径和破碎的墙壁。 你在黑暗中感受到自己的方式。',
    'A dense corridor with barely enough space to walk. You feel your way in the darkness.': '一条密集的走廊，几乎没有足够的空间走路。 你在黑暗中感受到自己的方式。',
    'Do you want to restart the game? Your progress will be lost.': '你想重新开始游戏吗？ 你当前的游戏进度将会丢失。',
    'Confirmation': '信息确认',
    'abandoned slum square': '废弃的贫民窟广场',
    'A wide square surrounded by crumbling make-shift residential towers that don\'t seem to have ever been connected to the grid.': '一个宽阔的广场，周围是摇摇欲坠的临时转换住宅塔楼，这些塔楼似乎从未与电网连接过。',
    'Scouted the area.': '侦查这个区域。',
    'Lockpick': '撬锁钳',
    'Full first aid kit': '全套急救箱',
    'Basic first aid kit': '基本急救箱',
    'ok': '确定',
    'Your throat is dry.': '你的喉咙很干。',
    'Getting tired. Should find a place to rest soon.': '累了。你得找个地方休息一下。',
    'bucket. It will collect water.': '做了一个水桶。 它可以收集水。',
    'Lantern. Light will make scavenging safer.': '做了一个灯笼。 光会使清理更安全。',
    'No longer thirsty.': '不再口渴了。',
    'Built a camp.': '建造一个营地。',
    'Resting': '休息',
    'Bag capacity': '背包容量',
    'Camp storage': '营地存储上限',
    'Carry capacity': '携带能力',
    'Tribe storage': '部落存储',
    'Out of food!': '没食物了！',
    'Out of water!': '没水了！',
    'Left camp. The darkness of the city envelops you.': '离开营地。城市的黑暗笼罩着你。',
    'Built a trap. It will catch food.': '建造了一个陷阱。它可以捕捉到食物。',
    'Getting tired. Should head back to camp soon.': '你感到累了。 应该尽快回到营地。',
    'resting': '休息',
    'Barely counts for clothing, but for now it\'ll have to do.': '几乎不算衣服，但现在只能这样了。',
    '右)': '右)',
    'Area already scouted.': '区域已经被侦察过。',
    'Area not scouted yet.': '区域还没有侦察过。',
    'No collectable food.': '没有可收集的食物。',
    'No collectable water.': '没有可收集的水。',
    'The world fades. You wake up with no memory how you found your way back.': '世界消失了。当你醒来时，却不记得你是如何找到回来的路的。',
    'Built a campfire. Here, ideas are shared and discussed.': '建立了一个篝火。在这里，分享和讨论想法。',
    'Already fully rested.': '已经完全休息好了。',
    'Apothecary shop required: 2x house': '药店要求:2x 房子',
    'Aqueducts': '输水管道',
    'Armour': '盔甲',
    'Augmented Clothing 2': '增强型服装2',
    'Automatic pistols': '自动手枪',
    'Bag-making 1': '制袋1',
    'Bag-making 2': '制袋2',
    'Blocked by a fight.': '被一场战斗挡住了。',
    'Campfire already exists': '营火已经存在',
    'Can\'t do this while: Injury': '现在不能这么做:受伤',
    'Caravan Stable required': '需要大篷车马厩',
    'Cement mill required: 2x house': '水泥磨机要求:2x 房子',
    'Chemistry': '化学',
    'Concrete Fortification required': '需要混凝土加固',
    'Crafting': '工艺',
    'Field medicine': '野战医疗',
    'First Aid': '急救',
    'Fortification required': '需要加固',
    'Guard Uniform': '警卫制服',
    'Hospitality': '热情好客',
    'Improvement required': '需要改进',
    'Library required': '需要图书馆',
    'Market required': '需要市场',
    'Metal working 1': '金属加工1',
    'Metal working 2': '金属加工2',
    'Moss garden required': '需要苔藓花园',
    'No passage.': '没有通道。',
    'Research center required': '需要研究中心',
    'Revolvers': '左轮手枪',
    'Sewing': '缝纫',
    'Smithy required: 2x house': '铁匠铺要求:2x 房子',
    'Square required: 2x storage': '广场需要:2x 仓库',
    'Sunlight required.': '需要阳光。',
    'Synthetic Fibers': '合成纤维',
    'Tent already exists': '帐篷已经存在',
    'Textile Arts': '纺织艺术',
    'Tower block required: 3x house': '塔楼需要:3x 房子',
    'Upgrade required: ': '需要升级:',
    'Urban Heliculture': '城市养殖业',
    'Vest plating': '背心电镀',
    'Water purification': '水净化',
    'Using scavenged fiber and cloth to make rope, a useful building and crafting material.': '利用回收的纤维和布料制作绳索，是一种有用的建筑和工艺材料。',
    'The varied skill of making useful things out of whatever happens to be available': '使有用的东西变得有用的各种各样的技能',
    'Rope-making': '制绳',
    'rope-maker': '制绳工',
    'Pest control': '虫害控制',
    'Locked stats.': '锁定状态。',
    'Engineering': '工程学',
    'Elevator mechanics': '电梯机械学',
    'Education': '教育',
    'Currency': '货币',
    'Compass': '指南针',
    'Cement': '水泥',
    'Bridge-building': '桥梁建设',
    'Blueprint required.': '需要蓝图。',
    'Bag is full.': '包满了。',
    'Blocked. ': '路被挡住了。',
    'Clinic required': '需要诊所',
    'Everything already selected.': '所有物品都已经选中了。',
    'Generator required': '需要发电机',
    'Hut required': '需要棚屋',
    'Nothing to collect': '没有东西可收集',
    'Snail farm required': '需要蜗牛养殖场',
    'Square required': '需要广场',
    'Can\'t carry that much stuff.': '带不动更多东西了。',
    'The darkness is like a wall.': '黑暗就像一堵墙。',
    'Fell through a rotten floor. Lost 1 lantern.': '从腐烂的地板上摔了下来。失去了1灯笼。',
    'no change': '无改变',
    'Sat at the campfire to exchange stories about the corridors.': '坐在篝火旁交换有关走廊的故事。',
    'discussing': '讨论',
    'A stranger shows up.': '一个陌生人出现了。',
    'Sat at the campfire to exchange stories, but there was nothing new.': '坐在篝火旁交换故事，但没有什么新东西。',
    'Campfire required': '需要篝火',
    'No new rumours at the moment.': '目前没有新的传闻。',
    'You are alone in a massive dark corridor, far below sunlight.': '你独自在一个巨大的黑暗走廊里，远离阳光。',
    'Your stomach is grumbling.': '你的肚子在咕噜咕噜叫。',
    'Built a storage.': '建了一个存储空间。',
    'Shiv.': '制作了了一把小刀。',
    'Researched Crafting.': '研究工艺。',
    'The art of crafting durable bags.': '制作耐用背包的艺术。',
    'Made an Improvised flip-flops.': '做了一个临时的人字拖。',
    'Warm Coat.': '做了一件暖和的外套。',
    'Used for crafting.': '用于工艺制作。',
    'Lockpick.': '制作了一个撬锁工具。',
    'Combine': '组合',
    'Clinic already exists': '诊所已经存在',
    'Built a clinic.': '建造一个诊所。',
    'Tower blocks': '塔楼',
    'recovering': '恢复中',
    'The world fades. You wake up back in camp.': '世界消失了。你在营地醒来。',
    'Exhausted and hungry, you sit to rest. Your consciousness fades.<br/>You wake up back in camp. Some of the scavengers found you and brought you home.': '又累又饿，你坐下来休息。你的意识消失。<br/>你在营地醒来。一些拾荒者发现了你并把你带回家。',
    'repair': '修复',
    'Researched Building projects.': '研究建设项目。',
    'Area clear.': '区域已清理。',
    'Managing large building projects and building structures that allow passage to different levels.': '管理大型建筑项目和允许不同楼层通行的建筑结构。',
    'scout locale u': '侦查区域U',
    'Staircase': '楼梯',
    'Staircase Down': '向下的楼梯',
    'Staircase Up': '向上的楼梯',
    'Staircase Down already exists': '向下的楼梯已经存在',
    'Toolsmiths': '工具匠',
    'CD': 'CD',
    'Built a smithy.': '建造了一个铁匠铺。',
    'Researched Metal working 1.': '研究金属加工1。',
    'Meager protection against the effects of polluted air.': '微薄的保护，防止污染空气的影响。',
    'Bold political leaflet printed on thick paper urging residents of the \'sewers\' to rebel against segregation.': '大胆的政治传单印在厚厚的纸上，敦促“下水道”的居民反抗种族隔离。',
    'An old circular data storage with the word \'backup\' written on it. Without an electric computing machine, it\'s impossible to stay if it is still readable.': '一个旧的循环数据存储，上面写着“备份”一词。 没有电动计算机，如果它仍然可读，则不可能留下来。',
    'Reclaiming tower blocks that can house more people.': '回收塔块，可以容纳更多的人。',
    '': '',
    '': '',
    '': '',
    //1.2.地图
    'abandoned residential street': '被遗弃的住宅街',
    'abandoned maintenance street': '放弃维护的街道',
    'crumbling commercial square': '摇摇欲坠的商业广场',
    'abandoned industrial street': '废弃的工业街',
    'crumbling maintenance street': '摇摇欲坠的维修街道',
    'crumbling slum street': '摇摇欲坠的贫民窟街',
    'abandoned slum street': '被遗弃的贫民窟街',
    'crumbling maintenance square': '摇摇欲坠的的维修广场',
    'dark crumbling  street': '黑暗破败的街道',
    'A quiet residential area lined with slowly decaying apartment towers.': '一个安静的住宅区，两旁有缓缓腐烂的公寓楼。',
    'infested with urban pests': '受都市害虫侵扰',
    'A narrow slum street surrounded (and in some parts, covered) by make-shift dwellings that have been adandoned for some time.': '一条狭窄的贫民窟街道，被临时搭建的住房所包围(有些地方甚至被盖住)。',
    'group of pests': '一群害虫',
    'Clear the enemies blocking passage.': '清除堵塞通道的敌人。',
    'A narrow street lined by decommissioned control units for City services like water, electricity, air filtering and robotics.': '一条狭窄的街道，由退役的控制单元排列，用于城市服务，如水，电，空气过滤和机器人。',
    'A narrow slum street surrounded (and in some parts, covered) by make-shift dwellings.': '一条狭窄的贫民窟街道被移民住宅包围（在某些地方，被覆盖）。',
    'crumbling residential street': '摇摇欲坠的住宅街道',
    'abandoned commercial street': '被遗弃的商业街',
    'A former shopping street lined with deserted shops and artisan\'s workshops.': '这是一条前购物街，两旁都是空旷的商店和工具匠的工作室。',
    'Too hungry to go on.': '饿得走不动了。',
    'Exhaustion': '虚脱',
    'Exhausted and hungry, you sit to rest. Your consciousness fades.<br/>When you wake up, you find yourself back in camp.': '又累又饿，你坐下来休息。你的意识消失。<br/>当你醒来时，你发现自己又回到了营地。',
    'infested with huge rats': '有巨大的老鼠出没',
    'A mostly empty square with a control room in the middle and old cable systems criss-crossing the low ceiling.': '一个几乎空无一人的广场，中间有一间控制室，低矮的天花板上纵横交错着古老的电缆系统。',
    'There are some make-shift shacks against the walls here, but they have not been repaired in a long time.': '这里有一些靠墙的临时棚屋，但它们已经很长时间没有修理了。',
    'group': '成群',
    'The road is clear.': '道路已清理。',
    'Music': '音乐',
    'Built a hut. People will come if they hear about the camp.': '建立了一个棚屋。如果人们听说了营地的事，他们就会来的。',
    'A crumbling street lined with what were once some kind of apartments.': '一条摇摇欲坠的街道两旁，曾经是某种公寓。',
    'An inhabitant packs their belongings and leaves.': '一个居民收拾行李离开了。',
    'Quiet sewer': '安静的下水道',
    'lock pick': '开锁',
    'intimidating': '令人生畏的',
    'Scout for additional resources and evidence.': '寻找额外的资源和线索。',
    'A low street surrounded by old factories and industrial buildings.': '一条被旧工厂和工业建筑包围的低矮街道。',
    'An abandoned market square lined with the remains of shops and empty, silent billboards.': '一个废弃的市场广场，两旁是残留的商店和空荡荡的，寂静的广告牌。',
    'Too thirsty to go on.': '太渴了，没法继续走了。',
    'A quiet square surrounded by abandoned apartments.': '一个安静的广场，周围都是废弃的公寓。',
    'crumbling residential square': '摇摇欲坠的住宅广场',
    'crumbling industrial street': '摇摇欲坠的工业街',
    'A street lined with ruined factories and rats dashing to avoid light.': '街道两旁都是废弃的工厂，老鼠为了避光而四处逃窜。',
    'Got scared of the shadows and ran, leaving some items behind. Lost 1 tattered shirt.': '因为害怕阴影逃跑了，留下了一些东西。失去了1把小刀。',
    'Got scared of the shadows and ran, leaving some items behind. Lost 1 shiv.': '因为害怕阴影逃跑了，留下了一些东西。失去了1件破烂的衬衫。',
    'Scouted the area. 找到 一个 well. There is a sewer here that seems worth investigating.': '在该地区进行了侦察。 找到一个水井。 这里有一个下水道似乎值得调查。',
    'crumbling commercial street': '摇摇欲坠的商业街',
    'abandoned slum corridor': '废弃的贫民窟走廊',
    'An deserted corridor lined with the remains of shops and artisan\'s workshops.': '一条空无一人的走廊，两旁是商店和工具匠作坊的遗迹。',
    'There used to be a few homes here, but they have not been repaired in a long time.': '这里过去有几所房子，但很长一段时间没有修理了。',
    'A filthy corridor packed so full of abandoned dark-dweller shacks that there is barely enough space to pass through.': '肮脏的走廊里挤满了被遗弃的黑暗居民的棚屋，几乎没有足够的空间通过。',
    'Too tired to go on.': '太累了无法继续走了。',
    'There has been a raid, but the camp was defended.': '我们遭到了突袭，但营地被守住了。',
    'Exhausted and helpless, you sit to rest. Your consciousness fades.<br/>When you wake up, you find yourself back in camp.': '疲惫无助，你坐下来休息。你的意识消失。<br/>当你醒来时，你发现自己又回到了营地。',
    'abandoned industrial corridor': '废弃的工业走廊',
    'Combine pieces to a blueprint.': '将碎片组合成蓝图。',
    'Found a piece of forgotten technology.': '发现了一块被遗忘的技术。',
    'Healed all injuries.': '治愈了所有伤病。',
    'Locale already scouted.': '区域已经侦察过了。',
    'No longer hungry.': '不再饥饿了。',
    'Perk required: Injury': '需求条件：受伤',
    'Some sort of a maintenance corridor between two vast factories with barely enough space to walk.': '两家工厂之间的维修走廊，几乎没有足够的空间行走。',
    'A crumbling street behind a maintenance center, the low ceiling criss-crossed by old wires and ducts.': '维修中心后面一条摇摇欲坠的街道，低矮的天花板上纵横交错着旧电线和管道。',
    'Increases with camp size and decreases with camp defences.': '随营地规模增加而增加，随营地防御而减少。',
    'Missing pieces.': '丢失的碎片。',
    'crumbling industrial square': '摇摇欲坠的工业广场',
    'A wide square with a ruined factory on one side and what looks like the remains of an old storehouse on the other.': '一个宽阔的广场，一边是一个废弃的工厂，另一边看起来像是一个旧仓库的遗迹。',
    'A mostly empty square with of the remains of old cable systems criss-crossing the low ceiling.': '一个几乎空无一人的广场，低矮的天花板上纵横交错着旧电缆系统的残骸。',
    'leaking water pipe': '漏水的水管',
    'Refilled water at the leaking water pipe.': '在漏水的水管处加满水。',
    'An quiet market square lined with the deserted shops and empty, silent billboards.': '一个安静的市场广场，两旁是空荡荡的商店和无声的广告牌。',
    'abandoned commercial square': '废弃的商业广场',
    'abandoned residential square': '废弃住宅广场',
    'If there was any sunlight, these would probably be handy.': '如果有阳光，这些可能会很方便。',
    'Staircase Up already exists': '向上的楼梯已经存在',
    'Found a park bench to sleep on. Barely feel rested.': '找了个公园的长椅睡觉。几乎没有休息的感觉。',
    'abandoned maintenance square': '废弃的维修广场',
    'building': '建造',
    'crumbling maintenance sector': '破碎维修区',
    'Got injured.': '受伤了。',
    'well': '水井',
    'Abandoned mall': '废弃的购物中心',
    'abandoned maintenance square': '废弃维修广场',
    'abandoned industrial square': '废弃的工业广场',
    'A wide square with a abandoned factory on one side and what looks like an old storehouse on the other.': '一个宽阔的广场，一边是一个废弃的工厂，另一边看起来像一个旧仓库。',
    'A rare empty space inside the City; there is no floor or walls, no buildings, nothing.': '城市内部罕见的空地;没有地板和墙壁，没有建筑物，什么都没有。',
    'area too cold': '这里太冷了',
    'Feeling warm again.': '感觉又暖和了。',
    'It\'s unbearably cold.': '冷得受不了。',
    'Safer here.': '这里更安全。',
    'crumbling slum sector': '摇摇欲坠的贫民区',
    'swarm': '成群',
    'giant centipedes': '巨大的蜈蚣',
    'Won\'t get far with low stamina.': '耐力过低，走不了多远。',
    'Trading post required': '需要贸易站',
    'Shortcut to the camp on this level.': '这一层通往营地的捷径。',
    'No news from other camps at the moment.': '目前没有其他营地的消息。',
    'There won\'t be much water left in the camp.': '我们营地里的水不多了。',
    'population decreasing': '人口减少',
    'No water': '没水了',
    'There won\'t be much water left in the camp.': '我们营地里的水不多了。',
    'New ways of making textiles.': '制造纺织品的新方法。',
    'Researched Textile Arts.': '纺织艺术已研究。',
    'Give your camp a new name': '给你的营地起个新名字',
    'Rename Camp': '重命名营地',
    'Built a hut.': '建了一个棚屋。',
    'Researched Compass.': '研究指南针。',
    'A tool for reliable navigation in the vast city, enabling the establishment of basic trade routes.': '在广阔的城市中可靠导航的工具，可以建立基本的贸易路线。',
    'Built a trading post.': '建立了一个贸易站。',
    'Trading post already exists': '贸易站已经存在',
    'unassigned workers': '未分配的工人',
    'mall': '购物中心',
    'Are you sure you want to discard this item?': '您确定要丢弃这个物品吗?',
    'Built a square. The camp feels more like a town withing the City already.': '建立了一个广场。营地给人的感觉更像是一个与城市融为一体的小镇。',
    'People are anxious. They say the camp needs better defences.': '人们都很焦虑。他们说营地需要更好的防御。',
    'Poor defences': '防御能力很差',
    'radioactive cockroaches': '放射性蟑螂',
    'Square already exists': '广场已经存在',
    'This level seems eerily devoid of any signs of recent human activity.': '这一层似乎没有任何近期人类活动的迹象。',
    'Alternative source of food.': '替代食物来源。',
    'Requires undiscovered resources.': '需要未被发现的资源。',
    'Researched Urban Heliculture.': '研究蜗牛养殖。',
    'raid': '突袭',
    'Bone Crossing': '骨交叉',
    'Built a snail farm.': '建了一个蜗牛农场。',
    'Level population': '人口比率',
    'There is no more water.': '没有更多的水了。',
    'apothecary': '药剂师',
    'Common medium of exchange makes trading more efficient.': '共同的交换媒介使交易更有效率。',
    'Concentrated effort to build and store knowledge.': '集中精力建立和储存知识。',
    'Heal injuries on the go.': '在路上受了伤。',
    'Lights that defeat the darkness in the camp once and for all.': '一劳永逸地战胜黑暗的光明。',
    'Reclaiming tower blocks that can house more people.': '可以容纳更多人的高楼大厦。',
    'smith': '铁匠',
    'Smiths can turn scrap metal into tools and weapons.': '铁匠能把废金属变成工具和武器。',
    'Techniques for large-scale filtering and disinfecting drinking water that permit using more water sources.': '大规模过滤和消毒饮用水的技术，允许使用更多的水源。',
    'A trade caravan heads out.': '一支商队出发了。',
    'Old Waterworks': '旧水厂',
    'Repairing elevators that allow passage to new levels.': '修理电梯，让电梯可以前往新的层面。',
    'Crafting trader': '工艺商人',
    'Elevator Down (Repair)': '下行电梯（修复）',
    'Elevator Up (Repair)': '上行电梯（修复）',
    'Feeling better again.': '再次感觉好多了。',
    'Feeling nauseous.': '感到恶心。',
    'Fragile, yellow and light pink shell that must have been looted from a museum.': '易碎，黄色和淡粉色的贝壳，一定是从博物馆里抢来的。',
    'Puzzling piece of stone with an ancient rune on it.': '一块刻着古代符文的令人费解的石头。',
    'Traded with a caravan.': '和一支商队进行交易',
    'Built a tower block.': '建一座塔楼。',
    'Researched Tower blocks.': '研究塔楼。',
    'ruined industrial street': '荒废的工业街道',
    'ruined slum street': '破烂的贫民窟街道',
    'ruined commercial street': '被毁坏的商业街',
    'poisonous spiders': '毒蜘蛛',
    'Party': '队伍',
    'It seems there used to be shops and markets here, but there isn\'t much left except for ruins.': '这里以前似乎有商店和市场，但现在只剩下废墟了。',
    'It seems like this place was last used as a make-shift residential area, but there is nothing left but ruins.': '看起来这个地方最后被用作临时住宅区，但是除了废墟什么也没有留下。',
    'gigantic spiders': '巨型蜘蛛',
    'ghost bats': '幽灵蝙蝠',
    'cave bats': '穴居蝙蝠',
    'crumbling slum corridor': '摇摇欲坠的贫民窟走廊',
    'crumbling industrial corridor': '摇摇欲坠的工业走廊',
    'abandoned residential corridor': '废弃住宅走廊',
    'abandoned back alley': '废弃后巷',
    'A narrow, forgotten corridor running between two tall residential towers, with barely enough space to walk.': '一条狭窄的，被遗忘的走廊，位于两座高耸的住宅楼之间，几乎没有足够的空间行走。',
    'A narrow corridor between two massive shopping towers with barely enough space to walk.': '两大购物中心之间的狭窄走廊，几乎没有足够的空间行走。',
    'A former industrial sector where factories or workshops lie in ruins.': '以前的工业部门，那里的工厂或车间已成废墟。',
    'A filthy corridor packed so full of long-abandoned dark-dweller shacks that there is barely enough space to pass through.': '这条肮脏的走廊挤满了长期被遗弃的黑暗居民的棚屋，几乎没有足够的空间通过。',
    'A filthy corridor packed so full of long-abandoned…hat there is barely enough space to pass through.': '肮脏的走廊里挤满了长期被遗弃的东西，几乎没有足够的空间可以通过。',
    'A narrow, forgotten corridor running between two t…dential towers, with barely enough space to walk.': '一条狭窄的，被遗忘的走廊，位于两座塔之间，几乎没有足够的空间行走。',
    'There used to be homes here, but there isn\'t much left except for ruins.': '这里过去有很多房子，但现在只剩下废墟了。',
    'With this bag, weight is starting to be more of a problem than space.': '有了这个袋子，重量开始成为比空间更大的问题。',
    'Smooth stone that fits in the palm of a hand. There is something calming about it.': '手掌大小的光滑石头。有一种使人平静的东西。',
    'Keeping other animals away from food and materials for more reliable storage.': '让其他动物远离食物和材料，以便更可靠地储存。',
    'ruined slum square': '破烂的贫民窟广场',
    'ruined residential square': '荒废的住宅广场',
    'A mostly empty and desolate square with the remains of some broken cable systems criss-crossing the low ceiling.': '一个空荡荡的广场，低矮的天花板上纵横交错着一些破损的电缆系统的残骸。',
    'albino salamanders': '白化蝾螈',
    'camp': '营地',
    'Create and manipulate new, stronger fibers for better protection and easier manufacturing.': '创造和操作新的，更强的纤维，以更好的保护和更容易制造。',
    'Find out if there is anyone living here.': '看看是否有人住在这里。',
    'fire salamanders': '火蜥蜴',
    'food, water': '食物, 水',
    'Foreign camp': '外国营地',
    'Gas Masks': '防毒面具',
    'It seems like once people lived here, but there is nothing left but ruins.': '好像曾经有人住在这里，但这里只剩下废墟。',
    'It seems this used to be a market square of some sort, but there isn\'t much left except for ruins.': '这里似乎曾经是某种集市广场，但现在除了废墟已所剩无几。',
    'Mill Road Academy': '米尔路学院',
    'Protection against environmental hazards': '环境危害防护',
    'Researched Synthetic Fibers.': '研究了合成纤维。',
    'ruined commercial square': '荒废的商业广场',
    'ruined industrial square': '荒废的工业广场',
    'ruined maintenance square': '荒废失修广场',
    'A few large unidentifiable ruins loom over a gloomy industrial square.': '在一个阴暗的工业广场上隐约可见几处巨大的，无法辨认的废墟。',
    'Abandoned shop': '废弃的商店',
    'animals': '动物',
    'build': '建造',
    'duskboars': '野猪',
    'Elevator (Build)': '电梯（建造）',
    'Elevator Down (Build)': '下行电梯（建造）',
    'Elevator Up (Build)': '上行电梯（建造）',
    'Enables building huge structures to bridge levels when there is no existing staircase or elevator, and lays the foundation for more construction projects.': '在没有现有楼梯或电梯的情况下，可以建造巨大的桥梁，为更多的建设项目打下基础。',
    'Fortified the camp.': '加固了营地。',
    'ratsnakes': '鼠蛇',
    'Researched Engineering.': '研究工程。',
    'ruined residential street': '毁坏的住宅街道',
    'Trader from Slugger Town': '来自重击城的商人',
    'area too polluted': '污染严重地区',
    'crumbling back alley': '弯弯曲曲的小巷',
    'The air here is toxic.': '这里的空气有毒。',
    'Unnerving piece of black rock. Something is etched on it in an unfamiliar language.': '令人不安的黑色岩石。有些东西用一种不熟悉的语言刻在上面。',
    'Small leather pouch with a string that allows it to be worn around the neck. All it contains is some kind of a powder.': '有绳子的小皮袋，可以挂在脖子上。它只含有某种粉末。',
    'Gives a definite sense of security in dangerous environments.': '在危险的环境中给人一种明确的安全感。',
    'eavy key with a demonic eel-like ornament so intricately carved it feels almost alive. Strangely cold to the touch.': '这把钥匙带有恶魔般的鳗鱼般的装饰，雕工复杂，几乎让人觉得它是活的。摸起来出奇的冷。',
    'Long since dried and useless as a writing implement, but still popular among sages and philosophers as a symbol of knowledge.': '作为书写工具，它早已干枯无用，但作为知识的象征，它在圣贤和哲学家中仍然很受欢迎。',
    'A narrow corridor between two vast and decaying shopping towers with barely enough space to walk.': '一条狭窄的走廊，位于两座巨大而破旧的购物中心之间，几乎没有足够的步行空间。',
    'risky': '有风险',
    'Went scavenging.Fled empty-handed.': '去拾荒了。空手而逃。',
    'attack  +': '攻击 +',
    'Build': '建造',
    'Built projects': '建成项目',
    'cost': '成本',
    'Craft': '工艺',
    'Current followers': '当前追随者',
    'defence  +': '防御  +',
    'Events': '事件',
    'Export / import your save data for backup or to continue playing on another computer.': '导出/导入保存数据以进行备份或继续在另一台计算机上玩。',
    'free / diseased': '空闲 / 患病',
    'health: -': '健康: -',
    'Health': '健康',
    'Import': '导入',
    'Import/export': '导入/导出',
    'Incoming caravans': '外来商队',
    'max': '最大',
    'max vision  +': '视野上限  +',
    'Maximum followers': '追随者上限',
    'More': '更多',
    'Name': '名称',
    'Save': '保存',
    'Soldier': '士兵',
    'Selected': '已选择',
    'Silver': '银',
    'Status': '状态',
    'Upgrade effects': '升级效果',
    'Upgrade name': '升级名称',
    'Upgrades': '升级',
    'Upgrade details': '升级详情',
    'Upgrade description': '升级描述',
    'Info': '信息',
    '': '',
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    //1.3.防具
    'Weapon': '武器',
    'Armor': '盔甲',
    'Arm': '盔甲',
    'Legs': '腿部',
    'Leg': '腿部',
    'Chest': '胸部',
    'Shoes': '脚部',
    'Foot': '脚部',
    'Shirt': '衬衫',
    'Hands': '手部',
    'Hand': '手部',
    'Head': '头部',
    'Standard shirt.': '标准衬衫。',
    'T-shirt': 'T恤',
    'Knife': '小刀',
    'Leather Gloves': '皮手套',
    'leather gloves': '皮手套',
    'Leather Jacket': '皮夹克',
    'hairpin': '发夹',
    'Heavy Axe': '重斧',
    'Shuriken': '回旋镖',
    'Scrap Metal Waraxe': '废金属战斧',
    'Scavenger\'s hood': '拾荒者的兜帽',
    'Scavenger vest': '拾荒者背心',
    'Rifle': '来复枪',
    'plastic bottle': '塑料瓶',
    'Explorer\'s pants': '探险者的裤子',
    'duct tape': '胶带',
    'Crude Shotgun': '原油猎枪',
    'basic pants': '基本裤子',
    '': '',
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    //1.4.战斗
    'easy': '容易',
    'a pest is blocking passage': '一只害虫挡住了去路',
    'Wanderer': '流浪者',
    'won.': '胜利',
    'deadly': '致命',
    'lost': '失败',
    'a 害 is blocking passage': '一些害虫阻挡了去路',
    'surprised by a 害 while scavenging': '在拾荒时被一种害虫惊吓到了',
    'defeated': '被打败了',
    'Intruder defeated.': '入侵者被打败了。',
    'use spring': '使用泉水',
    'Refilled water at the well.': '把井里的水再灌满。',
    'a': '一个',
    'an': '一个',
    'Dropped bag while climbing a fence. Lost 1 spider silk.': '爬栅栏时把包掉了。丢失了1条蛛丝。',
    'use_spring': '使用泉水',
    'A more systematic approach to knowledge gathering and preservation. Will enable more specialized workers later on.': '更系统地收集和保存知识。以后可以雇佣更专业的工人。',
    'Inns': '旅馆',
    'Feels oddly comfortable in dark corridors and abandoned factories.': '在黑暗的走廊和废弃的工厂里，感觉出奇的舒适。',
    'Inn already exists': '旅馆已经存在',
    'Laboratories': '实验室',
    'Library already exists': '图书馆已经存在',
    'Used to be the standard uniform in the dark levels of the City.': '曾经是城市黑暗层的标准制服。',
    'Disband': '遣散',
    'Max followers reached.': '追随者已达到上限了。',
    'Arm wound (light) (health -': '手臂受伤（轻微）（健康-',
    'Arm wound (medium) (health -': '手臂受伤（中度）（健康-',
    'Arm wound (serious) (health -': '手臂受伤（严重）（健康-',
    'Burn (light) (health -': '烧伤(轻微)(健康-',
    'Burn (medium) (health -': '烧伤(中度)(健康-',
    'Burn (serious) (health -': '烧伤(严重)(健康-',
    'Hand wound (light) (health -': '手外伤(轻微)(健康-',
    'Hand wound (medium) (health -': '手外伤(中度)(健康-',
    'Hand wound (serious) (health -': '手外伤(严重)(健康-',
    'Head wound (light) (health -': '头外伤（轻微）（健康-',
    'Head wound (medium) (health -': '头外伤（中度）（健康-',
    'Head wound (serious) (health -': '头外伤（严重）（健康-',
    'Foot wound (light) (health -': '脚伤(轻微)(健康-',
    'Foot wound (medium) (health -': '脚伤(中度)(健康-',
    'Foot wound (serious) (health -': '脚伤(轻微)(健康-',
    'Strained ankle (light) (health -': '扭伤脚踝(轻微)(健康-',
    'Strained ankle (medium) (health -': '扭伤脚踝(中度)(健康-',
    'Strained ankle (serious) (health -': '扭伤脚踝(严重)(健康-',
    'Chest wound (light) (health -': '胸部伤口(轻微)(健康-',
    'Chest wound (medium) (health -': '胸部伤口(中度)(健康-',
    'Chest wound (serious) (health -': '胸部伤口(严重)(健康-',
    '': '',
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    //1.5.升级
    'Researched Field medicine.': '研究野战医学。',
    'Researched Rope-making.': '研究绳索制作。',
    'Treating basic injuries.': '治疗基本伤害。',
    'available': '可用',
    'locked': '未解锁',
    'researched': '已研究',
    'The craft of making clothes out of fabric.': '用布料制作衣服的工艺。',
    'Researched Sewing.': '研究了缝纫。',
    'Caravans': '商队',
    'Travelling to other factions to trade for goods': '前往其他势力进行货物贸易',
    'Sometimes strangers pass by the camp. Perhaps we can offer them a place to sleep?': '有时有陌生人经过营地。也许我们可以给他们提供一个睡觉的地方?',
    'Decent, reasonable shoes for walking in most places.': '适合在大多数地方行走的体面，合理的鞋子。',
    'Doesn\'t make one invincible, but feels like it.': '并不能让一个人所向披靡，但感觉就像这样。',
    'Building bridges over collapsed sectors.': '在倒塌的地区修建桥梁。',
    'Bridge': '桥梁',
    'scavenger': '拾荒者',
    'Trade with people from foreign camps and cooperatives.': '与来自外国营地和合作社的人交易。',
    'Processing technique that allows more metal left behind by previous inhabitants to be salvaged.': '使以前的居民留下的更多的金属被打捞出来的技术。',
    'Managing bigger caravans that can carry more goods': '管理能够运送更多货物的大型商队',
    'Constructions to keep unwelcome strangers away.': '把不受欢迎的陌生人拒之门外。',
    'An ancient but effective weapon.': '一种古老而有效的武器。',
    '': '',
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    //1.6.属性（30）
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    //1.7.敌人 
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    //1.8.营地
    'A raid! The camp is under attack.': '突袭！ 营地受到攻击。',
    'Buildings': '建筑',
    'Entered camp.': '进入营地。',
    '': '',
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    '': '',
    //1.9 日志
    'Building projects': '建筑工程',
    'Smelting': '熔炼',
    'Scavenger Gear': '拾荒装置',
    'Augmented clothing made to withstand the harshest of environments.': '强化过的衣服经得起最恶劣的环境。',
    'UV Protection': '紫外线防护',
    'Protection from sunlight.': '保护自己免受阳光伤害。',
    'Jet engine': '喷气发动机',
    'Taking weapons and fighting to a new level of destructiveness.': '将武器和战斗上升到一个新的破坏水平。',
    'Medicine': '医学',
    'Rediscovered modern technology for disease prevention and treatment.': '是现代的疾病预防和治疗技术。。',
    'Radio': '广播',
    'Build radio towers to increase your civilization\'s reputation.': '建造广播塔来提高你文明的声誉。',
    'Surgery': '手术',
    'Complex procedures for fixing the human body': '复杂的人体修复程序',
    'Augmented Clothing 1': '增强型服装1',
    'echniques for improving existing clothing for exploration': '为了探索需要，用科技改善现有服装的技术。',
    'Philosophy': '哲学',
    'Another way to find answers to questions.': '另一种寻找问题答案的方法。',
    'Concrete Fortifications': '混凝土防御工事',
    'Better fortifications': '有更好的防御',
    'Alchemy': '炼金术',
    'Basic knowledge of making herbal medicines.': '制作草药的基本知识。',
    'Good gloves to keep explorers safe': '保护探险者安全的好手套',
    'Glove-making': '手套制造',
    'Scientific Method': '科学方法',
    'An organized approach to growing new knowledge': '用一种有条理的方式来获取新知识。',
    'Food preservation': '食物保存',
    'Salting, smoking and pickling food to make it last longer.': '腌制，烟熏以及酸制食物，让它们保存更长的时间。',
    'Military': '军事',
    'A dedicated and trained class of workers for protecting and fighting.': '经受训练并奉献自身，来保护和作战的一类人。',
    'Getting tired. Should have a rest soon.': '你累了。 应该马上休息一下。',
    'Raid over. We drove the attackers away.': '突袭结束了。 我们把袭击者赶走了。',
    'Trader': '商人',
    'Lights already exists': '灯火已经存在了。',
    'Market already exists': '市场已经存在了。',
    'Installed lights to the camp.': '为营地安装了灯火。',
    'Built a market.': '建立了一个市场。',
    'Built an caravan stable.': '建造了一个商队马厩。',
    'Generator already exists': '发电机已经存在',
    'A fellow traveller who has agreed to travel together.': '同意一起旅行的同行者。',
    'Set up a generator.': '设置一个发电机。',
    'Slugger Town': '贫民窟',
    'Bigger caravans': '更大的商队',
    'stable': '马厩',
    'Caravan Stable': '商队马厩',
    'Concrete Fortification': '混凝土加固',
    'house': '房屋',
    'Terrible defences': '炮台防御',
    'trader': '商人',
    'Invalid selection.': '无效的选择。',
    'A trader arrives.': '一个商人到达了。',
    'There is no more food.': '没有更多的食物了。',
    'a few seconds ago': '刚刚',
    'ability': '能力',
    'All upgrades': '所有升级',
    'All is quiet in the camp.': '营地里一切都很安静。',
    'A wide street or corridor that doesn\'t seem to be in very good repair. It\'s hard to find anything in the vast darkness. There is no': '宽阔的街道或走廊似乎没有很好的维修。 在浩瀚的黑暗中很难找到任何东西。 没有',
    'Apothecary': '药剂师',
    'Available caravans': '可用的商队',
    'Available followers': '可用的追随者',
    'Available projects': '可用项目',
    'Available upgrades': '可用升级',
    'Blueprints': '蓝图',
    'Chemist': '化学家',
    'Close': '关闭',
    'fight': '战斗',
    'Followers': '追随者',
    'Stats': '统计',
    'sunblindness': '日光盲症',
    'sunblindness protection  +': '防盲 +',
    'Search': '搜索',
    'Sector details': '区域详情',
    'size': '大小',
    'Scavenger': '拾荒者',
    'Vision': '视野',
    'Use': '使用',
    'Trapper': '猎人',
    'Tribe': '部落',
    'Stamina': '耐力',
    'Restart': '重玩',
    'Resources': '资源',
    'Reset': '重置',
    'Resources found by scavenging: metal (common': '通过清除发现的资源:金属(常见',
    'Resources scavenged': '清理获得的资源',
    'Teleport': '传送',
    'Toolsmith': '工具师',
    'trade': '贸易',
    'Trade partners': '贸易伙伴',
    'Trader': '商人',
    'Trader inventory': '商人存货',
    'Your world seed': '你的世界种子',
    'Water collector': '集水器',
    'You don\'t have any followers': '您没有任何的追随者',
    'Are you sure you want to load this save? Your current progress will be lost.': '您确定要加载此存档吗？ 您当前的游戏进度将会丢失',
    'Camp defences': '营地防御',
    'Camp defences: +': '营地防御: +',
    'Camp overview': '营地概览',
    'Environment': '环境',
    'Equipment': '装备',
    'Increases scavenge loot': '增加清理的战利品',
    'Last raid': '上次突袭',
    'Loaded data': '加载的数据',
    'lvl pop': '人口级别',
    'Messages': '消息',
    'Evidence': '线索',
    'Game saved': '游戏已保存',
    'injury': '受伤几率',
    'Your pockets are empty.': '你的口袋是空的。',
    'less': '收起',
    'less than a minute ago': '不久前',
    'Notes, sketches, devices, parts, plans and experiments collected from the City.': '从城市收集的笔记，草图，设备，零件，计划和实验。',
    'Own strength': '自身实力',
    'Paused': '已暂停',
    'Wander': '游荡',
    'Save world seed': '存档的世界种子',
    'Scientist': '科学家',
    '': '',
    '': '',
    '': '',
    '': '',
    '': '',
    '': '',
    //待分类
    'lose item': '丢失物品',
    'reset': '重置',
    'Smoke Bomb': '烟雾弹',
    'Some travellers staying at the inn are willing to join your party.': '一些住在旅馆的旅行者愿意加入您的队伍。',
    'speed -': '速度 -',
    'speed +': '速度 +',
    'stats': '统计',
    'Total': '总计',
    'Visit': '访问',
    'Sector': '区块',
    'Sector header': '区块头部',
    'Show obsolete': '显示已获得',
    'Rumours': '传闻',
    'Rope-maker': '制绳工',
    'protection': '保护',
    'production': '生产',
    'A bit sturdier than the shiv.': '比刀更结实一点。',
    'A deadly ranged weapon.': '一种致命的远程武器。',
    'A solid jacket.': '一件坚实的夹克。',
    'Blockers': '挡路者',
    'Camp inventory': '营地存储',
    'leather': '皮革',
    'Leave': '离开',
    'level': '层级',
    'Level': '层',
    'Info here': '这里的信息',
    'Increases reputation.': '增加声望。',
    'Increases reputation bonus from housing (0.3% per house).': '增加房屋的声望加成（每座房屋0.3％）。',
    'Increase rumour generation': '增加传闻的产生',
    'Increase reputation bonus': '增加声望加成',
    'Increase evidence generation': '增加线索生成',
    'Increase efficiency': '提高效率',
    'Hidden projects': '隐藏项目',
    'Guard uniform shirt': '警卫制服衬衫',
    'Thirst (health -': '口渴 (健康 -',
    'Hunger (health -': '饥饿 (健康 -',
    'Leg wound (serious) (health -': '腿部伤口(严重) (健康 -',
    'Threats': '风险',
    'Trader offer': '商人报价',
    'There are still places to explore on this level.': '这一层上仍然有很多地方可以探索。',
    'Note that the game is still in alpha and updates can break your save.': '请注意，游戏仍处于Alpha状态，更新可能会破坏您的存档。',
    'Next worker': '下个工人',
    'Level -': '层 -',
    'Good gloves': '不错的手套',
    'Level population density': '人口密度',
    'movement': '移动',
    'duration': '持续时间',
    'Distance': '距离',
    'Favour': '恩惠',
    'favour': '恩惠',
    'Founded': '建立',
    'movement cost  -': '移动消耗 -',
    'glowbug': '萤火虫',
    'Selection': '选择',
    'Equip': '装备',
    'Reputation': '声望',
    'poison': '毒',
    'Go hear the latest gossip.': '去听听最新的八卦。',
    'Unequip': '脱下',
    'Weight': '重量',
    'Resources found by scavenging: food (scarce), metal (common': '通过清理可以发现的资源：食物（稀缺），金属（常见',
    'A wide street or corridor. It\'s hard to find anything in the vast darkness. There is no': '宽阔的街道或走廊。 在广阔的黑暗中很难找到任何东西。这里没有',
    'Note that this game is still in development and many features are incomplete and unbalanced. Updates might break saves. Feedback and bug reports are appreciated!': '请注意，该游戏仍在开发中，许多功能不完整且不平衡。 更新可能会破坏保存。 反馈和错误报告表示赞赏！',
    'There are currently no blueprints in progress.': '当前没有进行中的蓝图。',
    'There are no building projects available.': '没有可用的建筑项目。',
    'Reputation required': '声望需要',
    'radiation protection  +': '辐射防护 +',
    'Player name': '玩家名字',
    'Player strength': '玩家实力',
    'Points of interest': '兴趣点',
    'poison protection  +': '毒防护 +',
    'Perfect apparel for the post-apocalyptic hero.': '后世界末日英雄的完美服装。',
    'One-use weapon.': '一次性武器。',
    'Novel technology for maximal survival in the post-Fall City': '后秋季城市最大生存的新技术',
    'Nothing wrong with these pants': '这条裤子没问题',
    'Nothing left here.': '这里什么都没有了。',
    'Not only warm but also protective.': '不仅保暖而且具有保护作用。',
    'No traders here at the moment.': '目前没有交易者。',
    'More info': '更多信息',
    'No available upgrades at the moment.': '目前没有可用的升级。',
    'No trade partners discovered yet.': '尚未发现任何贸易伙伴。',
    'Make sure you pack enough supplies before you leave.': '在你离开之前请确保你携带了足够的供给。',
    'Generates evidence.': '产生线索。',
    'Game saved Paused': '游戏已保存已暂停',
    'Foundation of a camp.': '营地的基础。',
    'Feedback': '反馈',
    'Enemy strength': '敌人实力',
    'Enables production of medicine.': '可以生产药品。',
    'Enables production of a new kind of construction material.': '可以生产新型建筑材料。',
    'Easy to use and reliable.': '易于使用且可靠。',
    'Devastating short-range firearm.': '毁灭性的短程火器。',
    'Deadly weapon similar to those that were mass-produced just before the Fall.': '致命武器，类似于那些在秋天前大量生产的武器。',
    'Danger from raids': '突袭的危险',
    'Concrete mixer': '混凝土搅拌机',
    'Completed upgrades': '完成的升级',
    'Completed blueprints': '完成的蓝图',
    'Colony projects': '殖民地的项目',
    'Click on an upgrade to see details.': '点击升级项查看详细信息。',
    'Click on a sector to see details': '点击区块查看详细信息',
    'Click on a sector to see details.': '点击区块查看详细信息.',
    'changelog': '更新日志',
    'Ceiling': '上限',
    'Camp offer': '营地报价',
    'A formidable axe specifically designed for combat': '专为战斗而设计的强大斧头',
    'A practical, protective hood that doesn\'t get in the way.': '实用的防护罩，不会妨碍操作。',
    'An ugly but surprisingly comfortable metal blanket': '丑陋但令人惊讶的舒适金属毯',
    'Futuristic armour designed for those exploring the world outside the City\'s protective walls.': '为那些探索城市防护墙之外的世界的人设计的未来派盔甲。',
    'Can be used to escape a fight.': '可用于逃避战斗。',
    'Good gloves make scavenging much safer.': '戴好手套会使清除工作更加安全。',
    'Produces food.': '生产食物。',
    'radiation': '辐射',
    'pop': '人口',
    'Plastic bag  (bag size': '塑料袋 (袋子大小',
    'plastic bag': '塑料袋',
    'rep': '声望',
    'Your bag is empty.': '你的袋子是空的。',
    'Discard': '丢弃',
    'lantern': '灯笼',
    'Lantern  (max vision  +': '灯笼 (视野上限 +',
    'You have not scouted this sector yet.': '您尚未搜索此区块。',
    'and': '和',
    'can be collected here.': '可以在这里收集。',
    'Scouted the area. This seems like a good place for a camp.': '侦察该地区。 这似乎是建造营地的好地方。',
    'There are some make-shift shacks against the walls here, but they have not been repaired in a long time. Both': '这里有一些临时棚屋靠在墙上，但是很长一段时间都没有得到修复。 都',
    'There doesn\'t seem to be anything hostile around. This would be a good place for a': '周围似乎没有任何威胁。 这将是一个不错的地方',
    'This seems like a good place for a camp.': '这似乎是露营的好地方。',
    'Didn\'t find anything useful.': '找不到有用的东西。',
    'Take selected': '带走所选物品',
    'square with camp': '营地广场',
    'here.': '这里.',
    'can be collected here. There is a': '可以在这里收集。这里有一个',
    'There doesn\'t seem to be anything hostile around.': '周围似乎没有任何威胁。',
    'already built': '已建',
    'Busy resting (': '忙于休息 (',
    'camp defence +': '营地防御 +',
    'concrete +': '混凝土 +',
    'food -': '食物 -',
    'water -': '水 -',
    'water +': '水 +',
    'food +': '食物 +',
    'Free workers': '空闲的工人',
    'fuel +': '燃料 +',
    'herbs -': '草药 -',
    'Leave camp': '离开营地',
    'medicine +': '药品 +',
    'metal -': '金属 -',
    'metal +': '金属 +',
    'Must be outside to do this.': '必须在外面才能这样做。',
    'rope +': '绳子 +',
    'Worker leaving': '工人离开了',
    'Won\'t get far without food and water.': '没有食物和水的话，走不了太远。',
    'Blocked. Nothing here.': '受阻。这里什么都没有。',
    'Hairpin': '发夹',
    'Type: Ingredient': '类型: 原料',
    'Trappers': '猎人',
    'tools +': '工具 +',
    'There is a camp here': '这里有一个营地',
    'A crumbling street lined with what were once some kind of apartments': '摇摇欲坠的街道两旁曾经是公寓',
    'A quiet residential area lined with slowly decaying apartment towers': '一个安静的住宅区，两旁是慢慢衰败的公寓楼',
    'traps': '陷阱',
    'Resources found by scavenging: metal (scarce': '通过拾荒可能找到的资源:金属(稀缺)',
    'This area is infested with cockroaches.': '这个地区蟑螂成灾。',
    'Went scavenging. Got into a fight and was defeated.': '去拾荒。打了一架，结果被打败了。',
    'You got injured.': '你受伤了。',
    'surprised by a pest while scavenging': '在拾荒时被害虫袭击',
    'full': '满',
    'cockroach': '蟑螂',
    'A narrow slum street surrounded (and in some parts, covered) by make-shift dwellings that have been adandoned for some time': '一条狭窄的贫民区街道，周围被临时禁居的临时住宅所包围（部分覆盖着）',
    'A former shopping street lined with deserted shops and artisan\'s workshops': '一条以前的购物街，两旁都是空无一人的商店和工具匠的作坊',
    'A narrow slum street surrounded (and in some parts, covered) by make-shift dwellings': '一条狭窄的贫民窟街道，被临时住宅所包围（部分覆盖着）',
    'broken appliance': '坏掉的电器',
    'Broken appliance': '坏掉的电器',
    'Can probably be taken apart down for some scrap metal': '可以拆下一些废金属',
    'Disassemble Broken appliance': '拆卸坏掉的电器',
    'Found a Broken appliance.': '找到一个坏掉的电器',
    'Type: Exploration': '类型：探索',
    'Went scavenging. Fled empty-handed.': '去清理。 空手而逃。',
    'A street or corridor with an abandoned air. Details fade in the darkness. There is no': '街道或走廊有被遗弃的空气。 细节在黑暗中褪色。 没有',
    'Already rested outside recently.': '最近已经在外面休息了。',
    'Found a Map.': '找到一张地图。',
    'Took apart the appliance. Gained 10 metal.': '拆开设备。 获得10金属。',
    'Lost an item.': '遗失一件物品。',
    'Exhausted and helpless, you sit to rest. Your consciousness fades.': '精疲力尽和无助，你坐下来休息。 你的意识消失了。',
    'When you wake up, you find yourself back in camp.': '当你醒来时，你发现自己回到了营地。',
    '. Both': '. 都',
    'passage required': '所需的通道',
    'leaking here that could be collected.': '泄漏到这里可以收集。',
    'here, but it needs to be repaired.': '在这里，但需要修理。',
    'An deserted corridor lined with the remains of shops and artisan\'s workshops': '一条废弃的走廊，两旁都是商店和工具匠的作坊遗迹',
    'A narrow street lined by decommissioned control units for City services like water, electricity, air filtering and robotics': '一条狭窄的街道，两旁是退役的控制单元，以供市政部门使用，如水，电，空气过滤和机器人技术',
    'A narrow slum street surrounded (and in some parts, covered) by make-shift dwellings. Both': '一条狭窄的贫民窟街道，被临时住宅所包围（部分覆盖着）。 都',
    'Resources found by scavenging: metal (abundant': '通过清除可能发现的资源：金属（丰富',
    'Scouted the area. There used to be a stairwell here.': '侦察该地区。 这里曾经有一个楼梯。',
    'stairwell  down': '楼梯 向下',
    'There are some make-shift shacks against the walls here, but they have not been repaired in a long time': '这里有一些临时棚屋靠在墙上，但是很长一段时间都没有得到修复',
    'There used to be a stairwell here.': '这里曾经有一个楼梯。',
    'This area is infested with cockroaches. There is a': '该地区有蟑螂出没。 有一个',
    'research': '研究',
    'Upgrades researched': '已研究的升级',
    'workers: weaver': '工人：织工',
    'A street or corridor with several buildings. In the darkness it\'s hard to say what they are. There is no': '有几座建筑物的街道或走廊。 在黑暗中很难说它们是什么。 没有',
    'next': '下一个',
    'Required reputation': '所需声望',
    'Resting: NaN': '休息中: NaN',
    'Workers: -': '工人: -',
    'Made the campfire a bit cozier.': '使篝火有点舒适。',
    'current': '当前',
    'Busy discussing (': '忙于讨论 (',
    'buildings: clinic': '建筑物：诊所',
    'Campfires: <': '营火: <',
    'A mostly empty square with of the remains of old cable systems criss-crossing the low ceiling': '几乎是一个空的正方形，上面有旧电缆系统的残留物，纵横交错穿过低矮的天花板',
    'dark   street': '黑暗的街道',
    'Exhausted and hungry, you sit to rest. Your consciousness fades.': '精疲力竭和饥饿，您要休息。 你的意识消失了。',
    'You wake up back in camp. Some of the scavengers found you and brought you home.': '你在营地里醒来。 一些拾荒者找到了您，并将您带回家。',
    'No upgrades available at the moment.': '目前没有可用的升级。',
    'v. unknown': 'v. 未知',
    'Resting: Infinity': '休息: 无限',
    'Total: Infinity': '总计: 无限',
    'Encumbered (movement cost +': '超载（移动成本 +',
    'shiv': '刀',
    'Blocked. Blocked by a fight.': '道路受阻。被战斗挡住了。',
    'There doesn\'t seem to be anything hostile around. Passage to the SW is blocked by a swarm of pests.': '周围似乎没有任何敌意。 成群的害虫阻碍了通向西南的通道。',
    'You have not scouted this sector yet. Passage to the SW is blocked by a swarm of pests.': '您尚未搜索此区块。 成群的害虫阻碍了通向西南的通道。',
    'SW': '西南',
    'Nothing left behind.': '什么都没有留下。',
    'You have not scouted this sector yet. A swarm of pests on the east has been defeated.': '你还没有发现这个区域。东部的一大群害虫被消灭了。',
    'You have not scouted this sector yet. It\'s very': '你还没有发现这个区域。这是非常',
    'You have not scouted this sector yet. Passage to the west is blocked by a swarm of pests.': '你还没有发现这个区域。通往西方的道路被一群害虫堵塞了。',
    'A narrow slum street surrounded (and in some parts, covered) by make-shift dwellings that have been adandoned for some time. There is a': '一条狭窄的贫民窟街道被临时搭建的住房包围着(有些地方甚至被遮盖着)。有一个',
    'Blocked. area too cold': '路被阻挡。这个区域太冷',
    'Busy recovering (': '忙于恢复 (',
    'Camp was defended (a few seconds ago': '营地成功防守 (几秒钟前',
    'Camp was defended (less than a 分钟前': '营地成功防守 (小于1分钟前',
    'cold': '寒冷',
    'Cold (health -': '寒冷 (健康 -',
    'Cold (health -25%,': '寒冷 (健康 -25%, ',
    'fairly harmless': '相当无害',
    'W': '西',
    'Found a well.': '找到一口井。',
    'here (1).': '这里 (1).',
    'here. Both': '这里. 都',
    'Nothing left of the opponent.': '对手一无所有。',
    'Resources found by scavenging: food (abundant': '通过清理可能发现的资源：食物（丰富',
    'Resources found by scavenging: food (abundant), metal (scarce': '通过清理可能发现的资源：食物（丰富），金属（稀有',
    'Resources found by scavenging: food (common': '通过清理可能发现的资源：食物（常见',
    'Resources found by scavenging: food (common), metal (scarce': '通过清理可能发现的资源：食物（常见），金属（稀有',
    'Scouted the area. Found a well.': '侦察该地区。 找到一口井。',
    'The street is clear.': '这条街已清理。',
    'Status required: Injury': '所需状态：受伤',
    'There doesn\'t seem to be anything hostile around. A swarm of pests on the east has been defeated.': '周围似乎没有任何敌意。 东部的一大群害虫被击败了。',
    'This area is infested with cockroaches. A swarm of pests on the west has been defeated.': '该地区出没了蟑螂。 西部的一大群害虫被击败了。',
    'This area is infested with cockroaches. Passage to the west is blocked by a swarm of pests.': '该地区出没了蟑螂。 成群的害虫阻挡了向西的通道。',
    'Treatment: NaN': '治疗: NaN',
    'A crumbling street behind a maintenance center, the low ceiling criss-crossed by old wires and ducts': '维修中心后面的一条摇摇欲坠的街道上，低矮的天花板纵横交错着旧的电线和管道',
    'Blueprint (Crafting': '蓝图 (工艺',
    'Blueprints pieces': '蓝图碎片',
    'Decaying house': '腐朽的房子',
    'Leather': '皮革',
    'Resources found by scavenging: food (scarce), metal (abundant': '通过清理可能发现的资源：食物（稀缺），金属（丰富）',
    'Scouted the area. There is a house here that seems worth investigating.': '侦察该地区。 这里有一所房子似乎值得调查。',
    'Scouted the house.': '侦察房子。',
    'There doesn\'t seem to be anything hostile around. A swarm of pests on the SW has been defeated.': '周围似乎没有任何敌意。 西南部的一大批害虫被击败。',
    'There is a house here that seems worth investigating.': '这里有一所房子似乎值得调查。',
    'There is a sewer here that seems worth investigating.': '这里有一个下水道，看来值得调查。',
    'This area is infested with cockroaches. A swarm of pests on the NE has been defeated.': '该地区出没了蟑螂。 东北方向的大量虫害已被击败。',
    'Warmer here.': '这里温暖。',
    'You have not scouted this sector yet. A swarm of pests on the NE has been defeated.': '您尚未搜索此区块。 东北方向的大量虫害已被击败。',
    'abandoned robot': '废弃的机器人',
    'Abandoned robot': '废弃的机器人',
    'Already scouted': '已经侦察',
    'Blueprint (Building projects': '蓝图 (建造项目',
    'Disassemble Abandoned robot': '拆卸废弃的机器人',
    'Found a Abandoned robot.': '找到了一个废弃的机器人。',
    'Took apart the robot. Gained 11 metal.': '拆开了机器人。 获得11金属。',
    'Scouted the sewer.': '侦察下水道。',
    'items: basic pants, t-shirt': '项目：基本的裤子，T恤',
    'items: improvised flip-flops, plastic bag': '项目：简易人字拖鞋，塑料袋',
    'items: warm coat': '项目：保暖外套',
    'Must be in camp to do this.': '必须在营地才能这样做。',
    'ragged pants': '褴褛的裤子',
    'Technique for making basic clothing.': '制作基本服装的技术。',
    'unlock': '解锁',
    'Weaving': '织造',
    'Ragged pants  (': '破烂的裤子（',
    'A former shopping street lined with deserted shops and artisan\'s workshops. Both': '一条以前的购物街，两旁都是空无一人的商店和工具匠的作坊。 都',
    'Duct tape': '胶带',
    'S': '南',
    'here (10). A group of pests on the south has been defeated.': '这里（10）。 南部的一群害虫已被击败。',
    'here (10). Passage to the south is blocked by a group of pests.': '这里（10）。 向南的通道被一群害虫阻挡。',
    'slightly unnerving': '稍微令人不安',
    'tattered shirt': '破烂的衬衫',
    'Tattered shirt': '破烂的衬衫',
    'Tattered shirt  (': '破烂的衬衫（',
    'There doesn\'t seem to be anything hostile around. It\'s very': '周围似乎没有任何敌意。 这是很',
    'warm coat': '保暖外套',
    'Warm Coat  (defence  +1, ': '保暖外套（防御+1，',
    'A low street surrounded by old factories and industrial buildings. There is a': '旧厂房和工业建筑包围的低街。 有一个',
    'Found a water tower.': '找到了一座水塔。',
    'here (10). A group of pests on the north has been defeated.': '这里（10）。 北部的一群害虫已被击败。',
    'here (15). A swarm of pests on the north has been defeated.': '这里（15）。 北部的一大群害虫被击败了。',
    'here (15).': '这里 (15).',
    'here (15). There is a': '这里（15）。 有一个',
    'here, but it is unrepairable.': '在这里，但无法修复。',
    'here. There is a bit of': '这里。 有一点',
    'improvised flip-flops': '简易的人字拖',
    'Neglected house': '无人照管的房屋',
    'Refilled water at the water tower.': '在水塔上加满水。',
    'Scouted the area. Found a water tower. There seems to have been a staircase here once but it has been destroyed beyond repair.  There is a building here that seems worth investigating.': '选定的区域。发现了一个水塔。这里曾经有一段楼梯，但是现在已经被毁坏得无法修复了。这里有一座建筑似乎值得调查。',
    'stairwell  up': '楼梯 向上',
    'There is a building here that seems worth investigating.': '这里有一座建筑似乎值得调查。',
    'There seems to have been a staircase here once but it has been destroyed beyond repair.': '这里曾经有一段楼梯，但是现在已经被毁坏得无法修复了。',
    'This area is infested with urban pests. It\'s very': '这个地区有大量的都市害虫。这是非常',
    'This area is infested with cockroaches. It\'s very': '这个地区蟑螂成灾。这是非常',
    'water tower': '水塔',
    'A narrow corridor between two massive shopping towers with barely enough space to walk': '两个巨大的购物中心之间狭窄的走廊，几乎没有足够的步行空间',
    'Exhausted and thirsty, you sit to rest. Your consciousness fades.': '又累又渴，你坐下来休息。你的意识消失。',
    'Improvised flip-flops  (movement cost  -': '临时制作的人字拖 (移动成本 -',
    'Leg wound (medium) (health -': '腿部受伤 (中等) (健康 -',
    'This area is infested with urban pests.': '这个地区有大量的都市害虫。',
    'An deserted corridor lined with the remains of shops and artisan\'s workshops. Both': '这个地区有大量的都市害虫。',
    'This area is infested with huge rats. It\'s very': '这个地区到处是大老鼠。这是非常',
    'T-shirt.': '做了一件T恤。',
    'Researched Weaving.': '研究编织。',
    't-shirt': 'T恤',
    '  (defence  +1, ': '基本的裤子(防御+1，',
    'T-shirt  (defence  +1, warmth  +2, radiation protection  +1, poison protection  +': 'T恤(防护+1，保暖+2，防辐射+1，防毒+',
    'buildings: staircase up, staircase down, square': '建筑物：楼梯向上，楼梯向下，广场',
    'Colony Hull required': '需要殖民地船壳',
    'connecting levels': '连接层',
    'map': '地图',
    'Stairwell  down repaired at 5W 10N level 9.': '在第13层的 0E 4N 位置修复了向下的楼梯。',
    'Stairwell  down repaired at 3E 4S level 12.': '在12层的 3E 4S 修复了向下的楼梯。',
    'Stairwell  down repaired at 0E 4N level 13.': '在第13层的 0E 4N 位置修复了向下的楼梯。',
    'here, and it has been repaired.': '在这里，它已经被修复。',
    'A wide square surrounded by crumbling make-shift residential towers that don\'t seem to have ever been connected to the grid. Both': '一个宽广的广场，周围环绕着摇摇欲坠的临时住宅楼，似乎从未与电网连接。 都',
    'Blocked. Blocked by debris.': '受阻。被杂物阻塞。',
    'Blueprint (Urban Heliculture': '蓝图(城市养殖',
    'clear': '清除',
    'Clear the debris blocking the way.': '清除杂物阻塞的道路。',
    'Debris': '废墟',
    'here, and it has been repaired.Passage to the north is blocked by debris. Passage to the NW is blocked by debris.': '在这里，它已经被修复。向北的通道被碎屑阻塞。 碎片阻碍了通向西北的通道。',
    'Not accessible to workers': '工人无法接近',
    'hide': '隐藏',
    'Scouted the area. There used to be a stairwell here.  There is a sewer here that seems worth investigating.': '选定的区域。这里以前有个楼梯井。这里有个下水道似乎值得调查一下。',
    'You have not scouted this sector yet. Passage to the north is blocked by debris. Passage to the NW is blocked by debris.': '你还没有发现这个区域。通往北方的通道被碎片堵塞了。通往西北方向的通道被碎片堵塞了。',
    'A narrow slum street surrounded (and in some parts, covered) by make-shift dwellings. There is a': '一条狭窄的贫民窟街道，周围(有些地方甚至被遮盖)都是临时住所。有一个',
    'Blueprint (Compass': '蓝图（指南针',
    'E': '东',
    'mittens': '连指手套',
    'Scouted the area. Found a well. There is a sewer here that seems worth investigating.': '选定的区域。发现了一个。这里有个下水道似乎值得调查一下。',
    'This area is infested with urban pests. A group of pests on the east has been defeated. A group of pests on the SW has been defeated.': '这个地区有大量的都市害虫。东部的一群害虫被打败了。西南的一群害虫被打败了。',
    'This area is infested with urban pests. A group of pests on the east has been defeated. Passage to the SW is blocked by a group of pests.': '这个地区有大量的都市害虫。东部的一群害虫被打败了。通往西南方向的道路被一群害虫堵塞了。',
    'This area is infested with urban pests. Passage to the east is blocked by a group of pests. Passage to the SW is blocked by a group of pests.': '这个地区有大量的都市害虫。通往东方的道路被一群害虫堵塞了。通往西南方向的道路被一群害虫堵塞了。',
    'This area is infested with urban pests. Passage to the NE is blocked by debris.': '这个地区有大量的都市害虫。通往东北方向的通道被碎片堵塞了。',
    'This area is infested with urban pests. Passage to the north is blocked by debris. A group of pests on the NE has been defeated.': '这个地区有大量的都市害虫。通往北方的通道被碎片堵塞了。东北的一群害虫被打败了。',
    'You have not scouted this sector yet. Passage to the east is blocked by a group of pests. Passage to the SW is blocked by a group of pests.': '你还没有发现这个区域。通往东方的道路被一群害虫堵塞了。通往西南方向的道路被一群害虫堵塞了。',
    'You have not scouted this sector yet. Passage to the NE is blocked by debris.': '你还没有发现这个区域。通往东北方向的通道被碎片堵塞了。',
    'You have not scouted this sector yet. Passage to the north is blocked by debris. A group of pests on the NE has been defeated.': '你还没有发现这个区域。通往北方的通道被碎片堵塞了。东北的一群害虫被打败了。',
    'A crumbling street lined with what were once some kind of apartments. Both': '摇摇欲坠的街道两旁曾经是公寓。这两个',
    'A wide square surrounded by crumbling make-shift residential towers that don\'t seem to have ever been connected to the grid': '一个宽阔的广场，周围是摇摇欲坠的临时转换住宅塔楼，它们似乎从未与电网连接过',
    'Blueprint (Textile Arts': '蓝图(纺织艺术',
    'Mittens  (': '连指手套（',
    'Scouted the area. There is a building here that seems worth investigating.': '侦察该地区。 这里有一栋似乎值得调查的建筑物。',
    'You have not scouted this sector yet. Passage to the west is blocked by a pack of pests.': '您尚未搜索此区块。 通往西部的通道被一堆害虫阻挡。',
    'A low street surrounded by old factories and industrial buildings': '一条被旧工厂和工业建筑包围的低矮街道',
    'A narrow slum street surrounded (and in some parts, covered) by make-shift dwellings that have been adandoned for some time. Both': '一条狭窄的贫民窟街道被临时搭建的住房包围着(有些地方甚至被遮盖着)。这两个',
    'a pest approaches': '有害生物的方法',
    'A street lined with ruined factories and rats dashing to avoid light': '一条街道上到处都是破烂的工厂和老鼠，为了避免光线奔跑',
    'A street lined with ruined factories and rats dashing to avoid light. There is a': '一条街道上到处都是破烂的工厂和老鼠，为了避免光线奔跑。 有一个',
    'An quiet market square lined with the deserted shops and empty, silent billboards. Both': '一个安静的集市广场，两旁都是空无一人的商店和空寂的广告牌。 都',
    'Camp (6W 1S level': '营地（6W 1S 层',
    'N': '北',
    'Found a leaking water pipe.': '发现漏水的水管。',
    'Resources found by scavenging: food (scarce': '通过清理可能发现的资源：食物（稀缺',
    'Resources found by scavenging: food (scarce), metal (scarce': '通过清理可能发现的资源：食物（稀缺），金属（稀有',
    'Scouted the area. Found a leaking water pipe.': '侦察该地区。 发现漏水的水管。',
    'Scouted the shop.': '侦察商店。',
    'You have not scouted this sector yet. A group of pests on the east has been defeated.': '您尚未搜索此区块。 东部的一群害虫被击败了。',
    'You have not scouted this sector yet. A group of pests on the south has been defeated.': '您尚未搜索此区块。 南部的一组害虫已被击败。',
    'This area is infested with huge rats.': '这个地区有大只老鼠。',
    'This area is infested with huge rats. A pack of pests on the west has been defeated.': '这个地区有大只老鼠。 西部的一堆害虫被扑灭了。',
    'This area is infested with huge rats. Passage to the west is blocked by a pack of pests.': '这个地区有大只老鼠。 通往西部的通道被一堆害虫阻挡。',
    'This area is infested with urban pests. A group of pests on the east has been defeated.': '这个地区充满了城市虫害。 东部的一群害虫被击败了。',
    'This area is infested with urban pests. A group of pests on the south has been defeated.': '这个地区充满了城市虫害。 南部的一组害虫已被击败。',
    'A wide square surrounded by crumbling make-shift residential towers that don\'t seem to have ever been connected to the grid. There is a': '一个宽广的广场，周围环绕着摇摇欲坠的临时住宅楼，似乎从未与电网连接。 有一个',
    '1 trap, 1 bucket': '1个陷阱，1个桶',
    'debris (north': '碎片(北',
    'Lost some items.': '失去了一些东西。',
    'A wide square with a ruined factory on one side and what looks like the remains of an old storehouse on the other': '一个宽阔的广场，一边是一个废弃的工厂，另一边看起来像是一个旧仓库的遗迹',
    'An quiet market square lined with the deserted shops and empty, silent billboards': '一个安静的市场广场，两旁是空无一人的商店和无声的广告牌',
    'buildings: trading post': '建筑物：贸易站',
    'Built a trading post. Build another one to connect the camps.': '建了一个贸易站。 建立另一个来连接其它营地。',
    'Camp (1E 0S level': '营地(1E 0S 层)',
    'NE': '东北',
    'NW': '西北',
    'Found a Lockpick.': '找到了一个撬锁工具。',
    'Inadequate defences: -': '防御不足：-',
    'items: basic backpack, leather gloves, leather jacket': '项目：基本背包，皮手套，皮夹克',
    'items: mittens, wool hat': '项目：连指手套，羊毛帽',
    'Leather-working': '皮革加工',
    'Leather Gloves.': '做了一双皮手套。',
    'No food: -': '无食物：-',
    'No water: -': '无水：-',
    'Plastic bottle': '塑料瓶',
    'Researched Leather-working.': '研究皮革加工。',
    'Resting: -': '休息：-',
    'Scouted the mall.': '侦察购物中心。',
    'Stumbled on some wrecked pipes. Lost 1 wool hat.': '绊倒在一些破损的管道上。丢了一顶羊毛帽子。',
    'surprised by a pest while scouting': '侦察时被害虫袭击',
    'There doesn\'t seem to be anything hostile around. A group of pests on the east has been defeated.': '周围似乎没有任何敌对的生物。东部的一群害虫被打败了。',
    'There doesn\'t seem to be anything hostile around. A group of pests on the west has been defeated.': '周围似乎没有任何敌对的生物。西部的一群害虫被打败了。',
    'There doesn\'t seem to be anything hostile around. Passage to the east is blocked by a group of pests.': '周围似乎没有任何敌对的生物。通往东方的道路被一群害虫堵塞了。',
    'There doesn\'t seem to be anything hostile around. Passage to the NE is blocked by debris.': '周围似乎没有任何敌对的生物。通往东北方向的通道被碎片堵塞了。',
    'There doesn\'t seem to be anything hostile around. Passage to the south is blocked by debris. Passage to the west is blocked by debris. Passage to the SW is blocked by debris. Passage to the NW is blocked by debris.': '周围似乎没有任何敌对的生物。通往南方的通道被碎片堵塞了。通往西方的通道被碎片堵塞了。通往西南方向的通道被碎片堵塞了。通往西北方向的通道被碎片堵塞了。',
    'There used to be a few homes here, but they have not been repaired in a long time': '这里以前有几栋房子，但很久没修了',
    'This area is infested with urban pests. A group of pests on the north has been defeated.': '这个地区有大量的都市害虫。北方的一群害虫被打败了。',
    'This area is infested with urban pests. A group of pests on the NW has been defeated.': '这个地区有大量的都市害虫。一群害虫在西北被击败。',
    'This area is infested with urban pests. A group of pests on the SE has been defeated.': '这个地区有大量的都市害虫。东南上的一群害虫被打败了。',
    'This area is infested with urban pests. A group of pests on the west has been defeated.': '这个地区有大量的都市害虫。西部的一群害虫被打败了。',
    'This area is infested with urban pests. Passage to the east is blocked by a group of pests.': '这个地区有大量的都市害虫。通往东方的道路被一群害虫堵塞了。',
    'This area is infested with urban pests. Passage to the north is blocked by a group of pests.': '这个地区有大量的都市害虫。通往北方的道路被一群害虫堵塞了。',
    'This area is infested with urban pests. Passage to the north is blocked by debris. Passage to the east is blocked by debris. Passage to the SE is blocked by debris.': '这个地区有大量的都市害虫。通往北方的通道被碎片堵塞了。通往东方的通道被碎片堵塞了。通往东南方向的通道被碎片堵塞了。',
    'This area is infested with urban pests. Passage to the NW is blocked by a group of pests.': '这个地区有大量的都市害虫。通往西北方向的通道被一群害虫堵塞了。',
    'This area is infested with urban pests. Passage to the south is blocked by debris.': '这个地区有大量的都市害虫。通往南方的通道被碎片堵塞了。',
    'This area is infested with urban pests. Passage to the south is blocked by debris. Passage to the SE is blocked by debris. Passage to the SW is blocked by debris.': '这个地区有大量的都市害虫。通往南方的通道被碎片堵塞了。通往东南方向的通道被碎片堵塞了。通往西南方向的通道被碎片堵塞了。',
    'This area is infested with urban pests. Passage to the west is blocked by a group of pests.': '这个地区有大量的都市害虫。通往西方的道路被一群害虫堵塞了。',
    'Treatment: Infinity': '治疗:无限',
    'undefined': '未定义',
    'undefinedReputation': '未定义声望',
    'Upgraded the square.': '升级了广场。',
    'wool hat': '羊毛帽',
    '  (defence  +1, ': '羊毛帽（防御+1，',
    'You have not scouted this sector yet. A group of pests on the SE has been defeated.': '你还没有侦察过这个区域。东南方向的一群害虫被打败了。',
    'You have not scouted this sector yet. A group of pests on the west has been defeated.': '你还没有侦察过这个区域。西部的一群害虫被打败了。',
    'You have not scouted this sector yet. Passage to the east is blocked by a group of pests.': '你还没有侦察过这个区域。通往东方的道路被一群害虫堵塞了。',
    'You have not scouted this sector yet. Passage to the north is blocked by a group of pests.': '你还没有侦察过这个区域。通往北方的道路被一群害虫堵塞了。',
    'You have not scouted this sector yet. Passage to the north is blocked by debris. Passage to the east is blocked by debris. Passage to the SE is blocked by debris.': '你还没有发现这个区域。通往北方的通道被碎片堵塞了。通往东方的通道被碎片堵塞了。通往东南方向的通道被碎片堵塞了。',
    'You have not scouted this sector yet. Passage to the NW is blocked by a group of pests.': '你还没有侦察过这个区域。通往西北方向的通道被一群害虫堵塞了。',
    'You have not scouted this sector yet. Passage to the south is blocked by debris.': '您尚未侦察过此区块。 通往南方的通道被杂物阻塞。',
    'You have not scouted this sector yet. Passage to the south is blocked by debris. Passage to the SE is blocked by debris. Passage to the SW is blocked by debris.': '您尚未侦察过此区块。 通往南方的通道被杂物阻塞。 进入SE的通道被碎屑阻塞。 进入西南的通道被碎屑阻塞。',
    'You have not scouted this sector yet. Passage to the south is blocked by debris. Passage to the west is blocked by debris. Passage to the SW is blocked by debris. Passage to the NW is blocked by debris.': '您尚未侦察过此区块。 通往南方的通道被杂物阻塞。 通往西部的通道被碎屑阻塞。 通往西南的通道被碎屑阻塞。 碎片阻碍了通向西北的通道。',
    'You have not scouted this sector yet. Passage to the west is blocked by a group of pests.': '您尚未侦察此区块。 通往西部的通道被一群害虫阻挡。',
    'There has been a raid on level 13 (a few seconds ago). We need better defences.': '13层遭到了一次突袭(几秒钟之前)。我们需要更好的防御。',
    'This area is infested with urban pests. A group of pests on the NE has been defeated. A group of pests on the SW has been defeated.': '这个地区有大量的都市害虫。东北的一群害虫被打败了。西南的一群害虫被打败了。',
    'This area is infested with urban pests. A group of pests on the SW has been defeated.': '这个地区有大量的都市害虫。西南的一群害虫被打败了。',
    'You have not scouted this sector yet. A group of pests on the SW has been defeated.': '你还没有侦察过这个区域。西南的一群害虫被打败了。',
    'You have not scouted this sector yet. Passage to the NE is blocked by a group of pests. A group of pests on the SW has been defeated.': '你还没有侦察过这个区域。通往东北方向的道路被一群害虫堵塞了。西南的一群害虫被打败了。',
    'buildings: snail farm, items: smoke bomb': '建筑:蜗牛农场，物品:烟雾弹',
    'This area is infested with urban pests. Passage to the NE is blocked by a group of pests. A group of pests on the SW has been defeated.': '这个地区有大量的都市害虫。通往东北方向的道路被一群害虫堵塞了。西南的一群害虫被打败了。',
    '(1). Passage to the south is blocked by a swarm of pests.': '（1） 南部的通道被大量的害虫阻挡。',
    '(1). There is a': '（1） 这里有一个',
    '(5). A pack of pests on the north has been defeated.': '（5） 北部的一群害虫已被击败。',
    '(5). Passage to the east is blocked by a group of pests.': '（5） 通往东部的通道被一群害虫阻挡。',
    '(5). Passage to the west is blocked by a group of pests.': '（5） 通往西部的通道被一群害虫阻挡',
    'Blocked. area too polluted': '受阻。污染严重的区域',
    'here, and it has been repaired.A swarm of pests on the south has been defeated.': '在这里，它已经得到了修复。南部的一大群害虫被击败了。',
    'here, and it has been repaired.Passage to the south is blocked by a swarm of pests.': '在这里，它已经得到了修复。向南的通道被一大群害虫阻挡。',
    'knife': '刀',
    'Knife  (attack  +4, speed +': '刀（攻击+4，速度+',
    'Poisoned (health -': '中毒（健康-',
    'Poisoned (health -50%,': '中毒（健康-50％，',
    'polluted': '污染',
    'This area is infested with cockroaches. This place is dangerously': '这个地区蟑螂成灾。 这个地方被危险地',
    'You have not scouted this sector yet. This place is dangerously': '你还没有侦察这个区域。这个地方被危险地',
    'Wool hat.': '羊毛帽。',
    'Cleared debris.': '清除了杂物。',
    'undefined already built': '营地已建造',
    'Found a Plastic bag.': '找到一个塑料袋。',
    'Helps navigating the City.': '帮助城市中导航。',
    'A crumbling street behind a maintenance center, the low ceiling criss-crossed by old wires and ducts': '维修中心后面的一条摇摇欲坠的街道上，低矮的天花板纵横交错着旧的电线和管道',
    'Type: UniqueEquipment': '类型：唯一装备',
    'crumbling maintenance corridor': '摇摇欲坠的维修走廊',
    'A dense corridor so full of maintenance ducts and cables that there is barely enough space to pass through.': '一个拥挤的走廊，到处都是维护管道和电缆，几乎没有足够的空间可以穿过。',
    'Scouted the area. Found a water tower.': '侦察该地区。 找到了一座水塔。',
    'This area is infested with cockroaches. Passage to the NW is blocked by a swarm of pests.': '这个地区蟑螂成灾。 大量有害生物阻挡了通往西北的通道。',
    'You have not scouted this sector yet. Passage to the NW is blocked by a swarm of pests.': '您尚未侦察此区块。 大量有害生物阻挡了通往西北的通道。',
    'This area is infested with cockroaches. A swarm of pests on the NW has been defeated.': '这个地区蟑螂成灾。 在西北部一群害虫已被击败。',
    'This area is infested with cockroaches. A swarm of pests on the SE has been defeated.': '这个地区蟑螂成灾。在东南的一群害虫已经被击败。',
    'You have not scouted this sector yet. A swarm of pests on the SE has been defeated.': '你还没有侦察这个区域。在东南的一群害虫已经被击败。',
    'A filthy corridor packed so full of abandoned dark-dweller shacks that there is barely enough space to pass through': '肮脏的走廊里挤满了被遗弃的黑暗居民的棚屋，几乎没有足够的空间可以通过',
    'Resources found by scavenging: food (scarce), metal (abundant), rope (scarce': '通过清理可能发现的资源：食物（稀有），金属（丰富），绳索（稀有',
    'Scouted the area. There seems to have been a staircase here once but it has been destroyed beyond repair.': '侦察该地区。 这里似乎曾经有一个楼梯，但是它已经被摧毁，无法修复。',
    'Lab Coat': '实验室外套',
    'Leather Gloves  (defence  +1, warmth  +3, radiation protection  +1, poison protection  +': '皮手套（防御+1，保暖+3，防辐射+1，防毒+',
    'Medical mask': '医用口罩',
    'Might protect from environmental hazards.': '可能会免受环境危害。',
    'This area is occupied by bots and urban pests.': '该区域被机器人和城市害虫占据。',
    'Type: Artefact': '类型：人工制品',
    'basic backpack': '基本背包',
    'Basic backpack  (bag size': '基本背包（包尺寸',
    'Poor defences: -': '防御不力：-',
    'Failed to import save.': '无法导入存档。',
    '. They call this place Mill Road Academy.': '。 他们称这个地方为磨坊路学院。',
    'A mostly empty square with of the remains of old cable systems criss-crossing the low ceiling. Both': '一个几乎是空的广场，上面是旧电缆系统的残骸，纵横交错地穿过低矮的天花板。 都',
    'An extra deadly ranged weapon.': '一种额外的致命远程武器。',
    'Decent shoes for walking in most places.': '在大多数地方都适合步行的鞋子。',
    'Scouted the area. There is a camp here that seems worth investigating.': '侦察该地区。 这里似乎有一个营地值得调查。',
    '  Found a new': '找到一个新的',
    'There are few signs of human life on this level.': '在这一层，几乎没有人活动的迹象。',
    'trading partner': '贸易伙伴',
    'Sharp knife': '锋利的刀',
    'Glowbug': '萤火虫',
    'Bike helmet': '自行车头盔',
    'Army Jacket': '军大衣',
    'A good quality knife.': '一把质量很好的刀。',
    'A bit clumsy, but quite useful in a fight.': '有点笨拙，但在战斗中很有用。',
    'Exploration party': '探索队',
    'Advanced Textiles': '先进的纺织品',
    'Axe-making': '制斧',
    'Bag-making': '背包制作',
    'Elevator (Repair': '电梯(修复',
    'Gloves are a scavenger\'s best tool.': '手套是拾荒者最好的工具。',
    'items: basic first aid kit': '物品：基本急救包',
    'good gloves': '好手套',
    'basic first aid kit': '基本急救箱',
    'Metal working': '金属加工',
    'A weapon made for war.': '用于战争的武器。',
    'heavy axe': '重斧',
    'basic backpack, leather gloves, leather jacket': '基本背包，皮手套，皮夹克',
    'basic pants, t-shirt': '基本裤子，T恤',
    'apothecary, workers: apothecary, items: glowstick': '药剂作坊，工人：药剂师，物品：萤光棒',
    'caravan stable': '商队马厩',
    'cement mill, workers: concrete': '水泥厂，工人:混凝土制造者',
    'elevator up (repair), elevator down (repair': '向上电梯(修理)，向下电梯(修理',
    'fortification': '要塞',
    'generator, lights, items: electric light': '发电机，灯火，物品：电灯',
    'library, show calendar': '图书馆,显示日历',
    'market, events: trader': '市场,事件:交易员',
    'smithy, workers: smith, items: crossbow': '铁匠铺，工人:铁匠，物品:弩',
    'improved caravan stable': '改良的大篷车马厩',
    'improved collector': '改良的收集器',
    'improved library': '改良的图书馆',
    'improved market, improved trader': '改良的市场，增强交易者',
    'improved rope-maker, items: work gloves': '增强制绳工，物品:工作手套',
    'improved scavenger, items: shuriken': '增强拾荒者，物品:飞镖',
    'improvised flip-flops, plastic bag': '简易拖鞋,塑料袋',
    'Making better bags for explorers.': '为探险者制作更好的包。',
    'mittens, wool hat': '手套，羊毛帽子',
    'quality gloves': '高质量的手套',
    'spear': '矛',
    'Toolsmiths: -': '工具匠: -',
    'attack speed -': '攻击速度 -',
    'attack speed +': '攻击速度 +',
    'sun prot  +': '防晒 +',
    'Beacon': '灯塔',
    'chemist': '化学家',
    'cleric': '牧师',
    'count': '数量',
    'Dark square': '黑暗的广场',
    'Donate': '捐赠',
    'elastic bands': '松紧带',
    'Elastic bands': '松紧带',
    'gardener': '园丁',
    'Meditate': '沉思',
    'movement cost  +': '移动成本 +',
    'poison prot  +': '毒物 +',
    'radiation prot  +': '辐射防护+',
    'Respirator': '呼吸器',
    'ropemaker': '制绳工',
    'rubber': '橡胶',
    'Rubber boots': '胶靴',
    'silver': '银',
    'Scavenging': '拾荒',
    'Scavenger\'s shirt': '拾荒者的衬衫',
    'scientist': '科学家',
    'soldier': '士兵',
    'Temple': '寺庙',
    'toolsmith': '工具师',
    'trapper': '猎人',
    'Winter parka': '冬季大衣',
    'Increase favour generation': '增加恩惠生成',
    'Hazmat suit': '防化服',
    'Hazmat gloves': '防化手套',
    'Houses 6 people.': '容纳6人。',
    'Collect all': '全部收集',
    'lvl': '层',
    'for details.': '了解详情.',
    'max 3  on level (': '最高3层（',
    'No selected sector': '未选定区域',
    'Update': '更新',
    'Dark street': '黑暗的街道',
    'Scavenged': '清理',
    'more': '更多',
    'Dark passage': '黑暗的过道',
    'Dark throughfare': '黑暗通道',
    'Street with camp': '营地街道',
    'rubber +': '橡胶 +',
    'Unassigned workers': '未分配的工人',
    'favour +': '恩惠 +',
    'herbs +': '草药 +',
    'Deity': '神',
    'workers required': '工人需要',
    'Max level': '最高级',
    'max  built': '最大建造',
    'Rejuv shot': '回春药剂',
    'Use Rejuv shot': '使用回春药剂',
    'biker jacket': '机车夹克',
    'inn': '旅馆',
    'ingredients': '原料',
    'per caravan.': '每个商队。',
    'Sell': '出售',
    'Send': '派出',
    'Send caravan': '派出商队',
    '. Capacity': '。容量',
    '(level': '(层',
    'Camp  (Level': '营地  (层',
    'Mittens.': '连指手套。',
    'No available caravans.': '没有可用的商队。',
    'cancel': '取消',
    '  (warmth  +': '(保暖  +',
    'cockroaches': '蟑螂',
    'cold (': '寒冷 (',
    'Hut (Level': '棚屋 (等级',
    'Caravan Stable (Level': '商队马厩 (等级',
    'Fortification (Level': '要塞 (等级',
    'Inn (Level': '旅馆 (等级',
    'Library (Level': '图书馆 (等级',
    'Market (Level': '市场 (等级',
    'Snail farm (Level': '蜗牛农场 (等级',
    'Storage (Level': '仓库 (等级',
    'Square (Level': '广场 (等级',
    'Tent (Level': '帐篷 (等级',
    'Trading post (Level': '贸易站 (等级',
    'Clinic (Level': '诊所 (等级',
    'Campfire (Level': '营火 (等级',
    'Outgoing caravan': '外出商队',
    'hole in the level ceiling': '前往下一层的洞',
    'alley': '小巷',
    'passage': '通道',
    'street': '街道',
    'square': '广场',
    'trading post': '贸易站',
    'library': '图书馆',
    'clinic': '诊所',
    'enable bridge gap': '弥合桥梁差距',
    'Bucket required': '需要桶',
    'Busy visiting (': '忙于访问 (',
    "visiting": "访问中",
    'empty hut': '空棚屋',
    'Smoke Bomb.': '烟雾弹。',
    'foreign camp': '外国营地',
    'here': '这里',
    'neglected market': '被忽视的市场',
    'shuriken': '手里剑',
    'smoke bomb': '烟雾弹',
    'Dismiss': '遣散',
    'Value': '价值',
    'radioactive': '放射性',
    'reporting': '报告',
    'the problem on Github.': '问题在GitHub上。',
    'You can also help the developer by': '您还可以通过以下方式帮助开发人员',
    'respirator': '呼吸器',
    'rubber boots': '胶靴',
    'guard uniform pants': '警卫制服裤',
    'guard uniform shirt': '警卫制服衬衫',
    'hazmat gloves': '危险品手套',
    'hazmat suit': '危险品套装',
    'pistol': '手枪',
    'tower block': '塔楼',
    'A destroyed alley lined with massive storehouses.': '一个被摧毁的小巷，两旁排满了巨大的仓库。',
    'A deadly ranged weapon crafted from fairly simple materials.': '一种致命的远程武器，用相当简单的材料制成。',
    'A damaged street between two workshops with some symmetrical factories on either side.': '两个车间之间的一条损坏的街道，两侧各有一些对称的工厂。',
    'A damaged square outside a huge industrial processing complex, all entrances tightly shut.': '巨大的工业加工场外的受损广场，所有入口都被严密关闭。',
    'A damaged industrial complex littered with debris and broken machinery.': '损坏的工业园区，到处都是碎片和破碎的机械。',
    '10%, radiation prot  +5, poison prot  +': '10％，放射防护+5，毒防护+',
    '+5, warmth  +3, radiation prot  +15, poison prot  +30, sun prot  +': '+5，温暖+3，辐射防护+15，毒防护+30，防晒+',
    '+24, attack speed +': '+24，攻击速度+',
    'This area is infested with mutant dogs. This place is': '该地区布满了突变犬。 这个地方是',
    'Used a first aid kit.': '使用了急救箱。',
    'This area is infested with urban pests. This place is': '这个地区充满了城市虫害。 这个地方是',
    'Temples': '寺庙',
    'Shuriken.': '手里剑。',
    'Rubber boots  (movement cost  -10%, radiation prot  +5, poison prot  +': '胶靴（移动成本-10％，防辐射+5，防毒+',
    'Respirator  (defence  +5, warmth  +3, radiation prot  +15, poison prot  +30, sun prot  +': '呼吸器（防御力+5，保暖+3，辐射防护+15，毒防护+30，防晒防护+',
    'A broken alley surrounded by storehouses.': '仓库包围的一条破碎的小巷。',
    'Basic first aid kit.': '基本急救箱。',
    'Broken industrial alley': '破碎的工业胡同',
    'Clerics': '牧师',
    'Guard uniform pants  (defence  +3, warmth  +': '警卫制服裤子（防御+3，保暖+',
    'Guard uniform shirt  (defence  +5, warmth  +10, radiation prot  +3, poison prot  +': '警卫制服衬衫（防御+5，保暖+10，辐射防护+3，毒防护+',
    'Hazmat gloves  (defence  +2, warmth  +5, radiation prot  +10, poison prot  +': '危险品手套（防御+2，保暖+5，辐射防护+10，毒防护+',
    'Hazmat suit  (defence  +1, movement cost  +1.1, warmth  +5, radiation prot  +15, poison prot  +': '危险品套装（防御+1，移动费用+1.1，保暖+5，辐射防护+15，毒防护+',
    'Pistol.': '手枪。',
    'Pistol  (attack  +24, attack speed +': '手枪（攻击+24，攻击速度+',
    'You\'ve found a bug! Please reload the page to continue playing.': '您发现了一个bug!请重新加载页面以继续游戏。',
    'Note that the game is still in alpha and updates can break old saves.': '注意，游戏仍处于alpha阶段，更新可能会破坏旧的保存。',
    'here (30). Passage to the east is blocked by a': '(30)。向东的通道堵住了被',
    'swarm of pests': '成群的害虫',
    'A cluttered alley beneath a vast cable car station.': '在一个巨大的缆车站下面的一条杂乱的小巷。',
    'albatross': '沉重负担',
    'An alley at the base of an enormous pillar supporting the level above.': '一根巨大的柱子支撑着上面的水平面，底部的一条小巷。',
    'an animal is blocking passage': '有动物堵住了通道',
    'Distracted the enemy and fled': '分散敌人的注意力而逃跑',
    'very dangerous': '非常危险',
    'This area is infested with giant scorpions. It\'s very': '这个地区有大量的巨型蝎子。这是非常',
    'There is no spring.': '这里没有春天。',
    'Spear.': '长矛.',
    'Cold (health -25%, ': '寒冷 (健康 -25%, ',
    'Weak and exhaused, you sit to rest. Your consciousness fades.': '虚弱而疲惫的你坐着休息。你的意识消失。',
    'in a hurry.There is a': '匆忙中。有一个',
    'abandoned': '被遗弃的',
    'A dark corridor with remains of rusted pipes from long-gone inhabitants.': '一条黑暗的走廊，上面是早已消失的居民留下的锈迹斑斑的管道。',
    'It\'s very': '非常',
    'A dark alley packed so full with colossal shops and empty fountains that there is barely enough space to pass through': '一条黑暗的小巷里挤满了巨大的商店和空的喷泉，几乎没有足够的空间可以穿过',
    'A completely ruined slum alley.': '一个完全被毁坏的贫民窟。',
    'Went scavenging. Found an item stash.': '去拾荒了。发现一个物品储藏处。',
    'This area is occupied by bots and urban pests. There is an eerie air as if the place has been': '这个地区被机器人和城市害虫占领。有一种怪异的气氛，好像这个地方曾经是',
    'crafting trader': '手工艺商人',
    'A crafting trader arrives.': '一个手工艺商人到达。',
    'Warm Coat  (defence  +1, warmth  +': '温暖的外套(防御+1，保暖+',
    'This area is infested with urban pests. A swarm of pests on the south has been defeated.': '这个地区城市害虫成灾。南方的一大群害虫被打败了。',
    'This area is patrolled by security bots.': '这个区域有安全机器人巡逻。',
    'This area is occupied by bots and urban pests. It\'s very': '这个地区被机器人和城市害虫占领。这是非常',
    'Some kind of a residential complex with several narrow passages this way and that': '某种住宅小区，有几条狭窄的通道',
    'A square at the base of an enormous pillar supporting the level above.': '在一个巨大的柱子底部的一个广场支撑着上面的层面。',
    'A spacious apartment complex littered with debris and garbage.': '到处散落着碎片和垃圾的宽敞公寓大楼。',
    'A cluttered alley beneath a vast cable car station': '在一个巨大的缆车站下面的一条杂乱的小巷',
    'passage  down (stairwell) (broken': '向下 (楼梯) (坏掉的',
    'mob of pests (east': '一群害虫(东部',
    'giant scorpion': '巨型蝎子',
    'fight lost': '战斗失败',
    'There is a hut here that seems worth investigating.': '这里有个小屋似乎值得调查一下。',
    'Scouted the hut.': '侦察小屋。',
    'throughfare': '通道',
    'There is a  here that seems worth investigating.': '这里似乎有一个值得研究的问题。',
    'Scouted the library.': '侦察图书馆。',
    'area': '区域',
    'A public throughfare with a few small buildings.': '有几栋小建筑物的公共通道。',
    'A narrow street between two vast shacks with barely enough space fit through. Both': '狭窄的街道夹在两个巨大的棚屋之间，几乎没有足够的空间可以穿过。都',
    'A commercial area with a few unusual shopping malls.': '有几个不同寻常的购物中心的商业区。',
    'This area is occupied by bots and urban pests. A group of pests on the south has been defeated.': '这个地区被机器人和城市害虫占领。南方的一群害虫被打败了。',
    'This area is occupied by bots and aggressive animals. It\'s very': '这个区域被机器人和攻击性动物占领。这是非常',
    'This area is guarded by bots and aggressive animals. It\'s very': '这个区域由机器人和攻击性动物守卫。这是非常',
    'There is a market here that seems worth investigating.': '这里有一个值得调查的市场。',
    'There is a camp here that seems worth investigating.': '这里有个营地似乎值得调查一下。',
    'Passage to the north is blocked by a': '通往北方的通道堵住了被',
    'A mob of bots on the south has been defeated.': '南方的一群机器人被打败了。',
    'A group of pests on the north has been defeated.': '北方的一群害虫被打败了。',
    'Some sort of a maintenance corridor between two vast data centers with barely enough space to walk.': '两个庞大数据中心之间的维护通道，几乎没有足够的行走空间。',
    'Some kind of a residential complex with several narrow passages this way and that.': '某种住宅小区，有几条狭窄的通道。',
    'There used to be a stairwell here.  There is a camp here that seems worth investigating.': '这里以前有个楼梯井。这里有个营地似乎值得调查一下。',
    'There is a market here that seems worth investigating.': '这里有一个似乎值得调查的市场。',
    'defunct tram station': '已倒闭的有轨电车车站',
    'Cluttered maintenance alley': '杂乱的维修通道',
    'A street at the base of an enormous pillar supporting the level above.': '街道在一个巨大的柱子的底部支撑着上面的层面。',
    'A narrow, narrow alley between two monolithic shops.': '在两个巨大的商店之间的一条狭窄的小巷。',
    'A narrow street with long-abandoned buildings covered in strange moss..': '一条狭窄的街道上，废弃已久的建筑物上覆盖着奇怪的苔藓。',
    ' There is a': '有一个',
    'A dark corridor with remains of broken machinery from long-gone inhabitants.': '一条黑暗的走廊，里面是早已消失的居民遗留下来的坏机器。',
    'a bot is blocking passage': '一个机器人挡住了通道',
    'Some kind of a maintenance complex with several narrow passages this way and that': '这是一种复杂的维修设施，有几条狭窄的通道',
    "Not enough people on this level.": "本层的人还不够多。",
    'leaking here that could be collected. There is a': '这里的泄漏可以收集。有一个',
    'A dark alley with long-abandoned buildings covered in strange moss.. Both': '一条黑暗的小巷，废弃已久的建筑物上覆盖着奇怪的苔藓。都',
    'A narrow street with long-abandoned buildings covered in strange moss.': '一条狭窄的街道，上面有废弃已久的建筑，上面覆盖着奇怪的苔藓。',
    'Heavy Axe  (attack  +12, attack speed -': '重斧(攻击+12，攻击速度-',
    'This area is patrolled by security bots. A mob of bots on the north has been defeated.': '这个区域有安全机器人巡逻。北方的一群机器人被打败了。',
    'This area is occupied by bots and urban pests. Debris to the east has been cleared away. Debris to the west has been cleared away. Debris to the SE has been cleared away.': '这个地区被机器人和城市害虫占领。东边的残骸已被清除。西边的残骸已被清除。向东南的碎片已被清除。',
    'There doesn\'t seem to be anything hostile around. Debris to the east has been cleared away. A mob of bots on the west has been defeated.': '周围似乎没有任何敌意。东边的残骸已被清除。西方的一群机器人被打败了。',
    'Some kind of a slum complex with several narrow passages this way and that': '某种贫民窟，有几条狭窄的通道',
    'A dark corridor with remains of broken machinery from long-gone inhabitants': '一条黑暗的走廊，里面是早已消失的居民遗留下来的坏机器',
    'T-shirt  (defence  +1, warmth  +2, radiation prot  +1, poison prot  +': 'T恤(防御+1，保暖+2，防辐射+1，防毒+2',
    'Stumbled on some wrecked pipes. Lost 1 factory uniform shirt.': '偶然发现了一些破损的管道。丢失了一件工厂制服衬衫。',
    'A narrow street between two vast shacks with barely enough space fit through': '狭窄的街道夹在两个巨大的棚屋之间，几乎没有足够的空间可以穿过',
    'A narrow slum alley with a few large unidentifiable ruins looming over it': '一条狭窄的贫民窟小巷，隐约可见几处无法辨认的巨大废墟',
    'Weak and hungry, you sit to rest. Your consciousness fades.': '又弱又饿，你坐下来休息。你的意识消失。',
    'A former maintenance area with a orderly atmosphere lingering from its past.': '以前的维修区，有秩序的气氛，从它的过去。',
    ' Both': ' 都',
    ' It might be worthwhile to install': '它可能值得安装一个',
    'A narrow street between two vast shacks with barely enough space fit through.': '狭窄的街道夹在两个巨大的棚屋之间，几乎没有足够的空间可以穿过。',
    'A narrow, cramped alley between two symmetrical huts': '在两个对称的小屋之间的狭窄狭窄的小巷',
    'Some sort of a residential corridor between two vast apartments with barely enough space to walk.': '两间大公寓之间的住宅走廊，几乎没有足够的行走空间。',
    'Some kind of a public complex with several narrow passages this way and that.': '某种公共综合体，有几个狭窄的通道。',
    'Some kind of a maintenance complex with several narrow passages this way and that.': '这是一种复杂的维修设施，有几条狭窄的通道。',
    'Slightly more reliable than the shiv.': '比刀稍微可靠一点。',
    'snail farm, items: smoke bomb': '蜗牛农场，物品:烟雾弹',
    'staircase up, staircase down, square': '楼梯上，楼梯下，广场',
    'The art of crafting durable items out of leather.': '用皮革制作耐用物品的艺术。',
    'passage  down (stairwell) (repaired': '向下通道（楼梯间）（已修复',
    'A general trader arrives.': '一个普通商人来了。',
    'Travel to other factions to trade for goods.': '前往其他派别进行商品交易。',
    'Sometimes travellers pass by the camp. Perhaps we can offer them a place to sleep?': '有时，旅行者经过营地。 也许我们可以为他们提供一个睡觉的地方？',
    'Weak and thirsty, you sit to rest. Your consciousness fades.': '又弱又渴，你坐着休息。你的意识消失。',
    'Wide slum square': '宽阔的贫民窟广场',
    'Feeling stronger and more awake.': '感觉更强壮，更清醒。',
    'A wide bridge over the level below with separate levels for tram tracks, utilities and pedestrians': '一座宽阔的桥，桥下有独立的电车轨道，公用设施和行人',
    'Energized (Stamina +': '精力充沛（耐力+',
    '  (defence  +1, ': '羊毛帽（防御+1，',
    'Spear  (attack  +6, attack speed -': '长矛（攻击+6，攻击速度-',
    'rejuv shot': '回春药剂',
    'An equipment trader arrives.': '一个装备贸易商到达。',
    'A wanderer agrees to travel together for awhile.': '一个流浪者同意一起旅行一段时间。',
    'A throughfare in front of what looks like an small building': '一条通道口，前面看起来像一座小建筑',
    'Leather Gloves  (defence  +1, warmth  +3, radiation prot  +1, poison prot  +': '皮手套(防护+1，保暖+3，防辐射+1，防毒+',
    'Biker jacket  (defence  +6, warmth  +10, radiation prot  +3, poison prot  +': '机车夹克(防护+6，保暖+10，防辐射+3，防毒+',
    '  (defence  +1, ': '基本的裤子(防护 +1, ',
    'Visited the market and listened to the latest gossip.': '参观了市场，听了最新的传闻。',
    'Throughfare with camp': '与营地相通',
    'Smells awful, but restores stamina.': '闻起来很糟糕，但恢复了耐力。',
    'here. There is a': '这里。有一个',
    'A narrow, narrow alley between two regular shacks. Both': '在两个普通棚屋之间的狭窄的小巷。都',
    "Useful for crafting.": "用于制作。",
    'Some kind of a commercial complex with several narrow passages this way and that. Both': '这种带有某种狭窄通道的商业综合体。 两个都',
    'A space inside the city, hidden in the darkness. There is no': '隐藏在黑暗中的城市内部空间。 没有',
    'A dense passage with barely enough space to walk. You feel your way in the darkness. There is no': '密集的通道，几乎没有足够的空间行走。 你在黑暗中感到自己的方式。 没有',
    'Makes exploration in surrounding sectors easier': '使周边领域的探索更加容易',
    'Your save version is incompatible than the current version. Most likely the game has been updated since you last played. See the': '您的存档版本与当前版本不兼容。 自您上次玩游戏以来，游戏很可能已经更新。 查看',
    'Restart the game or continue at your own risk.': '重玩游戏或继续游戏，风险自负。',
    'Increase rumours gained from visiting': '增加从访问中获得的传闻',
    'rubbermaker': '橡胶制造工',
    'Protection from environmental hazards. And snakes.': '保护免受环境危害。 和蛇。',
    'Protection from environmental hazards.': '保护免受环境危害。',
    'Seasons are hardly a thing in the City but it does get cold.': '在城市里，四季几乎不是一件容易的事，但确实会变冷。',
    'Reconnect with the spirits': '与灵魂重新联系',
    'Offers reasonable protection from environmental hazards.': '提供合理的保护，免受环境危害。',
    'Unlocks the production of concrete, a strong and versatile building material.': '混凝土是一种强大而多用途的建筑材料。',
    'A central location for religious and cultural activities.': '宗教和文化活动的中心位置。',
    'A place to connect to the strange spirits.': '一个与奇怪的灵魂相连的地方。',
    'A quiet street or corridor. Details fade in the darkness. There is no': '一个安静的街道或走廊。 细节在黑暗中褪色。 没有',
    'Donate silver for favour with the spirits': '捐出白银以备不时之需',
    'Effective protection against radiation, but clumsy to move around in.': '对辐射有有效的防护作用，但在里面活动很笨拙。',
    'switch-world': '切换世界',
    'switch-projects': '切换项目',
    'switch-followers': '切换追随者',
    'switch-blueprints': '切换蓝图',
    'switch-bag': '切换背包',
    'switch-out': '切换野外',
    'switch-map': '切换地图',
    'switch-upgrades': '切换升级',
    'switch-embark': '开关柜',
    'switch-in': '切换营地',
    'Deity:': '神：',
    'crossbow': '弩',
    'Destroyed industrial alley': '被毁的工业胡同',
    'Elevator (Build': '电梯（建造',
    'enable build greenhouse': '启用温室建设',
    'enable clear toxic waste': '清除有毒废物',
    'Greenhouse': '温室',
    'Greenhouses': '温室',
    'Grow herbs in some rare locations in the City where conditions are right.': '在条件合适的城市中一些罕见的地方种植草药。',
    'guard uniform shirt, guard uniform pants': '警卫制服衬衫，警卫制服裤子',
    'Hazmat Clothing': '危险品服装',
    'Hazard Management': '危害管理',
    'hazmat gloves, respirator, hazmat suit': '危险品手套，呼吸器，危险品套装',
    'improved rope-maker, items: work gloves, winter parka': '改进的制绳器，物品：工作手套，冬季大衣',
    'improved smithy, improved smith, items: pistol': '改良铁匠铺，改良铁匠，物品：手枪',
    'improved storage': '改良存储',
    'Lights out in the city that make exploration less dangerous.': '点亮城市，使探索的危险性降低。',
    'Camp (level': '营地 (层',
    'empty house': '空房子',
    'GOD': '神',
    'Lights (Level': '灯 (等级',
    'Shrine (Level': '圣地 (等级',
    'A chaotic square surrounded by utility buildings.': '一个被公用大楼包围的混乱广场。',
    'A chaotic transport hall littered with debris and electrical wiring.': '混乱的运输大厅里散落着碎片和电线。',
    'A quiet prison complex littered with debris and research samples': '一个安静的监狱建筑群，到处散落着残骸和研究样本',
    'A spacious sector lined with regular buildings': '一个宽敞的区域，两边排列着普通的建筑物',
    'A square at the base of an enormous pillar supporting the level above': '在一个巨大的柱子底部的一个正方形支撑着上面的层',
    'A square with some broken elevators and unusual utility buildings': '一个有一些坏掉的电梯和不寻常的公用建筑的广场',
    'A square with some stranded benches and nondescript residential towers': '广场上有一些搁浅的长椅和普通的住宅楼',
    'A swarm of pests on the south has been defeated.': '南方的一大群害虫被打败了。',
    'A wide bridge over the level below with separate levels for tram tracks, utilities and pedestrians.': '一座宽阔的桥，桥下有独立的轨道，公共设施和行人。',
    'A wide fenced terrace attached to a massive tower overlooking the wide streets below': '一个宽阔的有围栏的平台，连接在一座巨大的塔楼上，俯瞰着下面宽阔的街道',
    'A wide throughfare surrounded by factories.': '被工厂包围的宽广通道。',
    'Apothecary (Level': '药剂师（等级',
    'Beacon (Level': '灯塔 (等级',
    'Beacon (Light +': '灯塔（照明 +',
    'neglected laboratory': '被忽视的实验室',
    'Nearby beacon lights the way.': '附近的灯塔点亮了道路。',
    'Outside the beacon\'s range.': '超出灯塔范围。',
    'Quiet public sector': '安静的公共区域',
    'Strange maintenance throughfare': '奇怪的维护通道',
    'Took apart the robot. Gained 10 metal.': '拆开了机器人。 获得10点金属。',
    'This area is infested with urban pests. A swarm of pests on the north has been defeated.': '这个地区充满了城市虫害。 北部的一大群害虫被击败了。',
    'Temple (Level': '寺庙 (等级',
    'Tower block (Level': '塔楼（等级',
    'Use Basic first aid kit': '使用基本急救箱',
    'Camp already built': '营地已经建成',
    'Enables building passages to bridge levels when there is no existing staircase or elevator.': '在没有现有楼梯或电梯的情况下，使建筑通道能够通往桥梁高度。',
    'elevator up (build), elevator down (build': '电梯上升（建造），电梯下降（建造',
    'Camp was defended (1 minute ago': '营地防守成功（1分钟前',
    'The skill of making useful things out of whatever happens to be available': '利用可能发生的事情制作有用的东西的技能',
    'smithy, workers: smith': '铁匠铺，工人：铁匠',
    'scrap metal armor, scrap metal helmet': '废金属装甲，废金属头盔',
    'rubber boots, enable clear radioactive waste': '胶靴，清除放射性废物',
    '+1, warmth  +2, poison prot  +': '+1，温暖+2，毒防+',
    'Clothing to protect from radiactive environments.': '防辐射环境的服装。',
    'Better techniques for metal-working allow better weapons and more tools.': '更好的金属加工技术可以提供更好的武器和更多的工具。',
    'beacon': '灯塔',
    'Beacons': '灯塔',
    'An industrial alley with a few monolithic workshops.': '有几个整体车间的工业小巷。',
    'Allow clearing some toxic waste in the environment.': '允许清除环境中的一些有毒废物。',
    'Allow clearing some radioactive waste in the environment.': '允许清除环境中的一些放射性废物。',
    'Adapting the new metal working techniques for protection.': '采用新的金属加工技术进行保护。',
    'A street in front of what looks like an typical building. Both': '看起来像典型建筑物前的街道。 两个都',
    'A standardised outfit that offers basic protection.': '提供基本保护的标准化服装。',
    'A destroyed alley lined with monolithic workshops.': '一条被摧毁的小巷，两旁排满了整体车间。',
    "Rate of finding loot in current sector.": "在当前区域部中找到战利品的速度。",
    "Reduce treatment costs and enable augmentations": "降低治疗成本并启用增强功能",
    "food (common": "食物（常见",
    "food (common), metal (abundant": "食物（常见），金属（丰富",
    "scouting": "侦察",
    "Scrap metal waraxe": "废金属战斧",
    "Select a sector to see details.": "选择一个部门以查看详细信息。",
    "shield": "护盾",
    "shield  +": "护盾 +",
    "supplies": "补给品",
    "surveying": "测量",
    "There are no building projects available. Explore the map to find some.": "没有可用的建筑项目。探索地图以找到一些。",
    "Trade with other camps": "与其他阵营交易",
    "upper": "上装",
    "Use the passage to move one level down": "使用通道向下移动一层",
    "Use the passage to move one level up": "使用通道向上移动一级",
    "Visitor": "访客",
    "Visitors": "访客",
    "Wait": "等待",
    "Warm coat": "保暖外套",
    "water collector": "集水器",
    "Add implants that improve overall health": "添加可改善整体健康的植入物",
    "bonus": "奖金",
    "Canvas": "画布",
    "Comes with many pockets.": "带有许多口袋。",
    "Crude shotgun": "粗制霰弹枪",
    "Custom smg": "自制冲锋枪",
    "Details": "详情",
    "dodge": "躲闪",
    "efficiency": "效率",
    "Enemy difficulty": "敌人难度",
    "equipment": "装备",
    "exploration": "探索",
    "explorer": "探险家",
    "Explorer's shirt": "探险家衬衫",
    "fighter": "战士",
    "free": "自由",
    "general": "常规",
    "hazard": "冒险",
    "Heavy axe": "重斧",
    "Improve caravan capacity": "提高大篷车容量",
    "Improve soldiers": "提升士兵",
    "Improve storage capacity": "提高存储容量",
    "Increase bucket capacity": "增加桶的容量",
    "Increase defence bonus": "增加防御加成",
    "Increase trap capacity": "增加陷阱容量",
    "Increases camp defences.": "增加营地防御。",
    "Increases rumours and enables recruiting followers.": "增加谣言并招募追随者。",
    "Leather gloves": "皮手套",
    "Leather helmet": "皮头盔",
    "Leather jacket": "皮夹克",
    "Level 13 (-": "13级（-",
    "Level raid ranger": "等级突袭游侠",
    "lower": "下装",
    "Makes exploration safer and scavenging more effective": "使探索更安全，清除更有效",
    "Next": "下一个",
    "No visitors here at the moment.": "目前这里没有访客。",
    "Nothing here.": "这里没有什么。",
    "One-use weapon that deals some damage to any enemy.": "一次性武器，对任何敌人造成一定伤害。",
    "One-use weapon that slows down an organic enemy.": "单次使用的武器，可以减慢有机敌人的速度。",
    "Other followers": "其他追随者",
    "over": "外套",
    "Pass some time": "打发时间",
    "Perfect apparel for the post-apocalyptic adventurer.": "后世界末日冒险家的完美服装。",
    "player": "播放器",
    "Poison dart": "毒镖",
    "Previous": "以前的",
    "Protects the head from blows and the wind.": "保护头部免受打击和风吹。",
    "meditating": "冥想",
    "yes": "是",
    "A throughfare in front of what looks like a nondescript building": "看似不起眼的建筑物前的一条通道",
    "Army jacket": "军装夹克",
    "Busy meditating (": "忙于冥想（",
    "Increase rumour generation and rumours per visit": "增加谣言的产生和每次访问的谣言",
    "This area has beens scavenged clean.": "这个区域已经被清理干净了。",
    "Type: artefact": "类型：人工制品",
    "Type: bag  (bag size": "类型：袋子（袋子大小",
    "Type: clothing (head)  (defence  +": "类型：服装（头）（防+",
    "Type: clothing (head)  (defence  +3, warmth  +": "类型：服装（头）（防御+3，保暖+",
    "Type: clothing (head)  (defence  +6, warmth  +3, radiation prot  +5, poison prot  +30, sun prot  +": "类型：服装（头）（防御+6，保暖+3，防辐射+5，防毒+30，防日晒+",
    "Type: clothing (head)  (defence  +8, shield  +10, warmth  +5, radiation prot  +5, poison prot  +5, sun prot  +": "类型：服装（头）（防御+8，护盾+10，保暖+5，防辐射+5，防毒+5，防晒+",
    "Type: clothing (head)  (defence  +9, warmth  +3, radiation prot  +15, poison prot  +30, sun prot  +": "类型：服装（头）（防御+9，保暖+3，防辐射+15，防毒+30，防日晒+",
    "Type: clothing (head)  (poison prot  +": "类型：服装（头）（毒防护+",
    "Type: clothing (head)  (sun prot  +": "类型：服装（头）（防晒+",
    "Type: clothing (over)  (defence  +12, warmth  +": "类型：服装（过）（防御+12，保暖+",
    "Type: clothing (over)  (defence  +15, shield  +20, movement cost  +1.1, warmth  +5, radiation prot  +15, poison prot  +": "类型：服装（过度）（防御+15，护盾+20，移动成本+1.1，保暖+5，防辐射+15，防毒+",
    "Type: clothing (over)  (defence  +15, shield  +20, warmth  +10, radiation prot  +5, poison prot  +": "类型：服装（over）（防御+15，护盾+20，保暖+10，防辐射+5，防毒+",
    "Type: clothing (over)  (defence  +15, shield  +20, warmth  +15, radiation prot  +5, poison prot  +": "类型：服装（over）（防御+15，护盾+20，保暖+15，防辐射+5，防毒+",
    "Type: clothing (over)  (defence  +21, shield  +30, warmth  +5, radiation prot  +5, poison prot  +": "类型：服装（over）（防御+21，护盾+30，保暖+5，防辐射+5，防毒+",
    "Type: clothing (upper body)  (defence  +1, warmth  +": "类型：服装（上身）（防御+1，保暖+",
    "Type: clothing (upper body)  (defence  +3, warmth  +3, radiation prot  +1, poison prot  +": "类型：服装（上身）（防御+3，保暖+3，防辐射+1，防毒+",
    "Type: clothing (upper body)  (defence  +5, warmth  +10, radiation prot  +3, poison prot  +": "类型：服装（上身）（防御+5，保暖+10，防辐射+3，防毒+",
    "Type: crafting ingredient": "类型：工艺原料",
    "Type: exploration": "类型：探索",
    "Type: light  (max vision  +": "类型：轻型（最大视野 +",
    "Type: shoes  (movement cost  -": "类型：鞋子（移动成本-",
    "Type: shoes  (movement cost  +1.1, radiation prot  +5, poison prot  +": "类型：鞋子（移动成本+1.1，辐射防护+5，毒防护+",
    "Type: weapon  (attack  +26, attack speed -": "类型：武器（攻击+26，攻击速度-",
    "Type: weapon  (attack  +32, attack speed +": "类型：武器（攻击+32，攻击速度+",
    "Upgrade required: Caravans": "需要升级：大篷车",
    "Warm army jacket": "保暖军装外套",
    "A dedicated and trained class of workers for protecting the camp.": "一个专门训练有素的工人阶级来保护营地。",
    "Animal Feed": "动物饲料",
    "Automated irrigation systems to increase greenhouse yield": "提高温室产量的自动化灌溉系统",
    "Better processing techniques for rubber production": "更好的橡胶生产加工技术",
    "bridge": "桥",
    "Bring the community closer together with shared rituals": "通过共享仪式拉近社区的距离",
    "Build a bridge to cross the gap": "架起一座跨越鸿沟的桥梁",
    "Build a space just for relaxation and socializing.": "建立一个放松和社交的空间。",
    "Chain of Command": "指挥链",
    "Craft more things from leather.": "用皮革制作更多东西。",
    "Crop breeding": "作物育种",
    "Develop different herb species to survive better in the new conditions": "开发不同的草本植物以在新的条件下更好地生存",
    "Establish basic trade routes between camps, allowing them to share resources.": "建立营地之间的基本贸易路线，让他们共享资源。",
    "Establish more roles within the barracks to keep things running efficiently": "在军营内建立更多角色，以保持工作高效运行",
    "Gap": "差距",
    "Improve caravan capacity by bringing more pack animals": "通过携带更多驮畜来提高大篷车的容量",
    "improved barracks, improved soldier": "改进的兵营，改进的士兵",
    "improved campfire": "改进的营火",
    "improved cleric": "改良牧师",
    "improved gardener": "改良园丁",
    "improved rubbermaker": "改进的制胶机",
    "improved weaver, items: work gloves, winter parka": "改进的织布工，物品：工作手套，冬季派克大衣",
    "Irrigation": "灌溉",
    "leather helmet": "皮头盔",
    "Leather Helmet": "皮头盔",
    "plastic bag, improvised flip-flops": "塑料袋，简易人字拖",
    "poison dart, enable clear toxic waste": "毒镖，清除有毒废物",
    "Population is decreasing on level 6!": "6级人口正在减少！",
    "Rituals": "仪式",
    "Send caravan out.": "派出大篷车。",
    "Tower Blocks": "塔楼",
    "Townfire": "镇火",
    "Trading Post": "贸易站",
    "Turn the campfire into the pride of the settlement.": "把篝火变成定居点的骄傲。",
    "visitor": "访客",
    "Vulcanization": "硫化",
    "Warm Clothing": "保暖衣物",
    "[apothecary], workers: apothecary": "[药剂师]，工人：药剂师",
    "[barracks], workers: soldier": "[军营]，工人：士兵",
    "[beacon]": "[信标]",
    "[caravan stable]": "[商队马厩]",
    "[cement mill], workers: concrete": "[水泥厂]，工人：混凝土",
    "[elevator down (build)], [elevator up (build)]": "[电梯下降（建造）]，[电梯上升（建造）]",
    "[elevator down (repair)], [elevator up (repair)]": "[电梯下降（维修）]，[电梯上升（维修）]",
    "[fortification]": "[筑城]",
    "[greenhouse], enable build greenhouse": "[温室]，启用建造温室",
    "[inn], events: recruit": "[客栈]，事件：新兵",
    "[library]": "[图书馆]",
    "[lights], items: electric light": "[灯]，项目：电灯",
    "[market], events: trader": "[市场]，事件：交易者",
    "[snail farm], items: smoke bomb": "[蜗牛农场]，物品：烟雾弹",
    "[square]": "[广场]",
    "[staircase down], [staircase up]": "[下楼梯]，[上楼梯]",
    "[tower block]": "[塔楼]",
    "[trading post]": "[贸易站]",
    "A stranger showed up.": "一个陌生人出现了。",
    "Built a cement mill for making concrete.": "建造了一个水泥厂来生产混凝土。",
    "Hiker's rucksack": "徒步旅行者的背包",
    "Houses soldiers that improve camp defences.": "安置改善营地防御的士兵。",
    "Improve metal working techniques and allow toolsmiths to work more efficiently": "改进金属加工技术，让工具匠更有效地工作",
    "improved smithy, improved toolsmith": "改进的铁匠铺，改进的工具匠",
    "Level raid danger": "等级突袭危险",
    "Metal Working": "金属加工",
    "Beacon (Light +20, time left": "信标（光+20，剩余时间",
    "Busy donating (": "忙于捐款（",
    "Donated to the temple.": "捐给寺庙。",
    "donating": "捐赠",
    "Guard uniform pants  (defence  +5, warmth  +": "警卫制服裤（防御+5，保暖+",
    "Hazmat gloves  (defence  +8, warmth  +5, radiation prot  +10, poison prot  +": "危险品手套（防御+8，保暖+5，防辐射+10，防毒+",
    "Hazmat suit  (defence  +15, shield  +20, movement cost  +1.1, warmth  +5, radiation prot  +15, poison prot  +": "危险品套装（防御+15，护盾+20，移动成本+1.1，保暖+5，防辐射+15，防毒+",
    "Pistol  (attack  +32, attack speed +": "手枪（攻击+32，攻击速度+",
    "Researched Caravans.": "研究商队。",
    "Researched Metal Working 2.": "研究金属加工 2。",
    "Researched Square.": "研究广场。",
    "Researched Townfire.": "研究镇火。",
    "Respirator  (defence  +9, warmth  +3, radiation prot  +15, poison prot  +30, sun prot  +": "呼吸器（防御+9，保暖+3，防辐射+15，防毒+30，防晒+",
    "Fixed up the generator.": "修好了发电机。",
    "Improved the Apothecary.": "改进了药剂师。",
    "Improved the Cement mill.": "改进了水泥厂。",
    "Improved the Fortification.": "改进了防御工事。",
    "Improved the Inn.": "改进了旅馆。",
    "Improved the Shrine.": "改进了圣地。",
    "Improved the Snail farm.": "改进了蜗牛农场。",
    "Improved the Temple.": "改进了寺庙。",
    "Upgraded the library.": "升级了图书馆。",
    " met when exploring is waiting at the inn.": "在旅馆等候，你探索时发现了他。",
    "A chaotic square with long-abandoned buildings covered in strange moss": "一片混乱的广场，废弃已久的建筑被奇怪的苔藓覆盖",
    "A chaotic street beneath a vast building.": "巨大建筑物下的混乱街道。",
    "A chaotic throughfare surrounded by buildings.": "被建筑物包围的混乱通道。",
    "A chaotic throughfare with long-abandoned buildings covered in strange moss": "一条杂乱无章的道路，废弃已久的建筑物被奇怪的苔藓覆盖",
    "A dark slum alley with a few large unidentifiable ruins looming over it.": "一条黑暗的贫民窟小巷，上面隐约可见几座无法辨认的大废墟。",
    "A former industrial complex with a high-security atmosphere lingering from its past.": "旧工业园区，高度安全的气氛从过去遗留下来。",
    "A narrow street with long-abandoned buildings covered in strange moss. Both": "一条狭窄的街道，废弃已久的建筑物覆盖着奇怪的苔藓。两个都",
    "A rubble-covered alley surrounded by the crumbling remains of slum buildings.": "一条被瓦砾覆盖的小巷，周围是贫民窟建筑的摇摇欲坠残骸。",
    "A spacious slum square with a few large unidentifiable ruins looming over it.": "一个宽敞的贫民窟广场，上面隐约可见一些无法辨认的大废墟。",
    "A spacious square beneath a vast power plant.": "巨大的发电厂下方的宽敞广场。",
    "A throughfare with some stranded benches and small factories": "一条有一些搁浅的长椅和小工厂的通道",
    "A wide sector surrounded by nondescript factories.": "一个被不起眼的工厂包围的广泛部门。",
    "A wide square with long-abandoned buildings covered in strange moss.": "一个宽阔的广场，长满了奇怪苔藓的废弃建筑。",
    "camp already built": "营地已经建成",
    "neglected house": "被忽视的房子",
    "Passage to the north-west is blocked by a": "通往西北的通道被一个",
    "metal (abundant": "金属（丰富",
    "metal (common": "金属（常见",
    "metal (scarce": "金属（稀有",
    "? blocks": "? 格",
    "A practical backpack with lots of pockets.": "实用的背包，有很多口袋。",
    "Amount of each resource that can be stored": "每种资源可存储的数量",
    "attack +": "攻击+",
    "attack speed-": "攻击速度-",
    "attack speed+": "攻击速度+",
    "Auto-assigned": "自动分配",
    "bag size +": "袋子尺寸+",
    "Built colony projects": "建造殖民地项目",
    "Cooldown": "冷却",
    "Current": "当前的",
    "Darkness": "黑暗",
    "Default": "默认",
    "defence +": "防御+",
    "directions": "方向",
    "download": "下载",
    "Dismantle building": "拆除建筑物",
    "District": "区",
    "Download": "下载",
    "drop item": "掉落物品",
    "drop items": "掉落物品",
    "email": "邮箱",
    "Enables production and storage of worker robots.": "实现工人机器人的生产和存储。",
    "Equip best": "自动穿上最佳装备",
    "faq": "常问问题",
    "Figure out what happened here": "弄清楚这里发生了什么",
    "Found some scrap metal. It could be useful for crafting.": "发现了一些废金属。 它对于手工制作可能很有用。",
    "github": "github",
    "Hazards": "危害",
    "Improve Tower block": "改善塔楼",
    "Insight": "洞察力",
    "Leg wound (light) (health -": "腿伤（轻）（健康-",
    "Locked feature: move": "锁定功能：移动",
    "Luxury resources available": "奢侈品资源可用",
    "Manage inventory": "管理库存",
    "max vision +": "最大视野+",
    "Milestones": "里程碑",
    "movement cost -": "移动成本-",
    "movement cost +": "移动成本+",
    "Other": "其他",
    "outside | unknown level": "外面| 未知级别",
    "poison prot +": "毒蛋白+",
    "Protects feet from sharp things that might be lying around.": "保护脚免受周围可能存在的尖锐物体的伤害。",
    "radiation prot +": "辐射防护+",
    "reddit": "reddit",
    "Repair": "维修",
    "Repair damaged building": "修复受损建筑物",
    "Robot factory": "机器人工厂",
    "Robot Factory": "机器人工厂",
    "robotmaker": "机器人制造者",
    "robots": "机器人",
    "Robots": "机器人",
    "Roles that any unassigned workers will be assigned to (when you are not in this camp). If multiple selected, roles with fewest workers get assigned first.": "任何未分配的工作人员将被分配的角色（当您不在该营地时）。 如果选择多个，则首先分配工作人员最少的角色。",
    "scavenge cost": "清除成本",
    "scouting cost": "侦察成本",
    "shield +": "护盾 +",
    "Study": "学习",
    "Study the records and collect more 线索": "研究记录并收集更多线索",
    "sun prot +": "防晒+",
    "You wake up alone, remembering very little. There barely any light. It takes awhile for you to make out your surroundings.": "你独自醒来，记得很少。 几乎没有任何光。 你需要一段时间才能看清周围的环境。",
    "Found some canned food.": "发现了一些罐头食品。",
    "  (bag size +": "  (背包大小 +",
    "  (max vision +": "  (最大视野 +",
    "A chaotic square beneath a vast building.": "一座巨大建筑下的混乱广场。",
    "Already in progress": "已经在进行中",
    "craft": "制作",
    "Found a bag that allows carrying more stuff.": "找到了一个可以装更多东西的包。",
    "Found some canned food.": "发现了一些罐头食品。",
    "A chaotic square beneath a vast building. Both": "一座巨大建筑下的混乱广场。",
    "Augmented Clothing": "增强服装",
    "Automatic Pistols": "自动手枪",
    "Busy building (": "繁忙的建筑（",
    "Electric light": "电灯",
    "Exoskeletons": "外骨骼",
    "Exported.": "已导出。",
    "First Aid Kit": "急救箱",
    "Gunpowder": "火药",
    "Helmet-making": "头盔制作",
    "Shotgun": "霰弹枪",
    "This would be a good place for a": "这将是一个好地方",
    "Urban Heliciculture": "城市螺旋栽培",
    "Built a bucket. It will collect water.": "建了一个桶。 它会收集水。",
    "A chaotic square with long-abandoned buildings covered in strange moss.": "一片混乱的广场，废弃已久的建筑上长满了奇怪的苔藓。",
    "A dark corridor with scattered trash from long-gone inhabitants": "黑暗的走廊里散落着早已消失的居民留下的垃圾",
    "A dark corridor with scattered trash from long-gone inhabitants.": "黑暗的走廊里散落着早已消失的居民留下的垃圾。",
    "A spacious area beneath a vast structure.": "巨大结构下的宽敞区域。",
    "A spacious area beneath a vast structure. Both": "巨大结构下的宽敞区域。 两个都",
    "A wide area beneath a vast structure": "巨大结构下的广阔区域",
    "A wide area beneath a vast structure.": "巨大建筑下方的广阔区域。",
    "Auto-assigned workers: none": "自动分配的工人：无",
    "Bag full.": "袋子满了。",
    "Bag is too full": "袋子太满了",
    "Build Campfire": "营火",
    "camp required": "需要露营",
    "Can probably be taken apart for some scrap metal": "可能可以拆开一些废金属",
    "Can't build camp here": "这里不能建立营地",
    "derelict house": "废弃的房子",
    "Disassemble robot": "拆装机器人",
    "Distance to camp": "到营地的距离",
    "Evidence and rumours can be distilled into knowledge at the Campfire.": "证据和谣言可以在篝火晚会上提炼成知识。",
    "Found an Abandoned robot.": "发现了一个被遗弃的机器人。",
    "in camp | regular": "在营地| 常规的",
    "medicine +<": "药物+<",
    "Might be worthwhile to explore the neighbourhood a bit.": "可能值得稍微探索一下附近地区。",
    "outside | regular level": "外面| 常规层",
    "robots +": "机器人+",
    "Square with camp": "广场与营地",
    "There is a house here that seems worth scouting.": "这里有一栋房子似乎值得考察。",
    "Took apart a robot. Gained 17 metal.": "拆开了一个机器人。 获得 17 金属。",
    "tools -": "工具 -",
    "Type: consumable": "类型：消耗品",
    "unlocked workers: weaver": "解锁工人：织布工",
    "A dark alley with long-abandoned buildings covered in strange moss.": "一条黑暗的小巷，废弃已久的建筑上长满了奇怪的苔藓。",
    "A dark alley with long-abandoned buildings covered in strange moss. Both": "一条黑暗的小巷，废弃已久的建筑上长满了奇怪的苔藓。",
    "Type: uniqueEquipment": "类型：独特装备",
    "? = unvisited, 0 = visited, X = cleared, C = camp, U = passage up, D = passage down, ! = point of interest": "？ = 未访问过，0 = 已访问过，X = 已清除，C = 营地，U = 向上通道，D = 向下通道，! = 兴趣点",
    "(can collect food": "（可以收集食物",
    "(can collect food, water": "（可以收集食物，水",
    "(can collect water": "（可以收集水",
    "central": "中央",
    "neglected hut": "被忽视的小屋",
    "There is a hut here that seems worth scouting.": "这里有一间小屋，看来值得一探究竟。",
    "unscouted locales": "未侦察的位置",
    "Attracts more people to the camp.": "吸引更多人来到营地。",
    "The camp is small now, but it will grow. Together we can do more.": "现在营地很小，但它会越来越大。 齐心协力，我们可以做得更多。",
    "A shelter for a few rugged outcasts with few belongings.": "为一些身无分文，身无分文的流浪者提供的庇护所。",
    "Base reputation": "基础声誉",
    "lone camp (": "孤独的营地（",
    "Max rumours": "传言上限",
    "New events: raid": "新活动：突袭",
    "small settlement (": "小定居点（",
    "Unlock": "解锁",
    "Unlock new milestone and new undertakings.": "解锁新里程碑，新事业。",
    "A chaotic square between some shacks": "一些棚屋之间的混乱广场",
    "A chaotic square between some shacks.": "一些棚屋之间的一个混乱的广场。",
    "An inhabitant packed their belongings and left.": "一名居民收拾好行李离开。",
    "Busy craft (": "繁忙的工艺（",
    "Researched complete": "研究完成",
    "Scouted a hut.": "侦察了一个小屋。",
    "unlocked workers": "解锁工人",
    "weaver": "编织者",
    "You've researched": "你已经研究过了",
    "A big package of juice boxes. Might still be good to drink.": "一大包果汁盒。 可能还是很好喝的。",
    "A monolithic building whose original purpose is hard to determine, stripped down to bare concrete.": "一座巨大的建筑，其最初的用途很难确定，被拆除为裸露的混凝土。",
    "A square with some stranded benches and nondescript factories.": "广场上有一些搁浅的长凳和不起眼的工厂。",
    "Found a Juice boxes.": "发现了一个果汁盒。",
    "Found a source of hairpin.": "找到了发夹的来源。",
    "Some ingredient": "一些原料",
    "juice boxes": "果汁盒",
    "Juice boxes": "果汁盒",
    "neglected factory": "被忽视的工厂",
    "Scouted a house.": "侦察了一所房子。",
    "Seems like the kind of place where you might find crafting ingredients.": "看起来像是那种可以找到制作原料的地方。",
    "There are some interesting buildings here.": "这里有一些有趣的建筑。",
    "unlocked camp buildings": "解锁的营地建筑",
    "Use Juice boxes": "使用果汁盒",
    "Went scavenging. Found a source of hairpin.": "去拾荒了。 找到了发夹的来源。",
    "Scouted a factory.": "侦察了一家工厂。",
    "emergency rations": "紧急配给",
    "Emergency rations": "紧急口粮",
    "Found an Emergency rations.": "发现了紧急口粮。",
    "Infinitydays": "无限天",
    "Old emergency rations. Probably still edible.": "旧的紧急口粮。 估计还是可以吃的。",
    "A square with some broken elevators and small shacks.": "一个广场，有一些破损的电梯和小棚屋。",
    "Use rations": "使用口粮",
    "outer": "外部",
    "A dark street with long-abandoned buildings covered in strange moss.": "一条黑暗的街道，废弃已久的建筑覆盖着奇怪的苔藓。",
    "A shabby square with long-abandoned buildings covered in strange moss.": "破旧的广场上，废弃已久的建筑上长满了奇怪的苔藓。",
    "Entering the outskirts.": "进入郊外。",
    "Once crowded shanty town with a few broken elevators and a blocky structure in the middle.": "曾经拥挤的棚户区，有几部坏掉的电梯，中间有一座块状结构。",
    "Shabby slum square": "破旧的贫民窟广场",
    "No longer hungry or thirsty.": "不再饥饿或口渴。",
    "Out of food and water!": "没有食物和水了！",
    "Passed some time just waiting.": "只是等了一会儿。",
    "A swarm of pests to the south has been defeated.": "南方的一大群害虫已被击败。",
    "Passage to the south is blocked by a": "向南的通道被",
    "Ragged pants  (defence +1, warmth +": "破烂的裤子（防御+1，温暖+",
    "Shiv  (attack +10, attack speed+": "小刀（攻击力+10，攻击速度+",
    "small cave bat": "小洞穴蝙蝠",
    "There are some pests blocking the way.": "有一些害虫挡住了去路。",
    "You have not scouted this sector yet. Passage to the south is blocked by a": "您还没有探索过这个领域。 向南的通道挡住了被",
    "  (max vision": "(最大视野",
    ", attack speed+": "，攻击速度+",
    "A spacious bridge over the level below with separate levels for tram tracks, utilities and pedestrians.": "下层上方有一座宽敞的桥，有单独的楼层供电车轨道，公用设施和行人使用。",
    "Broke some items.": "弄坏了一些物品。",
    "Broken": "损坏",
    "Build Hut": "建造小屋",
    "Once crowded shanty town with a few broken elevators and a blocky structure in the middle": "曾经拥挤的棚户区，有几部坏掉的电梯，中间有一个块状结构",
    "Passage to the east is blocked by a": "向东的通挡住了被",
    "Repair Lantern": "修理灯笼",
    "Repair Shiv": "修理小刀",
    "You have not scouted this sector yet. Passage to the east is blocked by a": "您还没有探索过这个领域。 向东的通道挡住了被",
    "A swarm of pests to the north has been defeated.": "北方的一大群害虫已被击败。",
    "Build [Storage]": "建造[仓库]",
    "Build Clinic": "建造诊所",
    "Grand public area": "大型公共区域",
    "Repair Plastic bag": "修补塑料背包",
    "You have not scouted this sector yet. A swarm of pests to the north has been defeated.": "您还没有探索过这个领域。 北方的一大群害虫已被击败。",
    "1 bucket": "1 桶",
    "1 trap (can collect water": "1个陷阱（可以收集水",
    "2x Trading post required": "需要 2x 交易站",
    "A dark alley between two massive apartments": "两间巨大公寓之间的黑暗小巷",
    "A dark alley between two massive apartments.": "两间巨大公寓之间的黑暗小巷。",
    "A safe place that several people call home and is starting to accumualate some resources.": "一个安全的地方，几个人称之为家，并开始积累一些资源。",
    "An ordinary street packed so full with monolithic public buildings and broken elevators that there is barely enough space to pass through": "一条普通的街道挤满了巨大的公共建筑和破损的电梯，几乎没有足够的空间通过",
    "Found a source of duct tape.": "找到了管道胶带的来源。",
    "hall": "大厅",
    "Left a bag pocket open and some items fell out. Lost 1 shiv.": "包袋打开，一些物品掉了出来。 丢失 1 根匕首。",
    "multi-level collective (": "多层集体（",
    "old well": "老井",
    "One-use weapon that deals some damage to any enemy. (Only one per fight.": "一次性武器，对任何敌人造成一定伤害。 （每场比赛仅限一次。",
    "passage  up (stairwell) (repaired": "向上通道（楼梯间）（已修复",
    "Recorded any useful information from the map.": "记录地图上的任何有用信息。",
    "food (common), metal (common": "食物（常见），金属（常见）",
    "Some sort of a commercial corridor between two vast shopping malls with barely enough space to walk. Both": "两个大型购物中心之间的某种商业走廊，几乎没有足够的步行空间。 两个都",
    "space": "空间",
    "townfire": "城镇火灾",
    "Tribe milestones": "部落里程碑",
    "Type: shoes  (movement cost -": "类型：鞋子（运动成本-",
    "Unlocked upgrades": "解锁升级",
    "Found a source of plastic bottle.": "找到了塑料瓶的来源。",
    "Went scavenging. Found a source of plastic bottle.": "去拾荒了。 发现塑料瓶的来源。",
    "A cluttered street with long-abandoned buildings covered in strange moss.": "一条杂乱的街道，废弃已久的建筑覆盖着奇怪的苔藓。",
    "A dark alley packed so full with blocky huts and broken elevators that there is barely enough space to pass through.": "一条黑暗的小巷里挤满了笨重的小屋和破损的电梯，几乎没有足够的空间可以通过。",
    "A dark corridor with scattered trash from long-gone inhabitants. There is a": "黑暗的走廊里散落着早已消失的居民留下的垃圾。 有一个",
    "A dark passage lined with immense storehouses.": "一条黑暗的通道，两旁都是巨大的仓库。",
    "A dark slum alley with a few large unidentifiable ruins looming over it": "一条黑暗的贫民窟小巷，上面隐约可见一些巨大的无法辨认的废墟",
    "A dark street between some residential towers.": "一些住宅楼之间的一条黑暗的街道。",
    "A dark street with long-abandoned buildings covered in strange moss": "一条黑暗的街道，废弃已久的建筑覆盖着奇怪的苔藓",
    "A narrow alley between two typical shacks.": "两间典型棚屋之间的狭窄小巷。",
    "Bruised Foot (light) (health -": "脚部瘀伤（轻）（健康 -",
    "Cluttered maintenance street": "杂乱的维修街",
    "debris": "碎片",
    "Ordinary public street": "普通的公共街道",
    "Passage to the south is blocked by": "向南的通道被封锁",
    "food (common), metal (scarce": "食物（常见），金属（稀缺）",
    "food (scarce), metal (scarce": "食物（稀缺），金属（稀缺）",
    "Some sort of a public corridor between two vast public buildings with barely enough space to walk. Both": "两座巨大的公共建筑之间的某种公共走廊，几乎没有足够的空间可供行走。 两个都",
    "Some sort of a slum corridor between two vast huts with barely enough space to walk.": "两座巨大小屋之间的某种贫民窟走廊，几乎没有足够的空间可供行走。",
    "Some sort of an industrial corridor between two vast workshops with barely enough space to walk.": "两个巨大车间之间的某种工业走廊，几乎没有足够的空间可供行走。",
    "There is too much debris blocking the path. Workers from the camp can clear it.": "有太多碎片挡住了道路。 营地的工作人员可以清理它。",
    "You have not scouted this sector yet. Passage to the south is blocked by": "您还没有探索过这个领域。 向南的通道被封锁",
    "A former shanty town with a crowded atmosphere lingering from its past.": "一个曾经的棚户区，充满了过去拥挤的气氛。",
    "A narrow street with long-abandoned buildings covered in strange moss": "狭窄的街道上，废弃已久的建筑长满了奇怪的苔藓",
    "A swarm of pests to the west has been defeated.": "西边的一大群害虫已经被击败。",
    "grey slug": "灰色蛞蝓",
    "here (15). A swarm of pests to the east has been defeated.": "这里（15）。 东部的一大群害虫已被击败。",
    "It's quite": "是相当",
    "Passage to the south-east is blocked by a": "向东南方向的通道被",
    "wild dog": "野狗",
    "You have not scouted this sector yet. A swarm of pests to the west has been defeated.": "您还没有探索过这个领域。 西边的一大群害虫已经被击败。",
    "You have not scouted this sector yet. Passage to the south-east is blocked by a": "您还没有探索过这个领域。 向东南方向的通道挡住了被",
    "food (scarce": "食物 (稀缺",
    "food (abundant": "食物 (丰富",
    "food (abundant), metal (abundant": "食物（丰富），金属（丰富",
    "food (scarce), metal (abundant": "食物（稀缺），金属（丰富",
    "food (scarce), metal (common": "食物（稀缺），金属（常见",
    "A chaotic square with long-abandoned buildings covered in strange moss. Both": "一片混乱的广场，废弃已久的建筑上长满了奇怪的苔藓。 两个都",
    "A chaotic street with long-abandoned buildings covered in strange moss": "一条混乱的街道，废弃已久的建筑覆盖着奇怪的青苔",
    "A dark alley packed so full with blocky huts and broken elevators that there is barely enough space to pass through. Both": "一条黑暗的小巷里挤满了笨重的小屋和破损的电梯，几乎没有足够的空间可以通过。 两个都",
    "A dark street between some workshops": "一些作坊之间的黑暗街道",
    "A shabby square with long-abandoned buildings covered in strange moss": "破旧的广场，废弃已久的建筑长满了奇怪的青苔",
    "A slum passage with a few blocky huts.": "一条贫民窟通道，有几间小木屋。",
    "A spacious area beneath a vast structure": "巨大结构下的宽敞区域",
    "A spacious bridge over the level below with separate levels for tram tracks, utilities and pedestrians": "下层上方有一座宽敞的桥梁，有单独的楼层供电车轨道，公用设施和行人使用",
    "A square with some broken elevators and typical shacks.": "一个广场，有一些破损的电梯和典型的棚屋。",
    "A swarm of pests to the south-west has been defeated.": "西南方向的一大群害虫已被击败。",
    "A wide square between some shacks. There is a": "一些棚屋之间有一个宽阔的广场。 有一个",
    "Blocked. No passage.": "被封锁。 没有通道。",
    "here (9). A swarm of pests to the north-east has been defeated.": "这里（9）。 东北方的一大群害虫已被击败。",
    "Refilled water at the old well.": "到旧井补充水。",
    "Some bricks have been arranged in the shape of an arrow pointing west and a crude symbol that might mean": "有些砖块被排列成指向西方的箭头形状和一个粗略的符号，可能意味着",
    "There is a": "有一个",
    "This area is infested with urban pests. It's quite": "该地区充斥着城市害虫。 是相当",
    "You spot a few graffiti with arrows pointing south-east and words like 'safe' and 'shelter'.": "你会发现一些涂鸦，上面有指向东南的箭头和“安全”和“庇护所”等字样。",
    "6 (honey, salt, tea, spices, coffee, chocolate": "6（蜂蜜，盐，茶，香料，咖啡，巧克力",
    "A jar of honey produced by bees in artifical greenhouses, too rare to consume these days. Traders would be interested in it.": "一罐由蜜蜂在人工温室中生产的蜂蜜，现在已经很难食用了。 交易者会对它感兴趣。",
    "A previously unassigned worker has started working as cleric.": "一名先前未分配的工人已开始担任牧师。",
    "A previously unassigned worker has started working as ropemaker.": "一名以前未分配的工人开始担任制绳工。",
    "A previously unassigned worker has started working as scavenger.": "一名先前未分配的工人开始担任拾荒者。",
    "A previously unassigned worker has started working as soldier.": "一名先前未分配的工人已开始担任士兵。",
    "A previously unassigned worker has started working as water collector.": "一名以前未分配的工人开始担任收水员。",
    "A spacious street dotted by billboards and dead screens and surrounded by tall buildings. The area is swathed in relentless": "一条宽敞的街道，布满了广告牌和死气沉沉的屏幕，周围都是高楼大厦。 该地区正被无情的",
    "Amulet": "护身符",
    "An old circular data storage with the word 'backup' written on it. Without an electric computing machine, it's impossible to say if it is still readable.": "一个旧的圆形数据存储器，上面写着“备份”一词。 如果没有电子计算机，就不可能说它是否仍然可读。",
    "An old worn toy, surprisingly light, with a strange warm texture. Wood used to be expensive because of its rarity, but now it's just useless.": "一个旧玩具，出奇的轻，有着奇怪的温暖质感。 木材过去因其稀有而昂贵，但现在却毫无用处。",
    "Area with camp": "有营地的区域",
    "Augmented (L2) (health +": "增强型（L2）（生命值+",
    "Auto-assigned workers: ropemaker, scientist, soldier, +": "自动分配的工人：制绳工，科学家，士兵，+",
    "Blessed (Reduces probability of negative random events when out exploring": "有福（减少外出探索时发生负面随机事件的概率",
    "Bottle containing paint. Can be used to make graffiti.": "装有油漆的瓶子。 可以用来制作涂鸦。",
    "Chips like these used to be placed under people's skins, giving them certain powers. It probably doesn't work anymore.": "像这样的芯片过去被放置在人们的皮肤下，赋予他们一定的力量。 它可能不再起作用了。",
    "damaged machine": "损坏的机器",
    "Damaged machine": "机器损坏",
    "daylight": "日光",
    "Disassemble appliance": "拆卸电器",
    "Disassemble machine": "拆卸机器",
    "Everfire": "永火",
    "explorer's helmet": "探险家头盔",
    "followers": "追随者",
    "Gloves made from recycled advanced textiles from before the Fall.": "由秋季之前回收的高级纺织品制成的手套。",
    "Hazard foresight": "危险预见",
    "Houses 8 people.": "可容纳 8 人。",
    "Houses 8 people": "可容纳 8 人",
    "Improved crossbow": "改良弩",
    "Improved the Smithy.": "改进了铁匠铺。",
    "Increase reputation bonus and meditation success chance": "增加声望奖励和冥想成功率",
    "Increase rumour generation and maximum followers": "增加谣言产生和最大追随者",
    "Jar of honey": "罐蜂蜜",
    "Lab coat": "实验工作服",
    "Leftovers from a bygone time. They say there used to be fish tanks, somewhere near the surface.": "过去时代的残留物。 他们说过去在靠近水面的地方有鱼缸。",
    "Long since dried and useless as a writing implement, but popular among sages as a symbol of knowledge.": "早已干涸，不再作为书写工具，但作为知识的象征而受到圣人的欢迎。",
    "long underwear": "长内衣",
    "Luxury resources": "奢侈品资源",
    "Maximum favour": "最大的恩惠",
    "Maximum rumours": "最大谣言",
    "Medical Center": "医疗中心",
    "Metal ornament depicting a volcano, a mountain that spits fire from the ever-moving heart of the planet.": "金属装饰品描绘了一座火山，一座从地球不断移动的中心喷出火焰的山峰。",
    "Modernized the robot factory.": "实现机器人工厂现代化。",
    "One-use weapon that slows down an organic enemy. (Only one per fight.": "可以减慢有机敌人速度的一次性武器。 （每场比赛仅限一次。",
    "One-use weapon that stuns a mechanical enemy. (Only one per fight.": "可以击晕机械敌人的一次性武器。 （每场比赛仅限一次。",
    "Plastic key card": "塑料钥匙卡",
    "Read a book. Gained 9 evidence.": "读一本书。 获得9个证据。",
    "Read a research paper. Gained 1 insight.": "阅读一篇研究论文。 获得 1 点洞察力。",
    "Research Center": "研究中心",
    "Resource outpost is ready. Chocolate is now available in all camps.": "资源前哨已准备就绪。 现在所有营地都提供巧克力。",
    "rifle": "步枪",
    "scavenger bag": "拾荒者背包",
    "scavenger vest": "拾荒者背心",
    "scavenger's shirt": "拾荒者衬衫",
    "Scientists": "科学家们",
    "Shirt made from recycled advanced textiles used before the Fall.": "由秋季前使用的回收高级纺织品制成的衬衫。",
    "Soldiers": "士兵",
    "Spray paint can": "喷漆罐",
    "Stun switch": "电击开关",
    "synthetic gloves": "合成手套",
    "Synthetic gloves": "合成手套",
    "Synthetic shirt": "化纤衬衫",
    "The Economy": "经济",
    "Thin rectangular piece of white plastic which used to open doors. Some believe it still holds great power.": "用于开门的薄矩形白色塑料片。 有些人相信它仍然拥有强大的力量。",
    "Type: trade": "类型：贸易",
    "Wooden toy horse": "木制玩具马",
    "worker resource production: +": "工人资源生产：+",
    "chocolate": "巧克力",
    "coffee": "咖啡",
    "honey": "蜂蜜",
    "Luxury resources increase camp Reputation": "奢华资源提升营地声誉",
    "Produces water.": "生产水。",
    "salt": "盐",
    "spices": "香料",
    "tea": "茶",
    "[apothecary], unlocked workers: apothecary": "[药剂师]，解锁工人：药剂师",
    "[aqueduct]": "[渡槽]",
    "[barracks], unlocked workers: soldier": "[兵营]，解锁工人：士兵",
    "[cement mill], unlocked workers: concrete": "[水泥厂]，解锁工人：混凝土",
    "[generator]": "[发电机]",
    "[inn], new events: recruit": "[旅馆]，新活动：招募",
    "[lights], unlocked items: electric light": "[灯]，解锁物品：电灯",
    "[market], new events: trader": "[市场]，新活动：交易者",
    "[moss garden], improved buildings: inn": "[苔藓花园]，改良建筑物：旅馆",
    "[radio tower], improved buildings: inn": "[无线电塔]，改良建筑物：旅馆",
    "[research center], new actions: investigate": "[研究中心]，新行动：调查",
    "[robot factory]": "[机器人工厂]",
    "[smithy], unlocked workers: smith": "[铁匠铺]，解锁工人：铁匠",
    "[snail farm], unlocked items: smoke bomb": "[蜗牛农场]，解锁物品：烟雾弹",
    "A gun that allows the user to fire multiple rounds without reloading.": "一种允许用户在不重新装弹的情况下发射多发子弹的枪。",
    "A massive elevator, spanning a whole level, and allowing traders bypass entire hazardous environment.": "一个巨大的电梯，跨越整个楼层，让交易者绕过整个危险环境。",
    "A new kind of rubber, quicker to produce": "一种新型橡胶，生产速度更快",
    "A powerful firearm that is particularly devastating in close range": "一种威力强大的枪支，在近距离内尤其具有破坏性",
    "Add dedicated working spaces to the libraries": "向库添加专用工作空间",
    "Advanced Chemistry": "高级化学",
    "Advanced Chemistry II": "高级化学 II",
    "All upgrades researched.": "研究了所有升级。",
    "Anesthesia": "麻醉",
    "Another useful way to raise spirits and bond groups.": "另一种提振士气和加强团队联系的有用方法。",
    "Antibiotics": "抗生素",
    "Basic protective clothing to give an edge in fights.": "基本防护服可在战斗中提供优势。",
    "Better buckets": "更好的桶",
    "Better Traps": "更好的陷阱",
    "Biofuel Generator": "生物燃料发电机",
    "Build better fortifications.": "建造更好的防御工事。",
    "Build higher tower blocks with room for more people": "建造更高的塔楼，为更多人提供空间",
    "Build robots that can help workers do their jobs more efficiently.": "制造可以帮助工人更有效地完成工作的机器人。",
    "Build simple generators that provide electricity to the settlement, improving overall quality of life.": "建造简单的发电机为定居点提供电力，提高整体生活质量。",
    "Complex procedures for fixing the human body.": "固定人体的复杂程序。",
    "Even better use of spider silk and recycled materials.": "更好地利用蜘蛛丝和回收材料。",
    "Exotic Metals": "奇异金属",
    "Expand temples into places where anyone can come meditate.": "将寺庙扩建为任何人都可以冥想的地方。",
    "Food Preservation": "食品保鲜",
    "Food Processing": "食品加工",
    "Further improve trade by using lighter currency that is easier to carry around.": "通过使用更轻便，更容易携带的货币来进一步改善贸易。",
    "Further refine fuel production": "进一步精炼燃料生产",
    "Get more out of all water that is collected": "充分利用收集到的水",
    "Improve buckets and collect more water.": "改进水桶并收集更多的水。",
    "Improve fuel production even more": "进一步提高燃料产量",
    "Improve robot factories to produce more robots.": "改进机器人工厂以生产更多机器人。",
    "Improve the campfire to be a gathering place for the whole settlement.": "改善篝火，使其成为整个定居点的聚集地。",
    "Improve the radio station and send messages over longer distances": "改进广播电台并在更远的距离发送消息",
    "Improve traps so they can collect more food.": "改进陷阱，以便它们可以收集更多食物。",
    "apothecary, improved workers: apothecary": "药剂师，改良工：药剂师",
    "barracks, improved workers: soldier": "军营，改良工人：士兵",
    "barracks, improved workers: soldier, unlocked items: revolver": "兵营，改良工人：士兵，解锁物品：左轮手枪",
    "bucket": "桶",
    "campfire": "营火",
    "caravan stable": "大篷车马厩",
    "cement mill, improved workers: concrete": "水泥厂，改良工：混凝土",
    "clinic": "诊所",
    "clinic, unlocked items: full first aid kit": "诊所，解锁物品：全套急救箱",
    "fortification": "筑城",
    "inn, library, market, radio tower": "旅馆，图书馆，市场，广播塔",
    "library": "图书馆",
    "library, unlocked workers: scientist": "图书馆，解锁工人：科学家",
    "market, improved trader": "市场，改进的交易者",
    "radio tower": "无线电塔",
    "robot factory, improved workers: robotmaker": "机器人工厂，改良工人：robotmaker",
    "shrine": "圣地",
    "smithy, improved workers: toolsmith": "铁匠铺，改良工人：工具匠",
    "storage": "贮存",
    "temple": "寺庙",
    "tower block": "塔楼",
    "trap": "陷阱",
    "Improved Robot Factory": "改进的机器人工厂",
    "Improved Tower Blocks": "改进的塔楼",
    "Improved war axes.": "改进的战斧。",
    "chemist": "化学家",
    "chemist, unlocked items: glowstick": "化学家，解锁物品：荧光棒",
    "cleric": "牧师",
    "gardener": "园丁",
    "rubbermaker": "橡胶制造商",
    "scavenger": "拾荒者",
    "scavenger, unlocked items: shuriken": "拾荒者，解锁物品：手里剑",
    "scientist": "科学家",
    "toolsmith": "工具匠",
    "water collector": "集水器",
    "weaver, unlocked items: work gloves, winter parka": "织工，解锁物品：工作手套，冬季派克大衣",
    "Improving storage by controlling temperature.": "通过控制温度改善储存。",
    "Knowledge to make the deadliest weapons.": "制造最致命武器的知识。",
    "Leather-working for making better bags.": "皮革加工，制作更好的包袋。",
    "Make better bags.": "制作更好的包包。",
    "Make hospital visits less traumatic and enable new implants.": "减少就诊带来的创伤并启用新的植入物。",
    "Metal Purification": "金属提纯",
    "Modern armour that takes inspiration from military automatons.": "现代装甲的灵感来自于军事机器人。",
    "Modularity": "模块化",
    "Modularity II": "模块化II",
    "Modularity is the basis of mass production": "模块化是大规模生产的基础",
    "Network": "网络",
    "new actions: bridge gap": "新行动：弥合差距",
    "New cement mixture for stronger concrete.": "用于更强混凝土的新型水泥混合物。",
    "New techniques for improving old designs.": "改进旧设计的新技术。",
    "Offerings": "供品",
    "Optimize tools production": "优化工具生产",
    "Paper Money": "纸币",
    "Partially restore the Network that (according to legends) used to cover the whole City.": "部分恢复（根据传说）曾经覆盖整个城市的网络。",
    "Perhaps the spirits would appreciate offerings of food, jewelry, bones, plants, or clothing?": "也许神灵会欣赏食物，珠宝，骨头，植物或衣服的供品？",
    "Pest Control": "除害虫",
    "Places to generate new knowledge instead of just collecting and archiving the old.": "产生新知识而不仅仅是收集和归档旧知识的地方。",
    "Plans for a hull of a colony space ship that can leave this planet and travel far.": "计划建造一艘可以离开这个星球并远行的殖民地太空船的船体。",
    "Processed foods last longer and enable using ingredients otherwise too unpleasant, ultimately improving efficiency of trappers": "加工食品的保质期更长，并且可以使用其他令人不快的原料，最终提高猎人的效率",
    "Rediscovering the study of substances and chemical reactions.": "重新发现物质和化学反应的研究。",
    "Refrigeration": "冷藏",
    "Scripture": "圣经",
    "Shield for a colony space ship that can protect it from the dangers of space.": "殖民地太空飞船的护盾，可以保护它免受太空危险。",
    "Shortwave Radio": "短波广播",
    "Space Colony Hull": "太空殖民地船体",
    "Space Colony Life Support": "太空殖民地生命支持",
    "Space Colony Shield": "太空殖民地护盾",
    "Stronger Concrete": "更强的混凝土",
    "Synthetic Rubber": "合成橡胶",
    "Take advantage of the most advanced materials left behind by previous civilizations": "利用先前文明留下的最先进的材料",
    "Tapping into the decaying water infrastructure and extending it to efficiently store and convey water.": "利用老化的水基础设施并将其扩展以有效地储存和输送水。",
    "Techniques for improving existing clothing for exploration": "改进现有服装以进行探索的技术",
    "Technology required to support life on the colony ship for an extended period of time.": "维持殖民船上较长时间生命所需的技术。",
    "Temple Gardens": "寺庙花园",
    "The art of making some serious helmets.": "制作一些严肃头盔的艺术。",
    "[colony hull]": "[殖民地外壳]",
    "[colony life support]": "[蜂群生命支持]",
    "[colony shield]": "[殖民地盾]",
    "[elevator down (build)], [elevator up (build)]": "[电梯向下（构建）]，[电梯向上（构建）]",
    "[elevator down (repair)], [elevator up (repair)]": "[电梯下行（维修）]，[电梯上行（维修）]",
    "[great elevator]": "[很棒的电梯]",
    "[greenhouse]": "[温室]",
    "[staircase down], [staircase up]": "[楼梯向下]，[楼梯向上]",
    "basic backpack, leather gloves, leather jacket": "基本款背包，皮手套，皮夹克",
    "basic first aid kit": "基本急救箱",
    "basic pants, t-shirt": "基本款裤子，T恤",
    "crossbow": "弩",
    "crude shotgun": "粗制猎枪",
    "custom smg": "定制SMG",
    "exoskeleton": "外骨骼",
    "explorer's helmet": "探险家头盔",
    "explorer's pants, explorer's shirt": "探险家裤子，探险家衬衫",
    "gas mask": "防毒面具",
    "good gloves": "好手套",
    "guard uniform pants, guard uniform shirt": "警卫制服裤子，警卫制服衬衫",
    "hazmat gloves, respirator, hazmat suit": "危险品手套，呼吸器，危险品服",
    "heavy axe": "重斧头",
    "hiker's rucksack": "徒步旅行者的背包",
    "improvised bazooka": "简易火箭筒",
    "kevlar vest": "防弹衣",
    "leather helmet": "皮头盔",
    "long underwear, scavenger's shirt": "长内衣，拾荒者衬衫",
    "mittens, wool hat": "手套，羊毛帽",
    "padded pants, protective shirt": "衬垫裤，防护衬衫",
    "pistol": "手枪",
    "plastic bag, improvised flip-flops, new actions: repair item": "塑料袋，简易人字拖，新动作：修理物品",
    "poison dart, new actions: clear toxic waste": "毒镖，新行动：清除有毒废物",
    "quality gloves": "优质手套",
    "rifle": "步枪",
    "rubber boots, new actions: clear radioactive waste": "胶靴，新行动：清除放射性废物",
    "scavenger bag": "拾荒者袋",
    "scavenger's gloves, scavenger's hood, scavenger vest": "拾荒者手套，拾荒者兜帽，拾荒者背心",
    "scrap metal waraxe": "废金属战斧",
    "spear": "矛",
    "warm coat": "保暖外套",
    "unlocked other buildings: [beacon]": "解锁其他建筑物：[信标]",
    "Unlocks a new class of lethal weapons.": "解锁一类新型致命武器。",
    "Use scripture to store knowledge about the spirits - and allow clerics assert their authority.": "使用经文来存储有关灵魂的知识 - 并让牧师维护他们的权威。",
    "Water Recycling": "水循环利用",
    "Worker Robots": "工人机器人",
    "studying": "学习中",
    "Busy studying (": "忙于学习（",
    "Spent some time studying in the library.": "花了一些时间在图书馆学习。",
    "We can now build Shrines to the Spirits.": "我们现在可以为灵魂建造圣地了。",
    "A new civilization born from the ruins of the old one.": "一种新的文明从旧文明的废墟中诞生。",
    "civilization rebuilt (": "文明重建（",
    "Smithy (Level": "铁匠铺（层",
    "yes": "是",
    "no": "否",
    "(scavenge cost -": "（清理成本-",
    "(scout cost -": "（侦察成本-",
    "(hazards) (foresee hazards in unvisited sectors": "（危险）（预见未访问区域的危险",
    "(supplies) (foresee supplies in found in current and neighbouring sectors": "（供应）（预见当前和邻近部门的供应",
    "Add to party": "添加到队伍",
    "Adya": "阿迪亚",
    "Arushi": "阿鲁什",
    "Batbayar": "巴特巴亚尔",
    "Erdene": "额尔登",
    "Ilse": "伊尔瑟",
    "Julia": "朱莉娅",
    "Magda": "玛格达",
    "Natalia": "娜塔莉亚",
    "Noa": "诺亚",
    "Switch out": "关掉",
    "Type: explorer": "类型：探险家",
    "Type: fighter": "类型：战士",
    "Type: scavenger": "类型：拾荒者",
    "A space inside the city, indistinct in the blinding light. The area is swathed in blinding": "城市内部的一个空间，在耀眼的灯光下模糊不清。 该区域被遮蔽所包围",
    "Busy launch (": "忙于启动（",
    "Congratulations! You've completed Level 13.": "恭喜！ 您已通关 13 层。",
    "launch": "发射",
    "Leaving the planet behind": "将地球抛在身后",
    "sunlight": "阳光",
    "Sunlit area": "阳光照射区域",
    "Thank you for playing all the way to the end. If you'd like to share your thoughts or feedback, you can use any of these channels": "感谢您一直玩到最后。 如果您想分享您的想法或反馈，可以使用以下任何渠道",
    "The Colony Ship launches successfully and heads out into space. Into a new darkness, unimaginably vast.": "殖民船成功发射并驶入太空。 进入一片新的黑暗，广阔得难以想象。",
    "The colony ship launches.": "殖民船启航。",
    "The End": "结局",
    "The ship is crowded. We brought as many as we could. Somehow, we will find another home.": "船上很拥挤。 我们尽可能多地带来了。 无论如何，我们会找到另一个家。",
    "1 bucket (can collect food": "1个桶（可以收集食物",
    "A space inside the city, indistinct in the blinding light. The area is swathed in blinding": "城市内部的一个空间，在耀眼的灯光下模糊不清。 该区域被遮蔽所包围",
    "aggressive bots": "攻击性机器人",
    "aggressive bots and aggressive animals": "攻击性机器人和攻击性动物",
    "aggressive bots and bandits": "攻击性机器人和强盗",
    "bold bandits": "大胆的强盗",
    "boulevard": "大道",
    "Busy launch (": "忙于启动（",
    "complex": "复杂的",
    "Deity required.": "需要神灵。",
    "drinking fountain": "饮水机",
    "Factory": "工厂",
    "Generator (Level": "发电机（层",
    "gleaming delivery bots": "闪闪发光的送货机器人",
    "Highgate": "高门",
    "launch": "运行",
    "Leaving the planet behind": "将地球抛在身后",
    "Map (basic": "地图（基本",
    "Map (undefined": "地图（未定义",
    "medicine, herbs, rubber": "医药，草药，橡胶",
    "Pinewood": "松林",
    "required": "需要",
    "sunlight": "阳光",
    "sunlit": "阳光照射",
    "Sunlit area": "阳光照射区域",
    "sunlit, pollution (": "阳光照射，污染（",
    "This level is on the surface of the City. It has been thoroughly explored.": "这一层位于城市的表面。 对此已经进行了彻底的探索。",
    "water, food": "水，食物",
    "aggressive animals and aggressive bots": "攻击性动物和攻击性机器人",
    "aggressive bots and automated structures": "攻击性机器人和自动化结构",
    "aggressive bots and malevolent creatures": "攻击性机器人和恶意生物",
    "aggressive bots and urban pests": "攻击性机器人和城市害虫",
    "bandits and aggressive bots": "强盗和攻击性机器人",
    "bandits and malevolent creatures": "强盗和恶毒生物",
    "big turrets": "大炮塔",
    "corridor": "走廊",
    "deformed sewer varanids": "变形的下水道蜥蜴",
    "Highgate (trade partner": "海格特（贸易伙伴",
    "hostile wildlife": "敌对的野生动物",
    "malevolent creatures and aggressive bots": "恶毒的生物和攻击性的机器人",
    "modified guard bots": "修改后的警卫机器人",
    "passage  down (stairwell) (repaired), old well": "向下通道（楼梯间）（已修复），旧井",
    "Pinewood (trade partner": "松木（贸易伙伴",
    "pollution (": "污染 （",
    "radioactivity (": "放射性（",
    "stray delivery bots": "流浪送货机器人",
    "sunlit, cold (": "阳光明媚，寒冷（",
    "sunlit, radioactivity (": "阳光照射，放射性（",
    "This level is polluted. It has been thoroughly explored.": "此级别已被污染。 对此已经进行了彻底的探索。",
    "urban pests and aggressive animals": "城市害虫和攻击性动物",
    "urban pests and aggressive bots": "城市害虫和攻击性机器人",
    "urban pests and bandits": "城市害虫和强盗",
    "urban pests and malevolent creatures": "城市害虫和恶意生物",
    "Wolfs": "狼",
    "workshop (cleared": "车间（已清除",
    "A tools trader arrives.": "一位工具商人来了。",
    "goshawks": "苍鹰",
    "Grey slugs": "灰色蛞蝓",
    "passage  down (elevator) (built": "下行通道（电梯）（已建）",
    "passage  up (elevator) (built": "向上通道（电梯）（已建",
    "territorial magpies": "领地喜鹊",
    "This level is uninhabited. It has been thoroughly explored.": "这一层无人居住。 对此已经进行了彻底的探索。",
    "Green slugs": "绿蛞蝓",
    "greenhouse": "温室",
    "Mill Road Academy (trade partner": "米尔路学院（贸易伙伴",
    "Old Waterworks (trade partner": "旧自来水厂（贸易伙伴",
    "passage  down (elevator) (repaired": "向下通道（电梯）（已修复",
    "passage  up (elevator) (repaired": "向上通道（电梯）（已修复）",
    "Red slugs": "红蛞蝓",
    "stream": "溪流",
    "This level is on the Ground. It has been thoroughly explored.": "这一层位于地面上。 对此已经进行了彻底的探索。",
    "toxic waste (east": "有毒废物（东",
    "toxic waste (west": "有毒废物（西",
    "turret guarding a forgotten borders": "炮塔守卫着被遗忘的边界",
    "undefined (": "不明确的 （",
    "Black slugs": "黑蛞蝓",
    "Bone Crossing (trade partner": "骨交叉（贸易伙伴",
    "camp, beacon": "营地，灯塔",
    "workshop (cleared), leaking water pipe": "车间（已清理），水管漏水",
    ". It looks like": "。 看起来像",
    ". There is a": "。 有一个",
    "A area outside a abandoned residental building with a dizzying geometrical pattern of balconies. The area is swathed in relentless": "一栋废弃住宅楼外的区域，阳台上有令人眼花缭乱的几何图案。 该地区正被无情的",
    "A big square dominated by an ornate public building in the middle. The area is swathed in relentless": "一个大广场，中间有一座华丽的公共建筑。 该地区正被无情的",
    "A destroyed bridge over the level below with separate levels for tram tracks, utilities and pedestrians. The area is swathed in relentless": "下层上方有一座被毁坏的桥梁，有电车轨道，公用设施和行人分开的楼层。 该地区正被无情的",
    "A destroyed street dotted by billboards and dead screens and surrounded by tall buildings. The area is swathed in relentless": "一条被毁坏的街道上布满了广告牌和死气沉沉的屏幕，周围都是高楼大厦。 该地区正被无情的",
    "A dignified prison complex littered with debris and trash. The area is swathed in relentless": "庄严的监狱建筑群里散落着瓦砾和垃圾。 该地区正被无情的",
    "A grand bridge over the level below with separate levels for tram tracks, utilities and pedestrians. The area is swathed in relentless": "下层上方有一座宏伟的桥梁，有单独的楼层供电车轨道，公用设施和行人使用。 该地区正被无情的",
    "A grand square surrounded by buildings. The area is swathed in relentless": "一个宏伟的广场，四周都是建筑物。 该地区正被无情的",
    "A mob of bots to the north has been defeated.": "北方的一群机器人已被击败。",
    "A multi-layered street with space below for trams and below for pedestrians and small shops. The area is swathed in relentless": "多层街道，下方有电车空间，下方有行人和小商店空间。 该地区正被无情的",
    "A public square with a few gloomy buildings. The area is swathed in relentless": "一个公共广场，有几座阴暗的建筑。 该地区正被无情的",
    "A radioactive waste to the south has been cleared.": "南部的放射性废物已被清除。",
    "A radioactive waste to the west has been cleared. A gap to the north-east has been bridged.": "西边的放射性废物已被清除。 与东北部的差距已经缩小。",
    "A spacious area between two buildings with some abandoned residential towers on either side. The area is swathed in relentless": "两座建筑物之间的宽敞区域，两侧有一些废弃的住宅楼。 该地区正被无情的",
    "A spacious bridge over the level below with separate levels for tram tracks, utilities and pedestrians. The area is swathed in relentless": "下层上方有一座宽敞的桥，有单独的楼层供电车轨道，公用设施和行人使用。 该地区正被无情的",
    "A square with some stranded benches and gloomy buildings. The area is swathed in relentless": "广场上有一些搁浅的长凳和阴暗的建筑。 该地区正被无情的",
    "A sun-swathed street surrounded by typical residential towers. The area is swathed in relentless": "一条阳光普照的街道，周围环绕着典型的住宅楼。 该地区正被无情的",
    "A sunlit street where the wind is constantly howling in the narrow passages. The area is swathed in relentless": "阳光明媚的街道，狭窄的通道里风声不断呼啸。 该地区正被无情的",
    "A toxic waste to the north has been cleared. Debris to the south-west has been cleared away.": "北部的有毒废物已被清除。 西南方向的残骸已被清除。",
    "A wall by a corridor leading south-east has been painted with a big": "通向东南的走廊旁边的墙上画着一个大的",
    "A wide apartment complex littered with debris and garbage. The area is swathed in relentless": "宽阔的公寓大楼里散落着杂物和垃圾。 该地区正被无情的",
    "A wide area surrounded by buildings. The area is swathed in relentless": "一片被建筑物包围的广阔区域。 该地区正被无情的",
    "A wide bridge over the level below with separate levels for tram tracks, utilities and pedestrians. The area is swathed in relentless": "下层上方有一座宽桥，有单独的楼层供电车轨道，公用设施和行人使用。 该地区正被无情的",
    "An exposed street flanked by tall buildings and shaken by gusts of strong wind. The area is swathed in relentless": "一条裸露的街道，两侧是高楼大厦，被一阵强风摇晃着。 该地区正被无情的",
    "An ordinary amusement park littered with debris and trash. The area is swathed in relentless": "一个普通的游乐园，到处都是碎片和垃圾。 该地区正被无情的",
    "An ordinary area between two small buildings. The area is swathed in relentless": "两栋小楼之间的普通区域。 该地区正被无情的",
    "An ordinary bridge over the level below with separate levels for tram tracks, utilities and pedestrians. The area is swathed in relentless": "下层之上的一座普通桥梁，有单独的层用于电车轨道，公用设施和行人。 该地区正被无情的",
    "Arushi: +": "阿鲁什：+",
    "Build [Apothecary]": "建造[药剂师]",
    "Build [Cement mill]": "建造[水泥厂]",
    "Build [Smithy]": "建造[铁匠铺]",
    "Busy moving (": "忙着搬家（",
    "could be collected here.": "可以在这里收集。",
    "Debris to the north-east has been cleared away.": "东北方向的废墟已被清理干净。",
    "Destroyed commercial hall": "被毁坏的商业大厅",
    "Dignified public square": "端庄的公共广场",
    "Found an Obsolete computer.": "发现一台过时的计算机。",
    "Grand public square": "大公共广场",
    "Obsolete computer": "过时的电脑",
    "Ordinary public area": "普通公共区域",
    "outside | surface": "外面| 表面",
    "rainwater": "雨水",
    "rope (scarce": "绳子（稀缺",
    "Solemn public square": "庄严的公共广场",
    "Some kind of a commercial complex with several narrow passages this way and that. The area is swathed in relentless": "某种商业综合体，有几条这样那样的狭窄通道。 该地区正被无情的",
    "Sun-swathed residential street": "阳光普照的住宅街",
    "Sunlit residential street": "阳光明媚的住宅街",
    "symbol.": "象征。",
    "This area is patrolled by aggressive bots.": "该区域由攻击性机器人巡逻。",
    "This area is patrolled by aggressive bots. This place is dangerously": "该区域由攻击性机器人巡逻。 这个地方很危险",
    "This area is patrolled by bold bandits. There is a": "这个地区有大胆的强盗巡逻。 有一个",
    "This area is patrolled by gleaming delivery bots. A radioactive waste to the north has been cleared. A mob of bots to the south has been defeated.": "这个区域由闪闪发光的送货机器人巡逻。 北部的放射性废物已被清除。 南方的一群机器人已被击败。",
    "This place is dangerously": "这个地方很危险",
    "water (common": "水（普通",
    "water (scarce), metal (scarce), herbs (rare": "水（稀缺），金属（稀缺），草药（稀有）",
    "Disassemble computer": "拆卸计算机",
    "obsolete computer": "过时的电脑",
    "explorer's pants": "探险家的裤子",
    "Ability: scouring (scavenge cost -": "能力：搜寻（清理成本-",
    "Barracks (Level": "兵营（等级",
    "1 plantations found": "发现 1 个种植园",
    "A broken street beneath a vast residential tower": "巨大住宅楼下的一条破烂街道",
    "A previously unassigned worker has started working as chemist.": "一名以前未分配的工人已开始担任化学家。",
    "A previously unassigned worker has started working as trapper.": "一名先前未分配的工人已开始担任猎人。",
    "Aqueduct (Level": "渡槽（水平",
    "Auto-assigned workers: scavenger and soldier": "自动分配的工人：拾荒者和士兵",
    "in camp | outpost": "在营地| 前哨",
    "Julia: +": "朱莉娅：+",
    "Transitioning": "过渡",
    "A area where buildings are attached to the ceiling of the level like colossal stalactites.": "建筑物像巨大的钟乳石一样附着在关卡天花板上的区域。",
    "A damaged street with long-abandoned buildings covered in strange moss. Both": "一条受损的街道，废弃已久的建筑覆盖着奇怪的苔藓。 两个都",
    "A dark street between some residential towers": "一些住宅楼之间的一条黑暗的街道",
    "A destroyed hall between two residential towers with some typical apartments on either side.": "两座住宅楼之间的一个被毁坏的大厅，两侧都有一些典型的公寓。",
    "A grand area with long-abandoned buildings covered in strange moss": "广阔的区域，废弃已久的建筑覆盖着奇怪的苔藓",
    "A grand area with long-abandoned buildings covered in strange moss.": "一片广阔的区域，废弃已久的建筑覆盖着奇怪的苔藓。",
    "A low corridor between tall shopping malls, lined with withered trees that until recently must have thrived in artificial light.": "高大购物中心之间的低矮走廊，两旁种满了枯萎的树木，直到最近，这些树木一定在人造光下茁壮成长。",
    "A modern street surrounded by abandoned residential towers. Both": "一条现代化的街道，周围环绕着废弃的住宅楼。 两个都",
    "A modern street surrounded by residential towers": "一条现代街道，周围环绕着住宅楼",
    "A modern street surrounded by residential towers.": "一条现代化的街道，周围环绕着住宅楼。",
    "A spacious apartment complex littered with debris and garbage": "宽敞的公寓大楼散落着杂物和垃圾",
    "A square built around a massive statue with nondescript shop fronts surrounding it on every side.": "一个围绕着巨大雕像而建的广场，四周都是不起眼的商店门面。",
    "A street at the base of an enormous pillar supporting the level above": "一条街道位于一根巨大的柱子底部，支撑着上面的水平面",
    "A street between some skeleton buildings that seem to have been abandoned while they were still under construction": "一些骨架建筑之间的一条街道，这些建筑在建造过程中似乎已被废弃",
    "A street with some stranded benches and nondescript residential towers": "一条街道上有一些搁浅的长凳和不起眼的住宅楼",
    "abandoned library": "废弃的图书馆",
    "Back into the darkness.": "回到黑暗中。",
    "Damaged residential street": "受损的住宅街道",
    "Destroyed residential hall": "被毁坏的住宅楼",
    "empty laboratory": "空实验室",
    "Engulfed by sunlight.": "被阳光吞没。",
    "Improved the Bucket.": "改进了铲斗。",
    "It's extremely": "这是非常",
    "Modern residential street": "现代住宅街",
    "pristine house": "原始的房子",
    "quiet sewer": "安静的下水道",
    "This area is guarded by bandits and aggressive bots. It's extremely": "该区域由强盗和攻击性机器人把守。 这是非常",
    "This area is occupied by bandits and aggressive bots. It's extremely": "该区域被强盗和侵略性机器人占领。 这是非常",
    "This area is patrolled by bandits and aggressive bots. It's extremely": "该地区有强盗和攻击性机器人巡逻。 这是非常",
    "You lost Augmented (L2).": "你失去了增强型（L2）。",
    "apothecary": "药剂师",
    "apothecary and cleric": "药剂师和牧师",
    "apothecary, toolsmith, cleric": "药剂师，工具匠，牧师",
    "apothecary, toolsmith, concrete, +": "药剂师，工具匠，混凝土，+",
    "cleric": "牧师",
    "concrete": "具体的",
    "concrete and cleric": "混凝土和牧师",
    "concrete, robotmaker, cleric": "混凝土，机器人制造商，牧师",
    "concrete, robotmaker, scientist, +": "混凝土，机器人制造商，科学家，+",
    "robotmaker": "机器人制造者",
    "robotmaker and cleric": "机器人制造者和牧师",
    "robotmaker, scientist, cleric": "机器人制造商，科学家，牧师",
    "robotmaker, scientist, soldier": "机器人制造商，科学家，士兵",
    "robotmaker, scientist, soldier, +": "机器人制造商，科学家，士兵，+",
    "robotmaker, soldier, cleric": "机器人制造者，士兵，牧师",
    "ropemaker": "制绳工",
    "ropemaker and cleric": "制绳工和牧师",
    "ropemaker, apothecary, toolsmith, +": "绳匠，药剂师，工具匠，+",
    "scavenger": "清道夫",
    "scavenger and cleric": "拾荒者和牧师",
    "scavenger and concrete": "清除剂和混凝土",
    "scavenger, apothecary, toolsmith, +": "拾荒者，药剂师，工具匠，+",
    "scavenger, toolsmith, cleric": "拾荒者，工具匠，牧师",
    "scavenger, trapper, apothecary, +": "拾荒者，猎人，药剂师，+",
    "scavenger, trapper, concrete": "拾荒者，猎人，混凝土",
    "scavenger, trapper, water collector, +": "清道夫，猎人，集水器，+",
    "scavenger, water collector, apothecary, +": "拾荒者，集水者，药剂师，+",
    "scavenger, water collector, ropemaker, +": "清道夫，集水器，制绳机，+",
    "scientist": "科学家",
    "scientist and cleric": "科学家和牧师",
    "scientist and soldier": "科学家和士兵",
    "scientist, soldier, cleric": "科学家，士兵，牧师",
    "soldier": "士兵",
    "soldier and cleric": "士兵和牧师",
    "toolsmith and cleric": "工具匠和牧师",
    "toolsmith, concrete, robotmaker, +": "工具匠，混凝土，机器人制造商，+",
    "trapper": "猎人",
    "trapper and cleric": "猎人和牧师",
    "trapper, toolsmith, cleric": "猎人，工具匠，牧师",
    "trapper, water collector, ropemaker, +": "猎人，集水器，制绳机，+",
    "water collector": "集水器",
    "water collector and cleric": "集水者和牧师",
    "water collector, apothecary, toolsmith, +": "集水器，药剂师，工具匠，+",
    "water collector, ropemaker, apothecary, +": "集水器，制绳器，药剂师，+",
    "water collector, ropemaker, scientist, +": "集水器，制绳工，科学家，+",
    "water collector, toolsmith, cleric": "集水者，工具匠，牧师",
    "Sunlight not allowed.": "不允许阳光照射。",
    "All": "全部",
    "Back to list": "返回列表",
    "click here": "点击这里",
    "Back": "返回",
    "Copy": "复制",
    "Data": "数据",
    "Duration": "持续时间",
    "English": "英文",
    "Get up": "起床",
    "Loading": "加载",
    "Locales": "地方",
    "Remaining": "剩余",
    "Settings": "设置",
    "People": "人口",
    "Paste": "粘贴",
    "Other explorers": "其他探索者",
    "Level 13 isn't optimized for mobile. The layout works best on larger screens and many elements rely on hover effects. For the best experience, please come back on a different device.": "13层 并没有针对移动设备进行优化。布局在大屏幕上效果最好，许多元素依赖于悬停效果。为了获得最佳体验，请更换设备。",
    "Hope": "希望",
    "Houses 6 people": "可容纳6人口",
    "Header": "顶部",
    "Latest": "最近",
    "Last event": "最近事件",
    "Inventory": "库存",
    "Log": "日志",
    "Game Stats": "游戏统计",
    "Game paused": "游戏已暂停",
    "It takes awhile for you to make out your surroundings.": "你需要一段时间才能看清周围的环境。",
    "water protection": "防水",
    "water prot +": "防水 +",
    "Scavenge heap": "拾荒堆叠",
    "Scavenge bonus": "拾荒加成",
    "Examine": "检查",
    "Ground (-": "地面 (-",
    "Embark": "出发",
    "Enable hotkeys": "启用快捷键",
    "Enable sounds": "启用声音",
    "A dash of green in the concrete.": "混凝土里的一点绿色。",
    "An old hat from synthetic wool.": "一顶由合成羊毛制成的旧帽子。",
    "Decrease stamina cost of moving from this camp directly to another": "减少从这个营地直接移动到另一个营地的耐力消耗",
    "Dialogue": "对话",
    "Disease outbreak chance": "疾病爆发几率",
    "Donate to temple in exchange for hope": "捐赠给寺庙以换取希望",
    "Feeble light for basic survival in the dark levels.": "微弱的光线，在黑暗的关卡中基本生存。",
    "Flashlight": "手电筒",
    "Generates hope.": "产生希望。",
    "If you want to try it out anyway,": "如果你想试试的话，",
    "Increase hope generation": "增加希望的产生",
    "Increases rumours and attracts visitors.": "增加谣言和吸引游客。",
    "It's not fancy or durable, but allows one to carry around more stuff than their hands and pockets can hold.": "它既不花哨也不耐用，但却能让你随身携带比双手和口袋所能容纳的更多的东西。",
    "Keeps the darkess of the City at bay.": "让城市的黑暗远离海湾。",
    "Luxury resources available: \n\t\t\t\t\t\t\t\t\t\t": "可用的奢侈资源：\n\t\t\t\t\t\t\t\t\t\t \t\t\t\t\t\t\t\t\t",
    "Manage saves": "存档管理",
    "Minimal protection, but better than going barefoot in the debris.": "防护措施很少，但总比光着脚在废墟里走强。",
    "Moss Garden": "苔藓花园",
    "Newly crafted headgear designed specifically for scavenging in the post-Fall City.": "新制作的头饰专为后堕落之城的拾荒而设计。",
    "No recruits here at the moment.": "目前这里没有新兵。",
    "Recruits": "新兵",
    "Scavenger's pants": "拾荒者的裤子",
    "Scrap metal armour": "废金属盔甲",
    "Select a save slot from the list": "从列表中选择一个保存槽",
    "Solid warm outerwear that keeps both wind and chill out.": "坚固的保暖外套，既能挡风又能降温。",
    "Steady and reliable source of light.": "光源稳定可靠。",
    "Surface (-": "表面(-",
    "There are no building projects available currently. Explore the map to find some.": "目前没有可用的建筑项目。探索地图找到一些。",
    "There are no colony projects available currently.": "目前没有可用的殖民地项目。",
    "to dismiss this message.": "驳回这条信息。",
    "Use Numpad for movement": "使用数字键盘进行运动",
    "Well-made gloves with the logo of the Agricorp.": "做工精良的手套，上面有农业公司的标志。",
    "You wake up alone in the darkness, far below sunlight. You are injured and you remember very little. Is this how your journey ends?": "你独自在黑暗中醒来，远远低于阳光。你受了伤，什么都不记得了。你的旅程就这样结束了吗？",
    "Collect food": "收集食物",
    "Collect water": "收集水",
    "Currently unavailable": "当前不可用",
    "empty pockets": "空口袋",
    "Found": "发现",
    "Inventory management": "库存管理",
    "Move E": "移动 东",
    "Move N": "移动 北",
    "Move NE": "移动 东北",
    "Move NW": "移动 西北",
    "Move S": "移动 南",
    "Move SE": "移动 东南",
    "Move SW": "移动 西南",
    "Move W": "移动 西",
    "Next tab": "下一个选项卡",
    "nothing left here": "这里什么都没有留下",
    "Numpad": "数字键盘",
    "Previous tab": "前一个选项卡",
    "shiftKey + ArrowLeft": "shift键+左箭头",
    "shiftKey + ArrowRigh": "shift键+右箭头",
    "shiftKey + ArrowRight": "shift键+右箭头",
    "Custom #": "自定义 #",
    "Automatically saved when building a camp.": "在建造营地时自动保存。",
    "Food collected from traps": "从陷阱收集的食物",
    "General": "概况",
    "Injuries received": "受到的伤害",
    "Items broken": "物品损坏",
    "Items crafted": "制作的物品",
    "Items found": "找到的物品",
    "Items lost": "丢失物品",
    "Items repaired": "修复物品",
    "Lock picks used": "使用撬锁器",
    "Metal: Found": "金属：发现",
    "Sectors scouted": "已侦察区域",
    "Sectors visited": "访问过的区域",
    "Steps taken": "采取的步骤",
    "Time outside": "户外时间",
    "Time played": "游戏时间",
    "Times despaired": "绝望次数",
    "Times rested outside": "外出休息次数",
    "Times scavenged": "拾取次数",
    "Unique items crafted": "制作独特的物品",
    "Unique items equipped": "装备的独特物品",
    "Unique items found": "找到的独特物品",
    "Water collected from buckets": "从桶中收集的水",
    "Trap required": "需要陷阱",
    "Sector not scouted yet": "该区域还未侦察",
    "Collected enough metal to craft a lantern.": "收集到足够的金属，可以制作一盏灯笼。",
    "? already built": "？已建造",
    " Both": " 两者",
    "As the darkness recedes, your confidence grows. You remember your goal - to find an exit and leave this dead City behind.": "当黑暗退去，你的信心就会增强。你记得你的目标——找到一个出口，离开这个死气沉沉的城市。",
    "Built a Bucket.": "建了一个桶。",
    "Explorer Gear": "探险家装备",
    "Something happened": "发生了什么事",
    "This seems like a safe spot to build a shelter.": "这里似乎是个安全的避难所。",
    "(none": "(无",
    "hope": "希望",
    "hope +": "希望 +",
    "high": "高",
    "none": "无",
    "Type: exploration item": "类型：探索类物品",
    "Already fully rested": "已经充分休息",
    "Bag full": "背包已满",
    "Built a Trap.": "建了一个陷阱。",
    "Can't carry that much stuff": "带不了那么多东西",
    "Here is good enough to rest and heal.": "这里很好，可以休息和治疗。",
    "Incapacitated workers": "丧失工作能力的工人",
    "Next inhabitant": "下一个居民",
    "Sector with camp": "有营地的区域",
    "Set up a camp.": "建立一个营地。",
    "Some kind of a slum complex with several narrow passages this way and that. The area is dominated by a massive concrete pillar, one of the great spines of the City. Both": "某种贫民窟的综合体，有几条狭窄的通道。该地区的主要建筑是一根巨大的混凝土支柱，它是这座城市的主要支柱之一。都有",
    "rename": "重命名",
    "(camp on level": "(营地在等级",
    "The City is endless. It continues forward and backward, up and down, layer after layer. Separated by concrete and metal, are other corridors, other buildings, tunnels, towers. Far above, the Surface, and somewhere far below, your goal - the Ground.": "这座城市没有尽头。它一层又一层地向前、向后、向上、向下。由混凝土和金属隔开的是其他走廊，其他建筑物，隧道，塔楼。远高于地面，远低于地面，你的目标。",
    "Inn required": "需要 旅馆",
    "Lights required": "需要 灯光",
    "Apothecary required": "需要 药剂师",
    "Storage required": "需要 存储",
    "Smithy required": "需要 铁匠铺",
    "Shrine required": "需要 圣地",
    "Temple required": "需要 寺庙",
    "Robot Factory required": "需要 机器人工厂",
    "Research Center required": "需要 研究中心",
    "Radio Tower required": "需要 广播塔",
    "no damaged buildings to repair": "no damaged buildings to repair",
    "Blocked: Nothing here.": "道路受阻：这里什么都没有。",
    "A spacious area between some apartment buildings.": "公寓大楼之间的宽敞区域。",
    "Camp (Level": "营地（等级）",
    "Disassemble": "拆解",
    "Gloomy slum arcade": "阴暗的贫民窟拱廊",
    "Might be worthwhile to explore the surroundings.": "也许值得去周围看看。",
    "Seems like the kind of place where you might find some crafting ingredients.": "好像是那种能找到一些手工原料的地方。",
    "Useless without power, but can be taken apart for some scrap metal": "没有动力就没用，但可以拆开做废铁",
    "Went scavenging.  Found an item stash.": "去拾荒了。找到一个物品藏匿处。",
    "Built a Campfire.": "建造了一个营火。",
    "The campfire is a welcome respite from the darkness.": "营火是摆脱黑暗的好东西。",
    "Busy lighting (": "繁忙的照明 (",
    "lighting": "照明",
    "Started the campfire.": "燃起营火。",
    "A gloomy arcade with long-abandoned buildings covered in strange moss.": "阴暗的拱廊，废弃已久的建筑上长满了奇怪的青苔。",
    "A gloomy arcade with long-abandoned buildings covered in strange moss. Both": "阴暗的拱廊，废弃已久的建筑上长满了奇怪的青苔。两个",
    "A shadowy tunnel, seemingly untouched since before The Fall": "一个阴暗的隧道，似乎在大堕落之前就没人动过",
    "A shadowy tunnel, seemingly untouched since before The Fall.": "一个阴暗的隧道，似乎在大堕落之前就没人动过。",
    "here that seems worth scouting.": "这里似乎值得一看。",
    "inhabitants required": "需要居民",
    "lockpick": "撬锁工具",
    "neglected store": "被忽视的商店",
    "Shadowy slum tunnel": "阴暗的贫民窟隧道",
    "store": "商店",
    "A shadowy tunnel with long-abandoned buildings covered in strange moss.": "一条阴暗的隧道，被遗弃已久的建筑物上覆盖着奇怪的苔藓。",
    "arcade": "商场",
    "Can't leave Map behind": "不能把地图留下",
    "This level is habitable. There are still many unvisited sectors here.": "这一层适合居住。这里还有很多没人去过的地方。",
    "tunnel": "隧道",
    "Type: equipment": "类型：装备",
    "Improve Campfire": "改进营火",
    "Made the campfire a bit cosier.": "让营火变得更舒服了。",
    ", which can be scavenged for metal.": "，可以从中提取金属。",
    "a metal heap": "一个金属堆",
    "can be collected here. There is": "可以在这里收集。有",
    "scavenge metal heap": "清理金属堆",
    "Some sort of a slum corridor between two vast buildings with barely enough space to walk.": "两幢巨大建筑之间的贫民窟走廊几乎没有足够的行走空间。",
    "Some sort of a slum corridor between two vast buildings with barely enough space to walk. Both": "两幢巨大建筑之间的贫民窟走廊几乎没有足够的行走空间。两个",
    "There is a metal heap which can be scavenged for metal.": "有一个金属堆，可以从里面寻找金属。",
    "Went scavenging.  Metal remaining": "去拾荒了。金属剩余",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "ui.inventory_management.kept_box_empty_default_message": "ui.inventory_management.kept_box_empty_default_message",
    "discord": "discord",
    "DISABLED_REASON_NOT_AWAKE": "DISABLED_REASON_NOT_AWAKE",
    "disease": "disease",
    "v. 0.6.1 (beta": "v. 0.6.1 (beta",
    "suomi": "suomi",

    //原样
    's': '',
    'Git游戏': 'Git游戏',
    'ASCII': 'ASCII',
    'QQ群号': 'QQ群号',
    't': 't',
    'x': 'x',
    '▲': '▲',
    '△': '△',
    '.': '.',
    '(': '(',
    '|': '|',
    '×': '×',
    '!': '!',
    '?': '?',
    '* 启用后台游戏': '* 启用后台游戏',
    'z_poi': 'z_poi',
    "switch-milestones": "switch-milestones",
    'O': 'O',
    'z_p': 'z_p',
    'z_extra_c': 'z_extra_c',
    'z_e': 'z_e',
    "switch-trade": "switch-trade",
    'z_extra_u': 'z_extra_u',
    'north-east': '东北',
    'north-west': '西北',
    'south-east': '东南',
    'south-west': '西南',
    'north': '北',
    'south': '南',
    'west': '西',
    'east': '东',
    'i': 'i',
    'I': 'I',
    'II': 'II',
    'III': 'III',
    'IV': 'IV',
    'V': 'V',
    'VI': 'VI',
    'VII': 'VII',
    'VIII': 'VIII',
    'X': 'X',
    'XI': 'XI',
    'XII': 'XII',
    'XIII': 'XIII',
    'XIV': 'XIV',
    'XV': 'XV',
    'XVI': 'XVI',
    'A': 'A',
    'B': 'B',
    'C': 'C',
    'D': 'D',
    'E': '东',
    'F': 'F',
    'G': 'G',
    'H': 'H',
    'I': 'I',
    'J': 'J',
    'K': 'K',
    'L': 'L',
    'M': 'M',
    'N': '北',
    'O': 'O',
    'P': 'P',
    'Q': 'Q',
    'R': 'R',
    'S': '南',
    'T': 'T',
    'U': 'U',
    'V': 'V',
    'W': '西',
    'X': 'X',
    'Y': 'Y',
    'Z': 'Z',
    '<': '<',
    '<<': '<<',
    '>': '>',
    '>>': '>>',
    'Jan': '1月',
    'Feb': '2月',
    'Mar': '3月',
    'Apr': '4月',
    'May': '5月',
    'Jun': '6月',
    'Jul': '7月',
    'Aug': '8月',
    'Sep': '9月',
    'Oct': '10月',
    'Nov': '11月',
    'Dec': '12月',
    '': '',
    '': '',
    '': '',
    '': '',
    '': '',
    '': '',
    '': '',
    '': '',
    '': '',
    '': '',
    '': '',

}


//需处理的前缀
var cnPrefix = {
    "(-": "(-",
    "(+": "(+",
    "(": "(",
    "-": "-",
    "+": "+",
    " ": " ",
    ": ": "： ",
    "\n": "",
    "                   ": "",
    "                  ": "",
    "                 ": "",
    "                ": "",
    "               ": "",
    "              ": "",
    "             ": "",
    "            ": "",
    "           ": "",
    "          ": "",
    "         ": "",
    "        ": "",
    "       ": "",
    "      ": "",
    "     ": "",
    "    ": "",
    "   ": "",
    "  ": "",
    " ": "",
    "\t\t\t\t\t\t\t\t/\n\t\t\t\t\t\t\t\t": "\t\t\t\t\t\t\t\t/\n\t\t\t\t\t\t\t\t",
    "\t\t\t\t\t\t\t/\n\t\t\t\t\t\t\t": "\t\t\t\t\t\t\t/\n\t\t\t\t\t\t\t",
    "\t\t\t\t\t\t\t\t": "\t\t\t\t\t\t\t\t",
    "Type: Bag": "类型: 背包",
    "Type: bag": "类型: 背包",
    "Type: light": "类型: 灯",
    "Type: Light": "类型: 灯",
    "Type: Hands": "类型: 手部",
    "Type: Shirt": "类型: 衬衫",
    "Type: Armor": "类型: 护甲",
    "Type: Legs": "类型: 腿部",
    'Type: Head': '类型: 头部',
    'Type: Weapon': '类型: 武器',
    'Type: Shoes': '类型: 鞋子',
    "Type: Follower": "类型: 追随者",
    "Warm Army Jacket": "温暖的陆军夹克",
    "warm army jacket": "温暖的陆军夹克",
    'Worn trainers': '破旧的运动鞋',
    "Improved Crossbow": "改良弩",
    "improved crossbow": "改良弩",
    "Jumbo backpack": "特大背包",
    "Sunglasses": "太阳镜",
    "Factory uniform pants": "工厂制服裤子",
    "factory uniform pants": "工厂制服裤子",
    'Factory uniform shirt': '工厂制服衬衫',
    'Electric light': '电灯',
    "Work gloves": "劳动手套",
    "warmth": "保暖",
    "warmth  ": "保暖  ",
    'evidence': '线索',
    "version ": "版本 ",
    "Current version: ": "当前版本: ",
    "Gardeners:": "园丁:",
    "Plantation workers:": "种植园工人:",
    "Sells: ": "出售: ",
    "Entered level ": "进入层 ",
    "Buys: ": "购买: ",
    "Made a ": "制作了",
    "Commercial ": "商业",
    "Dark ": "黑暗的",
    "Wide ": "宽阔的",
    "Cramped ": "狭小的",
    "Chaotic ": "混乱的",
    "Low ": "低矮的",
    "Narrow ": "狭窄的",
    "Dense ": "密集的",
    "Spacious ": "宽敞的",
    "Slum ": "贫民窟",
    "Maintenance ": "维修",
    "Industrial ": "工业",
    "Zone: ": "地区: ",
    "Residential ": "住宅区",
    "Public ": "公共",
    "Wool hat": "羊毛帽",
    'Basic pants': '基本裤子',
    "Current followers: ": "当前追随者：",
    "Follower": "追随者",
    "slum ": "贫民窟",
    "residential ": "住宅",
    "public ": "公共",
    "commercial ": "商业",
    "maintenance ": "维修",
    "industrial ": "工业",
    "Fight ": "战斗 ",
    "bots (": "机器人 (",
    "Fight pests (": "抗击害虫(",
    "战斗 pests (": "和害虫作战 (",
    "pests (": "害虫 (",
    "Radiation sickness (health -": "辐射病 (健康-",
    "sector": "区块",
    "nimals (": "动物 (",
    "Damaged industrial ": "损坏的工业",
    "Concrete mixers": "混凝土搅拌机",
    "Apothecaries": "药剂师",
    "Position: ": "位置：",
    "Total followers: ": "追随者总数：",
    "There is a visitor currently on level ": "目前有一位访客在层 ",
    "Upgrade required: ": "升级要求: ",
    "Population: ": "人口: ",
    "population: ": "人口: ",
    "unlocked camp buildings: ": "解锁营地建筑：",
    "Type: clothing (lower body)  (": "类型：服装（下半身）（",
    "Type: shoes  (": "类型: 脚部  (",
    "Type: weapon  (": "类型: 武器  (",
    "Type: clothing (upper body)  (": "类型: 服装 (上半身)  (",
    "Type: clothing (hands)  (": "类型: 服装 (手部)  (",
    "metal (scarce) (": "金属（稀缺）(",
    "metal (abundant) (": "金属（丰富）(",
    "metal (common), Some ingredient (": "金属（常见），一些原料 (",
    "metal (scarce), Some ingredient (": "金属（稀缺），一些原料 (",
    "food (abundant), metal (scarce) (": "食物（丰富），金属（稀缺）(",
    "food (abundant), metal (abundant) (": "食物（丰富），金属（丰富）(",
    "food (common), metal (common) (": "食物（常见），金属（常见）(",
    "food (common), metal (scarce) (": "食物（常见），金属（稀缺）(",
    "food (scarce), metal (scarce) (": "食物（稀缺），金属（稀缺）(",
    "food (scarce), metal (common) (": "食物（稀缺），金属（常见）(",
    "food (scarce), metal (common), Duct tape (": "食物（稀缺），金属（常见），管道胶带（",
    "food (scarce), metal (common), Spider silk (": "食物（稀缺），金属（常见），蜘蛛丝（",
    "food (scarce), metal (abundant) (": "食物（稀缺），金属（丰富）(",
    "food (common) (": "食物（常见）(",
    "food (abundant) (": "食物（丰富）(",
    "food (scarce) (": "食物（稀缺）(",
    "Type: clothing (head)  (": "类型：服装（头部）(",
    "Type: clothing (over)  (": "类型：服装（外套）(",
    "food (scarce), metal (scarce), Hairpin (": "食物（稀缺），金属（稀缺），发夹(",
    "Items found: ": "发现物品：",
    "Resources found: ": "发现资源：",
    "Some ingredient (": "一些原料（",
    "T-shirt  (": "T恤（",
    "Warm coat  (": "保暖外套（",
    'Snail farms': '蜗牛农场 ',
    "Robot makers ": "机器人制造者 ",
    "Aqueducts ": "渡槽 ",
    "Debris cleared at ": "杂物被清理掉了在",
    "Chemists ": "化学家 ",
    "Gardeners ": "园丁",
    "Plantation workers ": "种植园工人 ",
    "Toolsmiths ": "工具匠 ",
    "Robot wear ": "机器人磨损 ",
    "Level -": "等级 -",
    "Resource outpost (": "资源前哨站（",
    "Colony Hull": "殖民地船体",
    "Colony Life Support": "殖民地生命支持",
    "Colony Shield": "殖民地盾",
    "Great Elevator": "伟大的电梯",
    "Status required: Health": "所需状态：健康",
    "Sun Dome": "太阳穹顶",
    "Took apart an appliance. Gained 29 metal.": "拆开了一个电器。 获得 29 金属。",
    "Visitor": "访客",
    "warmth +": "保暖 +",
    "improved buildings: ": "改善建筑物：",
    "improved workers: ": "改善工人：",
    "unlocked items: ": "解锁物品：",
    "unlocked building projects: ": "解锁建筑项目：",
    "Population is decreasing on level ": "人口减少发生在层 ",
    "In party: ": "是否入队：",
    "Ability: scouting ": "能力：侦查 ",
    "Ability: surveying ": "能力：测量 ",
    "Ability: scavenging ": "能力：拾荒 ",
    "Ability: attack ": "能力：攻击 ",
    "water (common) (": "水 (常见) (",
    "water (scarce) (": "水 (稀有) (",
    "Hairpin (": "发夹（",
    "mob of bandits (": "一群强盗（",
    "mob of bots (": "一群机器人（",
    "food (scarce), metal (scarce), Elastic bands (": "食物（稀缺），金属（稀缺），松紧带（",
    "food (scarce), metal (scarce), Plastic bottle (": "食物（稀缺），金属（稀缺），塑料瓶（",
    "group of pests (": "害虫群（",
    "food (abundant), metal (common) (": "食物（丰富），金属（常见）（",
    "cluster of pests (": "害虫堆（",
    "water (common), metal (scarce) (": "水（常见），金属（稀有）（0% 已清除",
    "water (scarce), metal (common), Plastic bottle (": "水（稀缺），金属（常见），塑料瓶（",
    "food (abundant), metal (scarce), Some ingredient (": "食物（丰富），金属（稀缺），一些原料（",
    "food (common), metal (common), Elastic bands (": "食物（常见），金属（常见），松紧带（",
    "food (common), metal (common), Hairpin (": "食物（常见），金属（常见），发夹（",
    "food (common), metal (scarce), Plastic bottle (": "食物（常见），金属（稀有），塑料瓶（",
    "food (scarce), Duct tape (": "食物（稀缺），胶带（",
    "food (scarce), metal (common), Glowbug (": "食物（稀缺），金属（常见），萤火虫（",
    "food (scarce), metal (common), Hairpin (": "食物（稀缺），金属（常见），发夹（",
    "food (scarce), metal (scarce), Some ingredient (": "食物（稀缺），金属（稀缺），一些原料（",
    "food (scarce), metal (scarce), Spider silk (": "食物（稀缺），金属（稀缺），蜘蛛丝（",
    "food (scarce), Spider silk (": "食物（稀缺），蜘蛛丝（",
    "Spider silk (": "蜘蛛丝（",
    "food (common), metal (common), Some ingredient (": "食物（常见），金属（常见），一些原料（",
    "food (scarce), metal (common), Some ingredient (": "食物（稀缺），金属（常见），一些原料（",
    "water (scarce), metal (scarce) (": "水（稀缺），金属（稀缺）（",
    "Duct tape (": "管道胶带（",
    "food (abundant), metal (scarce), Leather (": "食物（丰富），金属（稀缺），皮革（",
    "food (abundant), metal (scarce), Plastic bottle (": "食物（丰富），金属（稀缺），塑料瓶（",
    "food (common), metal (common), fuel (rare) (": "食物（常见），金属（常见），燃料（稀有）（",
    "food (scarce), metal (abundant), Duct tape (": "食物（稀缺），金属（丰富），胶带（",
    "food (scarce), metal (common), Leather (": "食物（稀缺），金属（常见），皮革（",
    "food (scarce), metal (scarce), Leather (": "食物（稀缺），金属（稀缺），皮革（",
    "food (scarce), metal (scarce), rope (scarce) (": "食物（稀缺），金属（稀缺），绳子（稀缺）（",
    "food (scarce), Some ingredient (": "食物（稀缺），一些成分（",
    "water (common), metal (common) (": "水（常见），金属（常见）（",
    "water (rare), food (common), metal (common) (": "水（稀有），食物（常见），金属（常见）（",
    "water (rare), metal (common) (": "水（稀有），金属（常见）（",
    "water (scarce), food (abundant), metal (common), Hairpin (": "水（稀缺），食物（丰富），金属（常见），发夹（",
    "water (scarce), food (scarce) (": "水（稀缺），食物（稀缺）（",
    "water (scarce), food (scarce), metal (scarce) (": "水（稀缺），食物（稀缺），金属（稀缺）（",
    "rope (scarce) (": "绳子（稀缺）（",
    "herbs (rare) (": "草药（稀有）（",
    "Leather (": "皮革（",
    "Are you sure you want to dismiss ": "您确定要解雇 ",
    "Auto-assigned workers: ": "自动分配的工人：",
    "Quality: ": "质量: ",
    "Rumours: ": "传闻: ",
    "Reputation: ": "声望: ",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "A gloomy arcade, seemingly untouched since before The Fall": "阴暗的街机厅，似乎从陨落之前就没人动过",
    "A sector at the base of an enormous pillar supporting the level above. The area is dominated by a massive concrete pillar, one of the great spines of the City.": "一个巨大支柱底部的部分，支撑着上面的层面。该地区的主要建筑是一根巨大的混凝土支柱，它是这座城市的主要支柱之一。",
    "An area at the base of an enormous pillar supporting the level above": "支撑上方水平面的巨大柱子底部的区域",
    "A massive building whose original purpose is hard to determine, stripped down to bare concrete": "一座巨大的建筑，其最初的用途很难确定，被拆除为裸露的混凝土",
    "A street in front of what looks like a typical structure": "前面的街道看起来像一个典型的建筑",
    "A dark alley between two apartments with some massive residential towers on either side": "两套公寓之间的一条黑暗的小巷，两边都有一些巨大的住宅楼",
    "A grand amusement park littered with debris and trash": "一个盛大的游乐园，到处都是碎片和垃圾",
    "A former shanty town with a gloomy atmosphere lingering from its past": "曾经的棚户区，弥漫着过去的阴郁气氛",
    "A wide slum area with a few large unidentifiable ruins looming over it": "一片广阔的贫民窟区域，上面隐约可见一些大型的无法辨认的废墟",
    'A strange transport hall littered with debris and electrical wiring': '一个奇怪的运输大厅，到处都是碎片和电线',
    "Heavy key with a demonic eel-like ornament so intricately carved it feels almost alive. Strangely cold to the touch.": "沉重的钥匙上有恶魔鳗鱼状的装饰，雕刻得非常复杂，让人感觉像是活的。摸起来出奇的冷。",
    "Built an apothecary.": "建了一个药剂师。",
    "1 temples built": "建造 1 座寺庙",
    "A wide sector between two small buildings.": "两座小建筑物之间的宽阔区域。",
    "A public throughfare with a few small buildings": "有几栋小建筑物的公共通道",
    "A former shopping center with a glamorous atmosphere lingering from its past.": "以前的购物中心，迷人的氛围从它的过去挥之不去。",
    "A commercial square with a few regular shopping malls": "有几个正规购物中心的商业广场",
    "A colossal building whose original purpose is hard to determine, stripped down to bare concrete.": "这是一座巨大的建筑，其最初的用途很难确定，只剩下裸露的混凝土。",
    "Broken rib (serious) (health -": "肋骨骨折(严重)(健康-",
    "A narrow street beneath a vast building": "一座巨大建筑物下面的一条狭窄的街道",
    "There is a hut here that seems worth investigating.": "这里有个小屋似乎值得调查一下。",
    "A wide throughfare with long-abandoned buildings covered in strange moss.": "这是一条宽阔的道路，废弃已久的建筑物上覆盖着奇怪的苔藓。",
    "There doesn't seem to be anything hostile around. ": "周围似乎没有任何敌意。",
    "Scouted the market.": "侦察市场。",
    "Scouted the camp.": "侦察营地。",
    "Scouted the area. ": "侦察该地区。",
    "A wide prison complex littered with debris and research samples": "一个到处散落着碎片和研究样本的大监狱",
    "A narrow alley with long-abandoned buildings covered in strange moss..": "一条狭窄的小巷，上面长满了废弃已久的长满奇怪苔藓的建筑物。",
    "Level population: ": "人口水平:",
    "Headache (Stamina -10%,": "头痛(体力-10%，",
    "A narrow, dark alley between two functional huts": "在两个功能齐全的小屋之间的一条狭窄，黑暗的小巷",
    'A throughfare in front of what looks like an small building.': '一条通道口，前面看起来像一座小建筑。',
    "A dense passage with long-abandoned buildings covered in strange moss..": "一条长满长满奇怪苔藓的废弃建筑的密密的通道...",
    "A functional building whose original purpose is hard to determine, stripped down to bare concrete.": "这是一座功能性建筑，其最初的用途难以确定，只剩下裸露的混凝土。",
    "buildings: ": "建筑: ",
    "items: ": "物品: ",
    "warmth  +": "保暖  +",
    "speed -": "速度 -",
    "speed +": "速度 +",
    "radiation protection  ": "辐射防护  ",
    "poison protection  +": "毒防 +",
    "  (attack  ": "  (攻击  ",
    "  (defence  ": "  (防御  ",
    "  (sunblindness protection  +": "  (防晒防护  +",
    "  (movement cost  -": "  (移动消耗  -",
    "  (poison protection  +": "  (毒防  +",
    "  (max vision  +": "  (视野上限  +",
    "  (bag size": "  (背包容量",
}

//需处理的后缀
var cnPostfix = {
    ":": "：",
    "：": "：",
    ": ": "： ",
    "： ": "： ",
    " ": "",
    "/s)": "/s)",
    "/s": "/s",
    ")": ")",
    "%": "%",
    "                   ": "",
    "                  ": "",
    "                 ": "",
    "                ": "",
    "               ": "",
    "              ": "",
    "             ": "",
    "            ": "",
    "           ": "",
    "          ": "",
    "         ": "",
    "        ": "",
    "       ": "",
    "      ": "",
    "     ": "",
    "    ": "",
    "   ": "",
    "  ": "",
    " ": "",
    "\n": "",
    ", warmth  +": ", 保暖  +",
    ", speed -": ", 速度  +",
    "poison protection  +": "毒防  +",
    "vision needed": "视野要求",
    "warmth  +": "保暖  +",
    "(Level": " (等级",
    "Get": "获得",
    "warmth  +": "保暖  +",
    "refineries cleared": "炼油厂已清理",
    "followers left.": "追随者离开了。",
    " markup": " 标记",
    " time left": " 剩余时间",
    " on level": "在层",
    "(poison prot  +": "（毒物防护+",
    "(sun prot  +": " (阳光防护+",
    ". A pack of pests on the east has been defeated.": "。东部的一群害虫被打败了。",
    "Deity": "神",
    "x Clinic required": "x 门诊 要求",
    ". A mob of bots to the south has been defeated.": "。 南方的一群机器人已被击败。",
    ". A radioactive waste to the east has been cleared.": "。 东部的放射性废物已被清除。",
    ". A radioactive waste to the north has been cleared.": "。 北部的放射性废物已被清除。",
    ". A toxic waste to the south has been cleared.": "。 南部的有毒废物已被清除。",
    " leaves.": " 离开了。",
    " A mob of bots to the north has been defeated.": "北方的一群机器人被打败了。",
    "This seems like a safe spot to build a shelter.": "这里似乎是建造避难所的安全地点。",
    " (no change": " (无变化",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    "": "",
    ". You notice several graffiti warning about radiation.": ". 你会注意到一些警告辐射的涂鸦。",
    ". There is a bit of": "。有一点",
    ". It might be worthwhile to install": "。它可能值得进入",
}

//需排除的，正则匹配
var cnExcludeWhole = [
    /^(\d+)$/,
    /^\s*$/, //纯空格
    /^([\d\.]+):([\d\.]+)$/,
    /^([\d\.]+):([\d\.]+):([\d\.]+)$/,
    /^([\d\.]+):([\d\.]+):([\d\.]+):([\d\.]+)$/,
    /^([\d\.]+):([\d\.]+):([\d\.]+):([\d\.]+):([\d\.]+)$/,
    /^([\d\.]+)h ([\d\.]+)m ([\d\.]+)s$/,
    /^([\d\.]+)y ([\d\.]+)d ([\d\.]+)h$/,
    /^([\d\.]+)\-([\d\.]+)\-([\d\.]+)$/,
    /^([\d\.]+)e(\d+)$/,
    /^([\d\.]+)$/,
    /^\(([\d\.]+)\)$/,
    /^([\d\.]+)\%$/,
    /^([\d\.]+) \/$/,
    /^([\d\.]+)\/$/,
    /^([\d\.]+)\/([\d\.]+)$/,
    /^\(([\d\.]+)\/([\d\.]+)\)$/,
    /^层(.+)$/,
    /^在(.+)$/,
    /^资源(.+)$/,
    /^类型(.+)$/,
    /^收集(.+)$/,
    /^成本(.+)$/,
    /^(.+)前$/,
    /^\(([\d\.]+)\%\)$/,
    /^([\d\.]+):([\d\.]+):([\d\.]+)$/,
    /^([\d\.]+)K$/,
    /^([\d\.]+)M$/,
    /^([\d\.]+)B$/,
    /^([\d\.]+) K$/,
    /^([\d\.]+) M$/,
    /^([\d\.]+) B$/,
    /^([\d\.]+)s$/,
    /^([\d\.]+)x$/,
    /^x([\d\.]+)$/,
    /^([\d\.,]+)$/,
    /^Y([\d\.,]+)\-N$/,
    /^Y([\d\.,]+)\-S$/,
    /^X([\d\.,]+)\-E$/,
    /^X([\d\.,]+)\-W$/,
    /^\+([\d\.,]+)$/,
    /^\-([\d\.,]+)$/,
    /^([\d\.,]+)x$/,
    /^x([\d\.,]+)$/,
    /^([\d\.,]+) \/ ([\d\.,]+)$/,
    /^([\d\.]+)e([\d\.,]+)$/,
    /^([\d\.,]+)\/([\d\.]+)e([\d\.,]+)$/,
    /^([\d\.]+)e([\d\.,]+)\/([\d\.]+)e([\d\.,]+)$/,
    /^([\d\.]+)e\+([\d\.,]+)$/,
    /^e([\d\.]+)e([\d\.,]+)$/,
    /^x([\d\.]+)e([\d\.,]+)$/,
    /^([\d\.]+)e([\d\.,]+)x$/,
    /^([\d\.]+):([\d\.]+)$/,
    /^([\d\.]+):([\d\.]+):([\d\.]+)$/,
    /^([\d\.]+):([\d\.]+):([\d\.]+):([\d\.]+)$/,
    /^([\d\.]+):([\d\.]+):([\d\.]+):([\d\.]+):([\d\.]+)$/,
    /^([\d\.]+)s$/,
    /^([\d\.]+)h$/,
    /^([\d\.]+)m$/,
    /^([\d\.]+)m ([\d\.]+)s$/,
    /^([\d\.]+)h ([\d\.]+)m ([\d\.]+)s$/,
    /^([\d\.]+)d ([\d\.]+)h ([\d\.]+)m ([\d\.]+)s$/,
    /^([\d\.]+)y ([\d\.]+)d ([\d\.]+)h ([\d\.]+)m ([\d\.]+)s$/,
    /^([\d\.]+)y ([\d\.]+)d ([\d\.]+)h$/,
    /^([\d\.]+)\-([\d\.]+)\-([\d\.]+)$/,
    /^([\d\.]+)e([\d\.,]+)$/,
    /^([\d\.]+)$/,
    /^×([\d\.]+)$/,
    /^x([\d\.]+)$/,
    /^v([\d\.]+)$/,
    /^\$([\d\.]+)$/,
    /^\(([\d\.]+)\)$/,
    /^([\d\.]+)\%$/,
    /^([\d\.]+)\/([\d\.]+)$/,
    /^([\d\.]+)\/([\d\.,]+)$/,
    /^([\d\.,]+)\/([\d\.,]+)$/,
    /^\(([\d\.]+)\/([\d\.]+)\)$/,
    /^成本(.+)$/,
    /^\(([\d\.]+)\%\)$/,
    /^([\d\.]+):([\d\.]+):([\d\.]+)$/,
    /^([\d\.]+)K$/,
    /^([\d\.]+)M$/,
    /^([\d\.]+)B$/,
    /^([\d\.]+) K$/,
    /^([\d\.]+) M$/,
    /^([\d\.]+) B$/,
    /^([\d\.]+) T$/,
    /^([\d\.]+) Qi$/,
    /^([\d\.]+) Qa$/,
    /^([\d\.]+) Sp$/,
    /^([\d\.]+) Oc$/,
    /^([\d\.]+) Dc$/,
    /^([\d\.]+) UDc$/,
    /^([\d\.]+) No$/,
    /^([\d\.]+) Sx$/,
    /^([\d\.]+) QaDc$/,
    /^([\d\.]+)s$/,
    /^([\d\.]+)x$/,
    /^x([\d\.]+)$/,
    /^([\d\.,]+)$/,
    /^\$([\d\.,]+)$/,
    /^\+([\d\.,]+)$/,
    /^\-([\d\.,]+)$/,
    /^([\d\.,]+)x$/,
    /^x([\d\.,]+)$/,
    /^×([\d\.,]+)$/,
    /^([\d\.,]+) \/ ([\d\.,]+)$/,
    /^([\d\.]+)e([\d\.,]+)$/,
    /^([\d\.]+)e([\d\.,]+) \/ ([\d\.]+)e([\d\.,]+)$/,
    /^\$([\d\.]+)e([\d\.,]+)$/,
    /^([\d\.,]+)\/([\d\.]+)e([\d\.,]+)$/,
    /^([\d\.]+)e([\d\.,]+)\/([\d\.]+)e([\d\.,]+)$/,
    /^([\d\.]+)e\+([\d\.,]+)$/,
    /^e([\d\.]+)e([\d\.,]+)$/,
    /^x([\d\.]+)e([\d\.,]+)$/,
    /^([\d\.]+)e([\d\.,]+)x$/,
    /^[\u4E00-\u9FA5]+$/
];
var cnExcludePostfix = [
    /:?\s*x?\d+(\.\d+)?(e[+\-]?\d+)?\s*$/, //12.34e+4
    /:?\s*x?\d+(\.\d+)?[A-Za-z]{0,2}$/, //: 12.34K, x1.5
]

//正则替换，带数字的固定格式句子
//纯数字：(\d+)
//逗号：([\d\.,]+)
//小数点：([\d\.]+)
//原样输出的字段：(.+)
var cnRegReplace = new Map([
	[/^(.+)s to$/, '$1秒到'],
	[/^updated (.+)$/, '更新于 $1'],
	[/^(.+)Deity:(.+)$/, '$1神：$2'],
	[/^(.+) projects hidden$/, '隐藏了$1个项目'],
	[/^Population is increasing on level (.+).$/, '人口在第$1层增加。'],
	[/^at (.+) on level (.+) \(used by (.+) Gardeners at camp on level$/, '在 $1 在 $2 层（由 $3 名园丁在该层营地使用'],
	[/^at (.+) on level$/, '在 $1 在层'],
	[/^at (.+) on level$/, '在 $1 在层'],
	[/^at (.+)$/, '在 $1'],
	[/^Level (.+) camp has access to a Greenhouse but no Gardeners working in it.$/, '$1 层营地可以使用温室，但没有园丁在里面工作。'],
	[/^Used an Emergency rations. Gained (.+) food.$/, '使用了紧急口粮。 获得 $1 食物。'],
	[/^Used a Juice boxes. Gained (.+) water.$/, '使用了一个果汁盒。 获得 $1 水。'],
	[/^Took apart a robot. Gained (.+) metal.$/, '拆开了一个机器人。 获得 $1 金属。'],
	[/^Thirst \(health (.+), time to full$/, '口渴（生命值$1，饱足时间'],
	[/^food \(common\), metal \(abundant\) \((.+) scavenged$/, '食物（常见），金属（丰富）（$1 已清除'],
	[/^Level ([\d\.,]+) \(\-$/, '层级 $1 \(\-'],
	[/^Unassigned workers on level (.+).$/, '$1层有未分配的工人。'],
	[/^(.+) silver$/, '$1 银'],
	[/^between (.+) and (.+) on level$/, '在层的 $1 和 $2 之间'],
	[/^between (.+) and (.+)$/, '在 $1 和 $2 之间'],
	[/^\(attack \+(.+), defence \+$/, '（攻击力\+$1，防御力\+'],
	[/^\(supplies\) \(\+(.+) chance to find more supplies when scavenging$/, '（补给品）（拾荒时找到更多补给品的几率\+$1'],
	[/^\(ingredients\) \(\+(.+) chance to find ingredients when scavenging$/, '（原料）（拾荒时找到原料的几率\+$1'],
	[/^Type: clothing \(hands\)  \(defence  \+([\d\.]+), warmth  \+([\d\.]+), radiation prot  \+([\d\.]+), poison prot  \+$/, '类型：服装（手）（防御 \+$1，保暖 \+$2，防辐射 \+$3，防毒 \+'],
	[/^Type: clothing \(lower body\)  \(defence  \+([\d\.]+), warmth  \+$/, '类型：服装（下身）（防御 \+$1，保暖 \+'],
	[/^Scavenged: (.+)\% Resources found: food \(common\), metal \(scarce/, '清理：$1\％ 找到的资源：食物\(常见\)，金属\(稀缺'],
	[/^Scavenged: (.+)\% Resources found: food \(scarce\), metal \(abundant$/, '清理：$1\％ 找到的资源：食物\(稀缺\)，金属\(丰富'],
	[/^Scavenged: (.+)\% Resources found: food \(scarce\), metal \(scarce$/, '清理：$1\％ 找到的资源：食物\(稀缺\)，金属\(稀缺'],
	[/^Scavenged: (.+)\% Resources found: food \(scarce\), metal \(common$/, '清理：$1\％ 找到的资源：食物\(稀缺\)，金属\(常见'],
	[/^Scavenged: (.+)\% Resources found: food \(common$/, '清理：$1\％ 找到的资源：食物\(常见'],
	[/^Scavenged: (.+)\% Resources found: metal \(common$/, '清理：$1\％ 找到的资源：金属\(常见'],
	[/^Scavenged: (.+)\% Resources found: metal \(abundant$/, '清理：$1\％ 找到的资源：金属\(丰富'],
	[/^Scavenged: (.+)\% Resources found: metal \(scarce$/, '清理：$1\％ 找到的资源：金属\(稀缺'],
	[/^Scavenged: (.+)\% Resources found: food \(common\), metal \(common$/, '清理：$1\％ 找到的资源：食物\(常见\), 金属 \(常见'],
	[/^(.+) \(alpha$/, '$1 \(公测版'],
	[/^Camp attacked, lost: (.+) metal \((.+) hours ago$/, '营地遭到袭击，失去了：$1金属 \($2小时前'],
	[/^Camp attacked, lost: (.+) water, (.+) food \(a few seconds ago$/, '营地遭到袭击，失去了：$1水，$2食物 \(几秒钟前'],
	[/^Camp attacked, lost: (.+) rope \(a few seconds ago$/, '营地遭到袭击，失去了：$1绳子 \(几秒钟前'],
	[/^Camp attacked, lost: (.+) water, (.+) rope \(a few seconds ago$/, '营地遭到袭击，失去了：$1水，$2绳子 \(几秒钟前'],
	[/^Camp attacked, lost: (.+) rope (.+) minutes ago$/, '营地遭到袭击，失去了：$1绳子 $2分钟前'],
	[/^Camp attacked, lost: (.+) water, (.+) rope (.+) minutes ago$/, '营地遭到袭击，失去了：$1水，$2绳子 $3分钟前'],
	[/^Camp attacked, lost: (.+) rope (.+) 分钟前$/, '营地遭到袭击，失去了：$1绳子 $2分钟前'],
	[/^Camp attacked, lost: (.+) water \((.+) months ago$/, '营地遭到袭击，失去了：$1水 \($2个月前'],
	[/^Camp attacked, lost: (.+) water, (.+) food (.+) minutes ago$/, '营地遭到袭击，失去了：$1水，$2食物 $3分钟前'],
	[/^Camp attacked, lost: (.+) water, (.+) food, (.+) rope (.+) minutes ago$/, '营地遭到袭击，失去了：$1水，$2食物，$3绳子 $4分钟前'],
	[/^Camp attacked, lost: (.+) water, (.+) rope (.+) hours ago$/, '营地遭到袭击，失去了：$1水，$2绳子 $3小时前'],
	[/^Camp attacked, lost: (.+) water, (.+) food, (.+) rope (.+) 分钟前$/, '营地遭到袭击，失去了：$1水，$2食物，$3绳子 $4分钟前'],
	[/^Camp attacked, lost: (.+) water, (.+) food, (.+) rope \(less than a 分钟前$/, '营地遭到袭击，失去了：$1水，$2食物，$3绳子 \(不到1分钟前'],
	[/^Raid over. We lost (.+) water, (.+) food, (.+) rope.$/, '突袭结束了。 我们损失了$1水，$2食物，$3绳子。'],
	[/^Raid over. We lost (.+) water.$/, '突袭结束了。 我们损失了$1水。'],
	[/^Raid over. We lost (.+) water, (.+) food.$/, '突袭结束了。 我们损失了$1水，$2食物。'],
	[/^Raid over. We lost (.+) water, (.+) food, (.+) metal.$/, '突袭结束了。 我们损失了$1水，$2食物，$3金属。'],
	[/^Raid over. We lost (.+) rope.$/, '突袭结束了。 我们损失了$1绳子。'],
	[/^Raid over. We lost (.+) metal.$/, '突袭结束了。 我们损失了$1金属。'],
	[/^There has been a raid. We lost (.+) water, (.+) food.$/, '发生了一次突袭。 我们损失了$1水，$2食物。'],
	[/^There has been a raid. We lost (.+) water, (.+) food, (.+) rope.$/, '发生了一次突袭。 我们损失了$1水，$2食物，$3绳子。'],
	[/^There has been a raid. We lost (.+) water, (.+) food, (.+) metal.$/, '发生了一次突袭。 我们损失了$1水，$2食物，$3金属。'],
	[/^There has been a raid on level (.+) \((.+) minutes ago\). We need better defences.$/, '$1层发生了一次突袭\($2分钟前\)。我们需要更好的防御。'],
	[/^Camp was defended (.+) 分钟前$/, '营地成功防御了攻击在 $1 分钟前'],
	[/^Camp was defended (.+) minutes ago$/, '营地成功防御了攻击在 $1 分钟前'],
	[/^Camp was defended (.+) hours ago$/, '营地成功防御了攻击在 $1 小时前'],
	[/^([\d\.,]+) months ago$/, '$1 个月前'],
	[/^Camp was defended (.+) months ago$/, '营地防守成功 $1 个月前'],
	[/^Collect ([\d\.,]+) food.$/, '收集 $1 食物。'],
	[/^Collect ([\d\.,]+) water.$/, '收集 $1 水。'],
	[/^Level ([\d\.,]+) \(x$/, '层 $1 \(x'],
	[/^seed: ([\d\.,]+), camps$/, '种子: $1, 营地'],
	[/^(\d+) blocks$/, '$1 格'],
	[/^(\d+) robot factories built$/, '$1 机器人工厂已建成'],
	[/^(.+)h to$/, '$1小时后到'],
	[/^(.+)min to$/, '$1分钟后到'],
	[/^(.+)min to cap$/, '$1分钟后到顶'],
	[/^(.+)h to cap$/, '$1小时后到顶'],
	[/^(.+)s to cap$/, '$1秒后到顶'],
	[/^(.+) population required.$/, '需要 $1 人口'],
	[/^(.+) population$/, '$1 人口'],
	[/^att:(.+)def:(.+)spd:(.+)hp$/, '攻击$1防御：$2速度：$3生命值'],
	[/^att:(.+)def:(.+)hp$/, '攻击$1防御：$2生命值'],
	[/^Reputation required: (.+) \(current\) (.+) \(next$/, '所需声望：$1（当前）$2（下一个'],
	[/^Chemists: (.+)$/, '化学家：$1'],
	[/^Collectors: (.+)$/, '搜集者：$1'],
	[/^Rope-makers: (.+)$/, '制绳工：$1'],
	[/^Trappers: (.+)$/, '猎人：$1'],
	[/^Scavengers: (.+)$/, '拾荒者：$1'],
	[/^Snail farms: (.+)$/, '蜗牛农场：$1'],
	[/^A trade caravan returns from Bone Crossing. Gained (.+) metal.$/, '一辆商队从“骨穿越”返回。 获得750金属。'],
	[/^\((.+) scavenged\)  \((.+) investigated$/, '（$1 已清除）（$2 已调查）'],
	[/^(.+) refineries found$/, '已发现 $1 个炼油厂'],
	[/^(.+) libraries built$/, '已拥有 $1 个图书馆'],
	[/^(.+) smithies built$/, '已拥有 $1 个铁匠铺'],
	[/^(.+) apothecaries built$/, '已拥有 $1 个药剂师'],
	[/^(.+) barracks built$/, '已拥有 $1 个兵营'],
	[/^(.+) cement mills built$/, '已拥有 $1 个水泥厂'],
	[/^Max evidence$/, '最大线索'],
	[/^(.+) evidence$/, '$1 线索'],
	[/^Camp 第一步 \(level$/, '营地 第一步（层'],
	[/^Camp 第一步 \((.+) level$/, '营地 第一步（$1 层'],
	[/^Hunger \(health \-(.+)\%, time to full$/, '饥饿（健康\-$1\％，充满时间'],
	[/^\+(.+), attack speed \-$/, '\+$1, 攻击速度 \-'],
	[/^\+(.+), warmth  \+(.+), radiation prot  \+(.+), poison prot  \+$/, '\+$1，保暖 \+$2，辐射防护 \+$3，毒防护 \+'],
	[/^v. (.+) \(alpha$/, 'v. $1 \(公测版'],
	[/^Camp \((.+) level$/, '营地 \($1 层'],
	[/^Camp defences: (.+)$/, '营地防御：$1'],
	[/^Camp (\d+) \(level$/, '$1号营地（层'],
	[/^Camp (\d+) \((.+) level$/, '$1号营地（$2 层'],
	[/^Workers \((\d+)\): \-$/, '工人（$1）：\-'],
	[/^Rope\-makers \((\d+)\)$/, '制绳工（$1）'],
	[/^Trappers \((\d+)\)$/, '猎人（$1）'],
	[/^Scavengers \((\d+)\)$/, '拾荒者（$1）'],
	[/^Collectors \((\d+)\)$/, '搜集者（$1）'],
	[/^movement cost \+([\d\.]+), radiation prot \+([\d\.]+), poison prot \+$/, '移动消耗\+$1，辐射防护\+$2，毒害防护\+'],
	[/^defence \+(\d+), warmth \+$/, '防御 \+$1, 保暖 \+'],
	[/^defence \+(\d+), warmth \+(\d+), poison prot \+$/, '防御 \+$1, 保暖 \+$2，毒防护 \+'],
	[/^defence \+(\d+), warmth \+(\d+), radiation prot \+(\d+), poison prot \+(\d+), sun prot \+$/, '防御 \+$1, 保暖 \+$2, 辐射防护 \+$3, 毒防护 \+$4, 防晒 \+'],
	[/^defence \+(\d+), shield \+(\d+), warmth \+$/, '防御 \+$1, 护盾 \+$2，保暖 \+'],
	[/^defence \+(\d+), shield \+(\d+), radiation prot \+(\d+), poison prot \+$/, '防御 \+$1, 护盾 \+$2，防辐射\+$3，毒防护\+'],
	[/^defence \+(\d+), shield \+(\d+), warmth \+(\d+), radiation prot \+(\d+), poison prot \+$/, '防御 \+$1, 护盾 \+$2，保暖 \+$3，防辐射\+$4，毒防护\+'],
	[/^defence \+(\d+), shield \+(\d+), movement cost \+([\d\.]+), warmth \+(\d+), radiation prot \+(\d+), poison prot \+$/, '防御 \+$1, 护盾 \+$2，移动成本 \+$3，保暖 \+$4，防辐射\+$5，毒防护\+'],
	[/^defence \+(\d+), shield \+(\d+), warmth \+(\d+), radiation prot \+(\d+), poison prot \+(\d+), sun prot \+$/, '防御 \+$1, 护盾 \+$2，保暖 \+$3，防辐射\+$4，毒防护\+$5，防晒\+'],
	[/^  \(defence \+(\d+), warmth \+$/, ' （防御 \+$1, 保暖 \+'],
	[/^defence \+(\d+), warmth \+(\d+), radiation prot \+(\d+), poison prot \+$/, '防御 \+$1, 保暖 \+$2, 辐射防护 \+$3, 毒物防护 \+'],
	[/^attack \+(\d+), attack speed\+$/, '攻击 \+$1, 攻击速度\+'],
	[/^attack \+(\d+), attack speed\-$/, '攻击 \+$1, 攻击速度\-'],
	[/^(\d+) hours ago$/, '$1 小时前'],
	[/^(\d+) minutes ago$/, '$1 分钟前'],
	[/^(\d+) minute ago$/, '$1 分钟前'],
	[/^(\d+)min$/, '$1 分钟'],
	[/^(\d+) days ago$/, '$1 天前'],
	[/^(\d+) trap$/, '$1 陷阱'],
	[/^Took apart an Abandoned robot. Gained (\d+) metal.$/, '拆解了一个被遗弃的机器人。获得 $1 金属。'],
	[/^Reputation required: current: (\d+), next$/, '声望要求：当前：$1，下一个'],
	[/^(\d+)E$/, '东$1'],
	[/^(\d+)W$/, '西$1'],
	[/^(\d+)E (\d+)S L$/, '东$1 南$2 层'],
	[/^(\d+)W (\d+)S L$/, '西$1 南$2 层'],
	[/^\((\d+)E (\d+)S L$/, '\(东$1 南$2 层'],
	[/^\((\d+)W (\d+)S L$/, '\(西$1 南$2 层'],
	[/^here \((\d+)\)$/, '这里（$1）'],
	[/^here \((\d+)\).$/, '这里（$1）。'],
	[/^Automatic \#(\d+) \(Backup$/, '自动 \#$1 \(备份'],
	[/^Automatic \#(\d+) \(Loaded$/, '自动 \#$1 \(加载'],
	[/^(\d+) free storage required$/, '要求 $1 空闲存储空间'],
	[/^(\d+) population required$/, '要求 $1 人口'],
	[/^\+(\d+), warmth  \+(\d+), radiation prot  \+(\d+), poison prot  \+(\d+), sun prot  \+$/, '\+5，保暖\+$1，辐射防护\+$2，毒防护\+$3，防晒防护\+'],
	[/^\+(\d+), attack speed \+$/, '\+$1, 攻击速度 \+'],
	[/^Camp was defended \((\d+) days ago$/, '营地被捍卫（$1天前'],
	[/^(\d+)\% scavenged$/, '$1\% 已清理'],
	[/^\((.+)\% scavenged$/, '\($1\% 已清理'],
	[/^metal \(common\), Leather \((.+)\% scavenged$/, '金属 \(常见\), 皮革 \($1\% 已清理'],
	[/^metal \(common\), rope \(scarce\) \((.+)\% scavenged$/, '金属 \(常见\), 绳子 \(稀缺\) \($1\% 已清理'],
	[/^metal \(common\), Spider silk \((.+)\% scavenged$/, '金属 \(常见\), 皮革 \($1\% 已清理'],
	[/^metal \(common\), Elastic bands \((.+)\% scavenged$/, '金属 \(常见\)，蜘蛛丝 \($1\% 已清理'],
	[/^metal \(common(.+)\% scavenged$/, '金属 \(常见$1\% 已清理'],
	[/^metal \(scarce\), Duct tape \((.+)\% scavenged$/, '金属 \(稀缺\), 管道胶带 \($1\% 已清理'],
	[/^metal \(scarce\), herbs \(rare\) \((.+)\% scavenged$/, '金属 \(稀缺\), 草药 \(稀有\) 萤火虫 \($1\% 已清理'],
	[/^metal \(scarce\), Elastic bands \((.+)\% scavenged$/, '金属 \(稀缺\), 松紧带 \($1\% 已清理'],
	[/^metal \(scarce\), Glowbug \((.+)\% scavenged$/, '金属 \(稀缺\), 萤火虫 \($1\% 已清理'],
	[/^metal \(scarce\), Leather \((.+)\% scavenged$/, '金属 \(稀缺\), 皮革 \($1\% 已清理'],
	[/^metal \(scarce\), Hairpin \((.+)\% scavenged$/, '金属 \(稀缺\), 发夹 \($1\% 已清理'],
	[/^metal \(scarce\), Spider silk \((.+)\% scavenged$/, '金属 \(稀缺\), 蜘蛛丝 \($1\% 已清理'],
	[/^metal \(abundant\), Plastic bottle \((.+)\% scavenged$/, '金属 \(丰富\), 塑料瓶 \($1\% 已清理'],
	[/^metal \(abundant\), Some ingredient \((.+)\% scavenged$/, '金属 \(丰富\), 一些原料 \($1\% 已清理'],
	[/^metal \(abundant\), Elastic bands \((.+)\% scavenged$/, '金属 \(丰富\), 松紧带 \($1\% 已清理'],
	[/^metal \(abundant\), rope \(scarce\) \((.+)\% scavenged$/, '金属 \(丰富\), 绳子 \(稀缺\) \($1\% 已清理'],
	[/^metal, food \((.+)\% scavenged$/, '金属, 食物  \($1\% 已清理'],   
	[/^metal \((.+)\% scavenged$/, '金属 \($1\% 已清理'],   
	[/^water, \((.+)\% scavenged$/, '金属, 食物  \($1\% 已清理'],
	[/^(.+) vision needed.$/, '需要 $1 视野.'],
	[/^Save version: (.+)$/, '存档版本: $1'],
	[/^Save timestamp: (.+)$/, '存档时间戳: $1'],
	[/^Cost: (\d+) RP$/, '成本：$1 皇家点数'],
	[/^Usages: (\d+)\/$/, '用途：$1\/'],
	[/^workers: (\d+)\/$/, '工人：$1\/'],
	[/^\+(.+), speed -$/, '\+$1, 速度 -'],
	[/^\+(.+), speed \+$/, '\+$1, 速度 \+'],
	[/^\+(.+), warmth  \+$/, '\+$1, 保暖  \+'],
	[/^\+(.+), poison protection  \+$/, '\+$1, 毒防 \+'],
	[/^\+(\d+), radiation protection  \+(\d+), poison protection  \+$/, '\+$1，辐射防护\+$2，毒防护+'],
	[/^ \(防御  \+(\d+), warmth  \+(\d+), radiation protection  \+(\d+), 毒防 \+$/, ' \(防御 \+$1, 保暖 \+$2, 辐射防御 \+$3, 毒防 \+'],
]);